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Nintendo has given Japanese retailers a hands-on preview of the upcoming 3DS version of Star Fox 3D, so it's no surprise that details of the title's new features were soon flooding into the world. These include local 4-player and a new control mode that utilizes the 3DS' gyroscope sensor.
Just like the N64 original, SF643D (too many numbers in that title!) supports 4-player – and just like the original, that mode is local-only. Once again, you’ll still have to be in the same room to holler about barrel rolls face-to-face – meaning the one big change is the removal of that old cheapo standby, winning by watching the opponent's screen.
A new “3DS Mode” allows tilt-control to take some of the strain off your thumbs, but because Nintendo aren't dolts (or because they, like the rest of the world, have played and been disappointed by Lair), this mode's optional. The game also supports the 3DS camera, allowing the facility to make an in-game icon of your face to become very quickly abused beyond usefulness.
May 12, 2011
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Nintendo showed a few remakes for their new system, but why stop there?
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