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  3. The Wonderful 101

Wonderful 101 has much deeper gameplay than we thought

Features
By Henry Gilbert published 9 August 2013

The creator of Bayonetta shows the world how rich his new game is

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Being a superhero isn't easy

Being a superhero isn't easy

Its so easy to dismiss an overly colorful game as being simple or intended for younger players, but dont make that assumption about The Wonderful 101. Finally coming to Wii U in the US on September 15, the superpower-infused game brings together 100 colorful heroes in the hopes that the small army can stop an alien invasion of Earth. And to our surprise, the team has a shocking variety of attacks--as long as youre curious enough to find tactics the game doesnt outright tell you about.

Wonderful 101 is from the same game director as Bayonetta, but the similarities arent obvious in screenshots. After playing a 30-minute chunk of the final game, we noted that Wonderful 101 is similarly dedicated to pushing (and punishing) players with deep, combo-heavy gameplay. We faced a small chunk of the massive robot army the games masked vigilantes are tasked with stopping, and the largest of the group was giving us some trouble. We took tons of damage as we adapted to its attack patterns and broke through its defenses. After the harrowing battle, the Nintendo rep was quick to clarify that wasnt a mid-boss, but a normal encounter.

Wonderful 101s average encounters feel like potential boss battles because your diverse moveset is continually called upon to beat enemies in inventive ways. Team leaders like Wonder Red, Wonder Blue, and Wonder Pink each have specific attacks that can be summoned with a quick stencil on the GamePads screen. While youre cleanly swapping between those attacks during the tense levels, the game throws out a surprisingly varied collection of enemies at you that demand new tactics, particularly if you want your performance to earn the coveted Platinum rating. And as director Hideki Kamiya showed in his recent Nintendo Direct, if hardcore players are willing to look, intricate combos are waiting for them to uncover.

If you were worried Platinum was going soft from its new partnership with Nintendo, what weve played of Wonderful 101 would prove otherwise. It isnt going to hold your hand, but once youve finally destroyed, say, a giant cyborg turtle, you know you earned it.

Keep reading to see all the new screens for the fast-approaching game...

Page 1 of 13
Page 1 of 13
Saving citizens transforms them into new members of your super-army

Saving citizens transforms them into new members of your super-army

Page 2 of 13
Page 2 of 13
Dodge moves like this are instrumental to surviving a battle

Dodge moves like this are instrumental to surviving a battle

Page 3 of 13
Page 3 of 13
You don't just morph your team into weapons, but also special items to reach new areas

You don't just morph your team into weapons, but also special items to reach new areas

Page 4 of 13
Page 4 of 13
Be careful to watch how much battery power you have for transformation

Be careful to watch how much battery power you have for transformation

Page 5 of 13
Page 5 of 13
Head-on attacks like this aren't always the smartest move

Head-on attacks like this aren't always the smartest move

Page 6 of 13
Page 6 of 13
The core team of heroes have a lot of personality

The core team of heroes have a lot of personality

Page 7 of 13
Page 7 of 13
We're guessing this guy is Wonder Red's rival

We're guessing this guy is Wonder Red's rival

Page 8 of 13
Page 8 of 13
Meet your friendly (if goofy) robot sidekick

Meet your friendly (if goofy) robot sidekick

Page 9 of 13
Page 9 of 13
Here's a closer look at the bad guys

Here's a closer look at the bad guys

Page 10 of 13
Page 10 of 13
Each time you meet a new enemy, you get a quick intro

Each time you meet a new enemy, you get a quick intro

Page 11 of 13
Page 11 of 13
When new heroes join your team, they get distinct personas

When new heroes join your team, they get distinct personas

Page 12 of 13
Page 12 of 13
They not only make your team stronger, but they also work as in-game collectibles

They not only make your team stronger, but they also work as in-game collectibles

Page 13 of 13
Page 13 of 13
CATEGORIES
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Henry Gilbert
Henry Gilbert
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Henry Gilbert is a former GamesRadar+ Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons and What a Cartoon podcasts. 

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