The bloodiest games you've never played

While it suffered from a “me too guys!” appearance and a small set of gameplay problems, Dark Sector was still one of our favorite games of 2008. The razor-boomerang glaive let you shred enemies from just about anywhere on the map, and the CQC takedowns were as brutal as anything you’d find in Gears 2 or Fallout 3.

Sadly, Sector didn’t fare too well at retail, leading us to believe most of you didn’t play it (unless you listen to TalkRadar, where we’ve told you to repeatedly). There is an upside to this misfortune, however:


Above: BUY IT ALREADY

Amazon is punting copies out their nonexistent doors for $3.25, which is less than god damn Sneak King. We’ve seen it at Wal-Mart for $5.00, and GameStop for roughly the same price. Trust us, it is worth $5.00… as long as you don’t try any multiplayer. It was deserted long ago.

Same story as Dark Sector – amazingly competent game with strong review scores that sold like a kick in the nuts. Rather than try to emulate the gorgeously graphic 360/PS3 game, EA instead made this a rail-shooter prequel that felt more like an interactive movie that true game. We mean that in the best possible fashion.

There are absolutely no punches pulled here. In that video alone you’ll find decapitations, dismemberment and self-mutilation, plus a gory climax in which you must cut off your own freaking arm. Hellish stuff.

How poorly did it fare? Sales data claim Extraction sold less than 9,300 copies in its debut week, a dismal debut by any reckoning. If this ends up dropping to $30 or less before the holidays, do yourself a favor and snatch it up.

Got anything for us? A grisly adventure we’ve left out that perhaps only you remember? Let us know in the comments below!

Oct 29, 2009


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Brett Elston

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.