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Team Fortress 2 gets Weta weapons

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It's a month since Valve's Team Fortress 2 went free-to-play, and the company is celebrating this minor but welcome achievement with some of the DLC that's now powering the title financially. Of course, this being Valve, it had to be something a bit unexpected... to be precise, a set of steampunk-themed Dr. Grordbort's rayguns, previously only available to wealthy collectors of functionally useless knickknacks and fans of filmmaker Peter Jackson's Weta Workshop, which designed the weapons.


Above: The Righteous Bison, available free to Comic-Con attendees

Dr Grordbort's Victory Pack, available for the Soldier from item drops, crafting or for $29.95 from the in-game Mann Co. store, provides virtual versions of Dr. Grordbort's Infallible Aether Oscillators designed and manufactured by Weta, which is better known for providing the effects and props for Jackson's films. (Trivia: many of the explosion and gore effects for Valve's Source Engine were designed by Gray Horsfield, formerly Weta's leading destruction animator). Comic-Con attendees got the pack's signature weapon, the Righteous Bison, for free with a coupon available from Valve's booth.

The pack also includes the meatier Cow Mangler 5000 bolt-launcher, as well as a pith helmet, mutton-chop sideburns and pipe if you really want to take this old-time tomfoolery to its logical extreme. There's a short comic providing a token narrative justification for the weapons' inclusion in-game, but anyone liable to be enticed by the notion of “rayguns in TF2” need hardly be coerced...

 Jul 25, 2011

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17 comments

  • angelusdlion - July 26, 2011 2:29 p.m.

    30 bucks!? You gotta be kidding me. I'd rather buy whole GAMES for the same price.
  • RedOutlive10 - July 26, 2011 1:55 p.m.

    @BurnToShreds The Pyro is fine, it's easy to kill overhealed heavies with Degreaser/Axtinguisher. I think the Mangler will get a nerf eventually, because it's the cheapest weapon in the game. The building damage downside is barely a problem when they can sap buildings with the charged shot.
  • BurntToShreds - July 26, 2011 2:47 a.m.

    And they still haven't given the Engineer anything new since his class update. Robin Walker's favorite class is the Soldier, so of course he gets all the good stuff. Meanwhile, the Pyro gets five nerfs for every new weapon he gets.
  • Bantha_Fodder - July 26, 2011 2:43 a.m.

    the Rigteous Bison is a brrilliant weapon. fire it into a crowd and watch your kill count rapidly increase. and the Mutton Chops are the single best Misc Item in the game. screw the overpirced earbuds
  • RamenDragon - July 25, 2011 11:39 p.m.

    Double post n00b
  • TheHolyHandGrenade - July 25, 2011 11:29 p.m.

    @akutar Yes you can craft/find these. Cow Mangler 5000 requires reclaimed metal and the black box, the Bison needs reclaimed metal and the battalions backup.
  • Crimmy - July 25, 2011 10:47 p.m.

    I've been using the Cow Mangler, as opposed to the Direct Hit, and I must say I like it very much. I don't like the slower projectiles, but that's not going to stop me from lasering the hell out of everyone on the opposing team!
  • Akutare - July 25, 2011 10:40 p.m.

    You do know that these weapons can be found or crafted, not just bought correct? Because the first paragraph makes it sound like a "Purchase-Only" thing.
  • Omrikon - July 25, 2011 10:30 p.m.

    For those that remain confused, such as TheTygerfire: The Cow Mangler DOESN'T NEED to be charged, and uses no actual ammo. Instead, you get 5 shots before needing to "reload" (recharge, whatever the hell you want to call it), negligible damage to buildings, and an alt-fire that shoots a charged shot that does minicrit damage when it hits, sets people on fire for a few seconds, and disables buildings for 4 seconds. Otherwise, the projectiles it launches aren't all that fast, so scouts can easily dodge them at range. It has never taken MOST classes more than a shot or so to kill a scout, since their survivability isn't based on health, but on SKILL AT DODGING. That being said, the new weapons are an interesting addition, and have yet to "break" any servers I've been on.
  • NightCrawler_358 - July 25, 2011 10:21 p.m.

    The rocket launcher laser is pretty overpowered but i like the Righteous Bison, and have already crafted it!
  • sgt_phsco - July 25, 2011 10:08 p.m.

    correction: both weapons are COOL!
  • sgt_phsco - July 25, 2011 10:05 p.m.

    Its a shame that yet again Valve has released something which has had to be patched within 48 hours. Both weapons are call, but several servers I play on have disabled them because they are still causing server crashes.
  • TheTygerfire - July 25, 2011 10:01 p.m.

    These are the most unbalanced weapons I've ever seen in a shooter, ever. These things can take out a Scout in one/two shots with no effort. It SAYS it needs to be charged but that's not the case at all for most situations
  • TheCakeIsaPie - July 25, 2011 9:51 p.m.

    @cjwalsh7: Me too!
  • SecretGingerWizard - July 25, 2011 9:39 p.m.

    The most annoying thing about these new weapons is that it's kind of hard to keep track of the rockets it shoots (when someone shoots one at you, not when you shoot one)
  • cjwalsh7 - July 25, 2011 9:21 p.m.

    The first paragraph was so nice I think I read it twice!
  • kiba924 - July 25, 2011 9:21 p.m.

    This new rocket is a horrible when it comes to taking out engy nest, but it welcome addition to tf2 arsenal. and the raygun is a great weapon if you don't like using the shotty

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