Though Nintendo’s games have fantastic Miiverse integration, and often take full advantage of the GamePad, that’s not true for multiplatform games. Rayman Legends and Scribblenauts are rare cases of using second screen well, but virtually no other third-party release bothers using the GamePad for anything more than a map. Then again, an average port of Assassin’s Creed 4 is better than nothing, because Wii U owners are seeing franchises like Battlefield, Metal Gear Solid, and Madden completely skip the console. The Wii U has great potential, but third party publishers are failing to recognize it.
And it doesn’t look like it’ll be getting any better in the future. Ubisoft continues to support the system, but Activision and Warner Bros. Interactive are definitely pulling back. Meanwhile, publishers like EA, Konami, and Capcom seem completely uninterested in supporting the Wii U, a situation that will likely get worse before it gets better--if it gets better. If you want to play anything other than Nintendo games for the next five years, you probably shouldn’t make the Wii U your only system.