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Rumor: EA preparing a Frostbite 2.0-powered Dead Space 3

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Visceral Games may be looking to employ EA's proprietary graphics engine, the DICE-developed Frostbite 2.0, for a new title in the Dead Space series. NowGamer points to a job listing seeking environmental artists for a new Montreal-developed Dead Space property, together with a tweet from DICE's Johan Andersson in which the rendering architect teased a visit to one of EA's “Frostbite-powered studios” in Montreal.

Above: DS3 will apparently forgo the prequels' underlit claustrophobia for an ice-planet setting, which would at least make Frostbite thematically appropriate

The combination points strongly to a Frostbite 2.0 backend powering the new survival-horror – which would be a good fit, what with the Dead Space series' history of incorporating clever lighting and environmental detail into gameplay on a deep level. However, reports abound that EA is looking to expand Dead Space beyond its survival-horror roots – and that former Killzone head Arjan Brussee will be joining Visceral for an “ambitious” project possibly related to its signature series. Put all these details together, and you get... a headache, an abstract sense of strong potential, and a hankering for further details from EA.

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14 comments

  • A9entOfChaos - February 28, 2012 7:35 a.m.

    Ummm.. is it me or does the Frostbite 2.0 engine look like utter crap on consoles? I know it looks good on 3000 PC's but on consoles it looks like a jagged mess of pixels. The only saving grace is the lighting which is pretty good. Not Alan Wake good, but good.
  • Jacko415 - February 28, 2012 1:50 p.m.

    Well here's to hoping that they wait for the next console generation
  • Imgema - February 28, 2012 5:40 a.m.

    "EA is looking to expand Dead Space beyond its survival-horror roots" Translation: We will remove the survival horror feel completely including anything good about this series like tension and atmosphere and we will make a new uninteresting, easy to develop Call of Duty in space with necromorphs. But it will have AWESOMOMGWTF!!!111 graphicz!!!
  • Longnuts - February 28, 2012 9 p.m.

    need a gamesradar like button for this post
  • Shazamin - February 27, 2012 9:49 p.m.

    Gamestop confirmed to me that this DeadSpace 3 is getting a full announcement soon, probably E3, and also that they are going to announce a Dead Space flight game.
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  • Jacko415 - February 27, 2012 6:40 p.m.

    What do you guys mean by "they're leaving their horror roots and going the way of resident evil"? Where'd you get that from? From the ice-planet setting? The shiny new engine? A. The planet from Alien and Aliens was technically an ice planet. Alien reinvent space-horror. That planet with some snow on the surface is the picture i had in my mind when i read this article. B. Just means more detailed environments and monsters which makes it more real and SCARIER. Judging by the masterpiece of DS2... #3 aught to be fucking amazing.
  • Redeater - February 27, 2012 7:05 p.m.

    "EA is looking to expand Dead Space beyond its survival-horror roots" Last time I heard something like that we got Resident Evil 5. I'm really willing to give any new additions a chance but if it goes the way of RE5 they better get rid of the whole "survival-horror" tag.
  • Redeater - February 27, 2012 5:36 p.m.

    Ah crap....this seriously looks like it is going the way of Resident Evil. I hope to god they pull this off as DS2 was a damn fine game.
  • Sy87 - February 27, 2012 4:47 p.m.

    I don't like the idea of leaving its horror roots. How many games has that worked for first shot? Plus DS brought survival horror to modern gen systems.
  • Brutalicus - February 27, 2012 5:11 p.m.

    What did you think of the DS2 story? It was way less claustrophobic and way more personal than DS1, and its conclusion was a lot more optimistic (even despite the post-credits teaser). Did that bother you? Personally Visceral is one of the rare developers who I won't question on decisions about a beloved game franchise. Dead Space 1 was fantastic, and Dead Space 2 for me is topped only by Mass Effect.
  • ARCHANGEL309 - February 28, 2012 5:58 a.m.

    Same here. Just keep it the same as Dead Space 2. Any new additions are welcome to me, I just want them to scrap the multiplayer. If I want multiplayer I'll play CoD. Co-op would be cool if done right.
  • Longnuts - February 28, 2012 9:06 p.m.

    Survival horror was not survival horror with a co-op buddy, as evidenced by RE5. Adding that to the dead space environment would suck. When will these devs realize not every game needs multiplayer to stay afloat?
  • poothurdur32 - February 29, 2012 3:39 p.m.

    I could see how that could go: Maybe instead of having the 2 characters within the immediate 2 inch vicinity of each other, having them separate most of the time could work. For example: An action sequence could split you two up and you have to play most of the level getting back to each other. Most of the level, you could be close to your buddy and not realize it, meaning that you climbing through a vent could scare the crap outta the other guy. And then there would be a John Carpenter's "The Thing" kinda necromorph that would imitate your buddy, but he wouldn't be a perfect replica, so the darkness would only become a bigger enemy as you tried to look for clues as to who is your real partner. You know, I think I'm looking into this too much, so... OMFG!!!!11!!1! HALO RIP-OFF SUXX DIK!!!1! GO PLAY CoD!! MY KLLSTRK ON COD IS BIGGER THAN MY DIC WICH FKKED UR MOM LAST NITE!!!1!LOLZ!!! IM GOIN 2 DRNK SUM B33R CUZ IM 21 BUT I CANT PROVE IT CAUSE MY VOYC CHNGR IS SET TOO HIGH AND I CAN'T FIX IT SO DONT SAY IM 8! Stupid fukkin' trolls be stupid.

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