X3: Terran Conflict review

Candles? Check. Wine? Check. Barry White records? Mmm, yeah. Engaging seduction thrusters

GamesRadar+ Verdict

Pros

  • +

    Rich and detailed universe

  • +

    Total freedom of choice

  • +

    Combat is now a real joy

Cons

  • -

    Storytelling is still sub-par

  • -

    Lacks character

  • -

    Less friendly than Freelancer

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Ah the X series, how do we love thee? Let us count the ways... Every game reviewer has one of these, a game or series that touches them on a personal, intimate and downright naughty level, so enamoring them with their depth, breadth and endorphin-releasing wiles that he will hear no bad word said against them, no minor criticism that won’t be met with a flurry of pre-rehearsed counter points and face punches, no rival comparison that won’t be put down by shouts of “YOU JUST SHUT UP!” through the tears of infatuation as we cradle the box to our chest and run to our rooms to have a good cry.

The plot doesn’t take long to kick in and, sadly once again, it’s X’s main failing. For all the alien incursions, returns of old threats and attempts at tension, try as they might Egosoft just can’t seem to crack the storytelling nut, andwe're not sure it’s one that’ll ever really get solved while we players remain resolutely inside our cockpits. Stories require character development to engage, and for all the communication window talking heads, X’s is a soulless universe. Freelancer scored by letting you stretch your legs wandering around stations, X’s only real star is the universe itself.

More info

GenreAction
DescriptionThis entry in a great series meets the high standard set by its predecessors. It isn't that friendly to newcomers, but worth getting familiar with.
Platform"PC"
US censor rating"Teen"
UK censor rating"12+"
Alternative names"X3: Terran Conflict 2.0 - The Aldrin Missions"
Release date1 January 1970 (US), 1 January 1970 (UK)
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