As a scout, you can trap, make camps, run fast, and extract resources. To do all this effectively, get brawler or marksman, and if you're low on health or action, get medic skills. To start, make a bunch of traps, wire mesh if you go melee, lecepine darts if you use anything harming the action bar of an enemy. Take your weapon and get near an enemy, then toss the trap to open the fight up. use your weapon to harm the enemy, then type /peace and throw a second trap, which activates your battle again, also getting you more trapping exp if it's successful.. This should effectively kill your opponent, even if you must do this multiple times. For survival EXP, make your camp and go to a frequently passed area. Go get seriously injured, then throw out the camp, because it seems that you get more exp for the more damage is healed in the camp. get a bunch of people to come by and heal with you, because this effectively increases your exp receiving. However, you can only get so much exp before it maxes out on your current camp, so build a new camp every...20minutes or so. For scout exp, the bigger creatures are, the more resources and exp you get.