Top 7… sexy text adventures – Chestnut hair, tousled by the wind, frames the tanned oval of his face. ...
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There is no better way to end GamesRadar’s Shark Week than by preying upon sharkdom’s oldest and greatest catchphrase, “Jumping the Shark.” Popularized by the literal jumping of a shark in a 1977 episode of Happy Days, the colloquialism is now used to describe something veering into absurdity or lesser quality. ...
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Quote of the week: “You’ve obviously never had a hot grandfather.” ...
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Quote of the week: “I can’t wait to hear on 60 Minutes about an ecstasy bust at the technodrome.” ...
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During the extremely scaled-down E3 2008, Capcom paraded around an amazing mechanical arm from the upcoming Bionic Commando game, currently due in February. We begged, we pleaded, and finally the kind folks at Capcom dared to let us borrow this surprisingly functional, eyeball-arresting prop. First thing we did? Take out into San Francisco for a little test walk. ...
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A few months ago we reported on the state of Bionic Commando’s arm-swingin’ multiplayer modes, and our verdict was extremely mixed. Weak level design, overpowered weapons and a slightly confusing button configuration kept us from enjoying the otherwise brilliant sensation of flying through the air with nothing but a giant mechanical arm to save us. ...
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After spending several hours with the solo version of Bionic Commando we're confident it'll end up alright. Maybe not a senses-shattering mind-asplosion like Resident Evil 4, but a good time nonetheless. The swing mechanic, obviously the most important part of the game, feels tight, and with that functioning properly the rest just needs to fall into place. ...
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So many sequels, so much hype, so little time... Let our foolproof guide help you cut through the crap before it's even released ...
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