Why Alan Wake needs a sequel

It’s official: it seems like Remedy’s ace physiological horror <groan> has sold like hardcore grot at a church car boot sale. Indeed, the game has allegedly only shifted 145, 000 copies in the US so far. And that has us worried.

Now, we don’t want to start assaulting you over the head with Okami guilt, but Alan Wake deserves to be played. And no Johnny Wisenheimer, it ain’t an average game. Dynasty Warriors 63 is average. Moreover, despite its poor sales, it deserves a sequel for all these reasons we just done wrote below.

Oh, and if don't like SPOILERS, we suggest against scrolling down yonder. Don't say we didn't warn you.

We hate cliff-hangers

That’s right, Sly, you and your kind sicken us to our very core. Though the end of Alan’s story may be made clearer by the upcoming DLC, only a true sequel will be able to fully weave the unfinished narrative webs left by the first game.

It really is a dirty tease of an ending. Did Al sacrifice himself to save his wife? Is he doomed to be trapped in the pages of his own really talky novel? Or was the whole thing just a dream conjured up by a Jack Russell? After investing ourselves in the monologue-loving writer’s world, we deserve closure.

Like a scab, Wake deserves a chance to grow

No! Don’t pick at it. You’ll only make it bleed more. Wakey boy undoubtedly tells a good yarn. But his game suffers somewhat of an identity crisis, which is pretty understandable considering it spent the best part of half a decade in development hell, undergoing major changes throughout. The open-world remnants that were once set to define a sandbox Alan Wake can clearly be seen in the vehicle sections that do their best to derail the tight pacing.

Now that Remedy has nailed the vision and characters for its universe, it can go about crafting a much more focused sequel. A continuation of the author’s adventure would no doubt be more confident and assured. It would hopefully spend more time honing dialogue, enemies and setpieces, now that the core mechanics have been beaten into shape.

Oh, and frankly, we think the developer deserves a chance to redeem itself for making us fight a shitting haunted bulldozer.

Alan Wake 2 could be set anywhere

No, really. Just think about that. Remedy is almost totally free in where it can set Alan’s next chapter. The central conceit of the plot (namely that the pages of a story become true, yet it could all be a dream), mean the scope and setting of the sequel are only limited by the developer’s imagination.

Hell, it could have the seemingly brainwashed Wake writing about fighting hairless chimps on Mars and then set up elaborate moments where he has to best the banana-chompers with a giant duck-billed space platypus. The parameters are almost completely open and there are few games we think of that are as potentially free from narrative restrictions.

Above: Hey, it could happen

In short, Remedy deserves a chance to keep the chapter on its writer open. Just leave out the bloody Duracell adverts this time guys, eh?


July 14, 2010




  • boourns - July 20, 2010 8:15 p.m.

    Avoided this article until i finished the game which i just have. Marvellous stuff, and the cliffhanger ending does really deserve a sequel. Played a lot of it at night once my girlfriend had gone to bed and parts of it were creepy as all get out.
  • profnutbutter - July 16, 2010 5:55 a.m.

    The plot was convoluted and the gameplay wasn't that great. I don't think it deserves a sequel solely for giving the game a proper ending as the first should have.
  • Rowdie - July 15, 2010 10:28 p.m.

    Bazylastard FTW! You know a game is going to be in trouble when instead of advertising and promoting the game play, they constantly pitch the story. Write a frig'n book then! Better yet, bust out a graphic novel.
  • philipshaw - July 15, 2010 10:37 a.m.

    I wasn't a big fan of what I played of it but I think a sequel could fix the problems of the first game, like AC1 to AC2
  • OneEyedGoon - July 15, 2010 3:05 a.m.

    Space platypus? Make it happen, Remedy!
  • BazyLastard - July 14, 2010 10:12 p.m.

    Okay so... 1. Game had such a great story you want a sequel to see how it really ends. 2. Game not selling well enough to make a sequel seem likely. 3. Sequel = book, not a game. Problem solved.
  • newgames128 - July 14, 2010 9:52 p.m.

    If a game like this was PS3 exclusive it would've probably sold at least 500,000. Says a lot about gamers' tastes on each system.
  • Redeater - July 14, 2010 9:05 p.m.

    @Dave Don't worry I wasn't nitpicking about small corrections. I just found it funny that with all the batteries I picked up I could barely remember what the hell they were. Now those verizon billboards......christ those were an eyesore!
  • Clovin64 - July 14, 2010 7:30 p.m.

    I've avoided reading this entire article in order to avoid spoilers, but I'm even more eager to buy it now. I like brilliantly scripted narrative games that sell bugger all, and I'm also a massive fan of Silent Hill 2 and I've heard that Alan Wake is a little similar.
  • YuGiOhisbetterthanMagic - July 14, 2010 6:22 p.m.

    In the Scene were Alan is riding a space platypus, that body wouldn't happen to belong to one max pain would it?
  • Zanthis - July 14, 2010 5:36 p.m.

    Alan Wake really does deserve a sequel. It was my favorite game of the year simply because of its captivating story. No other game has caught my interest like it did.
  • CH3BURASHKA - July 14, 2010 5:14 p.m.

    They've already expressed extreme interest in a 'Season 2', so no doubt there will be a sequel. Hopefully it sells better.
  • Howetzer - July 14, 2010 4:52 p.m.

    Lol BigWillis, your favorite game this year? ( Half a year still to go...and usually the second half is when the good ones come out) and your favorite game except the two OTHER favorite games you already have. Just Lol. Thanks man.
  • Jalygtra - July 14, 2010 4:12 p.m.

    Great so we can expect this is what 2040?
  • usmovers_02 - July 14, 2010 3:49 p.m.

    I don't think this game deserves Okami or Phsyconaughts status. I've played it and it is good, but no work of art.
  • BannedInDC - July 14, 2010 2:09 p.m.

    Do you guys have a reddit button yet?
  • spawny0908 - July 14, 2010 1:54 p.m.

    As to why is sold so poorly let's remember that it came out on May 18, 2010 right? Well Red Dead Redemption came out the same day (not smart on their part)! So I guess people waited for RDR to come out(me included). I may get it eventually down the road though.
  • Games_Radar_DaveMeikleham - July 14, 2010 1:09 p.m.

    @Redeater Turns out, I don't know shit about batteries. It was indeed Energizer in the game. Well played, sir. Don't worry folks. I'll be thoroughly bludgeoned later as punishment.
  • Redeater - July 14, 2010 12:22 p.m.

    I loved this game as well and I want a sequel but I will tell you why it DOESN'T deserve one. Half a decade in development and NO extras. I collected every single one of those damn coffee thermoses and I only got a couple lousy achievement points! Throw me a frickin bone next time remedy! Why couldn't you have included his original skin or at least artwork??
  • MyUsernameIsLongerThanChrisAntistasPenis - July 14, 2010 12:08 p.m.

    I'm probably going to be in the minority on this but I really didn't like the game. I guess I can understand why most people who played it liked it, but personally I found the story to be stupid and the gameplay to be very repetitive and boring. However if they do make an Alan Wake 2 that lets you fight chimps on mars while riding a purple space platypus I will buy multiple copies and give them out to everyone I know because that must be played by everyone.

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