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WARNING: Far Cry 2 is still a broken game

Additional text by Matt Keast

On October 14, 2008 Far Cry 2 went gold - meaning the game was fully completed and sent to printers. One week later on October 21, 2008 Far Cry 2 was released in North America by Ubisoft. With an average Metacritic score of 85 - across the 360, PS3 and PC platforms - Far Cry 2 has received praise for emergent gameplay in an open world African setting. With a pretty kick ass multiplayer mode and rather robust map editor included in each version, it’s not hard to see why Far Cry 2 is a triumph in the FPS genre. We sat in our room looking at the game on our shelf the other night and couldn’t figure out why the game we wanted to play for months wasn’t currently in our 360. And then we remembered the bad news: we were playing it, and then we got stuck. Far Cry 2 contains severe game-ending bugs in every version available.

 

The other bad news? Ubisoft and developer Ubisoft Montreal have not released any sort of official statement or humble apology - outside of forum community developers desperately trying to save face - to the gamers who purchased the game at $60 (it’s being sold at $39.99 now for PS3 and 360).

We couldn’t find any hard numbers, but in a press release dated November 12, 2008 put out by Ubisoft, the company claimed one million units sold worldwide at retail in less than 3 weeks of release. Imagine how well the game sold through the holidays and to now, April 2009.

So what of these game-ending bugs? They all lie within the numbers: 27 percent, 62 percent, 73 percent, 88 percent. These are the most common percentage completes reported by forum users where their game has gone tits up. The issues include: the game freezing on the opening loading screens, the game freezing on the way to an objective, not being able to access missions through your partners, and the always handy times when you save your partner from certain death… only for him to get up and kill you instantly.

The most insidious aspect of many of the show-stopping bugs involves a critical mission-giving NPC just disappearing from the world. However, since you can do many missions in any order you want, it’s possible to not even know an NPC has disappeared until long afterward, and for many players the bug isn’t clearly apparent. Many forum posts ask “What have I missed?” or “What am I doing wrong?”

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86 comments

  • simone-winders - January 31, 2013 1:52 a.m.

    Mine glitches out at 20% With saving of someone in the slaughter house i kill everyone but the door wont unlock. :L
  • martyisking - January 19, 2010 12:45 p.m.

    OK, to start, DjDue, your a moron. I am, sorry, WAS, playing Farcry2. And the glitches, or 'bug' is extremely bloody real in the single-player mode. i have 76% of the trophies, and wanted to finish it on infamous. yet, when the barge is dead in the water and you have to help the respective 'buddy', instead of being upstairs on the barge, she is down stairs, and i cannot interact with her. i have tried every avenue of attack to try and stop this happening, but nothing works. so hence, i am stuck in the game, mid-mission, with no way to finish the dam thing. so this 'bug'is VERY real. and very effing annoying. like your ignorance.
  • BOBSTER - April 27, 2009 8:10 p.m.

    Never thought a game could contain a glitch until I played Farcry 2.At first,thought it was something to do with the memory card because it froze during save.Memory card was near full so purchased new one with more memory.[yes,cheaper 360 using cards].Tried the game again ending with same result.3/4 the way through,freezes during save.Pissed me off because I like the game and want to finish it.Had the same problem with Bioshock.
  • ShAnWOW - April 12, 2009 5:13 a.m.

    i bought it, and the first time i played through, i found a huge glitch at exatcly 14% the glitch was that when you must kill the king of northern africa or go to Oasis, the king was not even there! you could here him talking to you from close up but he was invisible. and then i decided to go to Oasis instead, but the place marked on the map was a BLACK HOLE! i had to restart the game. currently at 56% with no glitched
  • machellx - April 11, 2009 5:23 p.m.

    people keep saying this holocaust thing happened but i wasn't killed during then so i guess it was a lie
  • Armyofnone - April 11, 2009 1:53 a.m.

    Very indepth step by step look over the patches of Farcry. Thanks for the article, even though I already bought and enjoy the game. Rawk on, GR.
  • JohnnyMaverik - April 10, 2009 9:43 p.m.

    meant to be* excuse me.
  • gbiZZle08 - April 10, 2009 6:46 a.m.

    that's why i can't buy weapons!
  • lovinmyps3 - April 10, 2009 12:41 a.m.

    i had the vanishing NPC glitch and the buddy killing me glitch happen numerous times and by the way, i thought the online sucked ass simply cause the respawn times were so effing LONG!!!
  • djdue - April 8, 2009 7:52 p.m.

    Mr. Patterson let me retract that statement, you've already done your work in that regard.(360 broken) My regrets for implying otherwise. If you stand by the title of the article because you believe that to be the definition of broken then I have no gripes.
  • GamesRadarShanePatterson - April 8, 2009 7:17 p.m.

    I'm very comfortable in saying that bugs and glitches keeping people from finishing the game is equal to the game being broken. What's a common problem in journalism? Writing a headline that makes sense and gets you to read the article? Or did you think it was too sensational? "If you stand by it then your next article should be xbox 360 broken- its well documented to have a higher failure rating than this bug in this game." I have written about the xbox 360 being broken... many times in fact. Not only did I write about it in this article, I also wrote about it in "Biggest Unfulfilled Promises in Gaming." http://www.gamesradar.com/f/biggest-unfulfilled-promises-in-gaming/a-2009012193834852054 The difference is that Microsoft rectified the problem by owning up to the mistake eventually and changing their warranty policy. Granted it took a long time, but they did. Ubisoft has not.
  • super-saint - April 8, 2009 6:51 p.m.

    holy shit? its busted? works perfectly for me... i never finished it though...
  • CH3BURASHKA - April 8, 2009 5:47 p.m.

    I 'downloaded' it, and it was fine; mad generic though. That ending was way more touching than I thought. reCaptcha: Nardon t9
  • Cra-Z-Jake - April 8, 2009 3:14 p.m.

    You owned a Mustang? I own a 1959 Edsel. Oh look! That was a completely irrelevant statement by both of us! Turns out, the GR fellow who posted said scenario-example was referring to a 5-10% rate of failure in a car model, yes? So you had to work on a Mustang... whoopie. Change the oil in it or something? What the scenario was stating was that if 5-10% of a specific model had a serious problem (wheel falling off?), it wouldn't matter if the remaining 90-95% were fine. Same with the game mentioned. You may be able to complete it, but the 5-10% that do not are going to get rather annoyed by it. Let's go back to the car, shall we? If the wheel of your car were to fall off - would you buy another model from that company? I sure wouldn't. If the game you thought would be awesome turns out to glitch like crazy - would you buy another from same developer? I doubt that, as well. To disclaim that the PlayStation 3 is flawless running this game is a huge misconception. Why would anyone make a game, let it work on "God's console of choice", and then give the bird to anyone who doesn't own said console? I believe your 'points' are very loose and could do with some tightening up. Like others' have said, a glitch is not a "Let's f*ck with our gamers and make the game freeze.... here!" No. It is a hit-or-miss thing that only occurs if something specific happens. As it turns out, our target is an elephant and we're twenty meters away - much higher hit than miss rate. It's all just a matter of luck, really. If/when this word spreads to these peoples' friends (as I know I'll tell mine), their friends are going to be looking at the game shelf in a store thinking "Will this copy screw me over, or will it be a rare, non-glitched one?" No one wants that kind of thought going through them when they buy something! "Will this vehicle fall apart while I'm driving like I've heard, or will it be a decent vehicle?" There. I did another example for you. This is my last paragraph! Woo! The only point in this one is fairly simple - If you try to argue with me, I'll be ignoring you. Just go back and play the console that Christ supposedly has given to you. END TRANSMISSION
  • Red - April 8, 2009 1:56 p.m.

    I have Far Cry 2 for my PS3 and after three, (count'm) three attempts to play through the game, I quit completely. So many glitches I put up with just to get completely screwed. I'll never play a Ubisoft game again.
  • jar-head - April 8, 2009 4:26 a.m.

    Please follow this until the problem is solved GR, thanks
  • frag - April 8, 2009 3:11 a.m.

    even at 20$, they still sell you broken game. Would you pay for a TV that only shows in black and white? Would you buy a bike with one missing wheel? no. How can a major game company pull out this kind of crap? We dont pay for mediocrity, but for playable games. Get your money right. Play fallout 3.
  • ELpork - April 8, 2009 2:45 a.m.

    Maybe that's why its $20
  • djdue - April 8, 2009 2:21 a.m.

    I owned a Mustang so I know something about crappy cars. I never knew anyone who didn't have to get their Mustang fixed. Doesn't mean its a broken car model. Here we have a game you say is broken but lots of people like me have played through it with no problems. Works pretty well for a broken game.
  • GearsofRabies - April 8, 2009 1:37 a.m.

    hmmm I finished the game all the way through and played it long afterwards and I haven't experienced one bug or crash. color me lucky I guess.

Showing 1-20 of 86 comments

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