Another Silent Hill, another bout of ambivalent caution, right? In many ways the Sonic the Hedgehog of horror games, SH is one of those franchises that has been so completely and utterly wonderful in the past that, despite its own success having now cannibalised it by way of mediocre sequels, some of us just can't let it go.
Hope. It brings you nothing but pain.
With Silent Hill 8 coming as another farmed-out sequel by another low-profile, non-Konami developer, and series composer and guiding light Akira Yamaoka now officially departed, I was just about ready to finally walk away myself. But having read the new press release, I'm now forced to pay attention again. Am I setting myself up for another fall here?
It's not much. Not much at all. Just a couple of little phrases amidst a sea of generic hyperbole. But I can't help being drawn back in, all the same. I cared not for Konami's claims of "unique evolutions in gameplay". And "Pah!", I said, as it offered the thrilling promise of "variable side quests". But God damn you, Konami, if I couldn't help but feel a little tingle of interest when you told me that the story "will appeal to fans of the early, classic Silent Hill series, as well as anyone who enjoys a deep, psychological horror experience". And then I noticed the phrase "we’re working hard to build a next generation horror game that the fans truly deserve".
But Konami, you've already made a next-gen (yeah, apparently we're never going to stop calling it that) Silent Hill. Remember Silent Hill: Homecoming? Are you saying that the fans deserve better than that? Are you saying that SH:H could have been better? Are you saying that you're really, truly, genuinely going to do a proper job on this one, and make a real, fantastic Silent Hill with a story and intelligence to match the original trilogy we so rightly revere? Because it certainly sounds like that.
I hate you Konami. I hate you. Why do you say these things and force me to care again?