Capcom Resident


  • Deciver - April 24, 2012 3:54 p.m.

    Look, I love wesker as much as anybody, But he shouldent be back. I have never like the whole "Partners deal". I loved the feeling of re4, where, it only you, in some spanish town, and there's a guy whereing a potato sack and has a chainsaw. Re4 was, and will always be the best survival horror and re of all time. Yes, there was the acception of ashley for a bit, but thats ok. What I want to see in re6, is Leon, in a ever-dark gloomy town, where every step you tke, brings you closer to being attacked by a group of zombies, and one has a chainsaw. Oh, and input more of the action-button system
  • gilgamesh310 - April 1, 2012 4:05 a.m.

    @Pwnz0r3d, since when has being dead ever stopped him? The question is, are they goiung to bring him back from the dead or not.
  • Pwnz0r3d - April 1, 2012 8:24 p.m.

    They literally stated that he will not be returning to the franchise from here on out. (except in the occasional flashback of course, or if the game is a prequel or something) I do understand though, they could just take it back and bring him in again for the upteenth time just for shits and giggles.
  • Pwnz0r3d - March 31, 2012 11:34 a.m.

    I'm 90% certain Capcom confirmed that Albert Wesker is indeed DEAD.
  • Pon - March 31, 2012 5:35 a.m.

    i agree with the NO WESKER policy and to bring back scares and real zombies i also miss tyrants a lot,i hope they bring back all the bad-ass girls of Resi so Jill,Claire and Ada :D
  • sleepyMexican45 - March 31, 2012 5:26 a.m.

    A compelling story related to the original mythos. (if that's possible.)
  • Money_Mike_46705 - March 30, 2012 11:20 p.m.

    I dunno, how about taking some of the things that made the first two really good, like having zombie dogs chase you through a tight corridor or the giant alligator in the sewer. More "realistic" looking monsters. What about multiple ways to kill a tough boss, or clear a street full of zombies (ie, throw a propane tank into a crowd and shoot it OR roll a deserted cop car down the street and shoot the gas tank) SOMETHING creative, something we haven't seen before. Shit, I'd even be down for a tactical way to use your partner or yourself to BAIT a group of zombies into harms way. Perhaps give the main characters a few parts in the game where they lose hope, like they aren't going to make it out alive. I just would really like to see something other than: shoot a zombie, then shoot another one, out of bullets? Then run from them, or use a knife.
  • KolbitosFruitJuice - March 30, 2012 7:15 p.m.

    Far and away the most important aspect is the return of horror and the scares. There's no point in playing a Resident Evil game if it doesn't make me poop my pants
  • EdDeRs1 - March 30, 2012 11:24 a.m.

    i want to see HUNK, cos hes such a bad ass, mabey that mystery man is him with out his mask on, cos we have never seen his face, i dont think anybody in Resi has, but i want him in the stroy, his cameo in RE4 was nice, but i want to find out his past, and what other suicide missions hes been on and how did he survive them to become "Mr. Death"
  • sleepyMexican45 - March 31, 2012 5:35 a.m.

    I think the mystery guy is more likely to be one of wesker's 'brothers' than HUNK. But its a good theory anyway. He's a good replacement for (presumably absent)Albert Wesker. Also, I think the HUNK/WESKER guy and the gal will be the co-op campaign. So basically the 3 campaigns will finally cater for all fans of Resi and all styles of previous games - Leon: Slow, survival horror style of the original games & 4. Chris: Actiony Resi from 5. Bro Wesker & woman: Resi co-op.
  • gilgamesh310 - March 30, 2012 8:56 a.m.

    I agree with most of this, but you just know they are going to bring Wesker back in some form. Being shot by two rockets while bathing in molten lava doesn't really seem like enough to kill him, especially when Quint and Keith and Parker survived what they did in revelations. I don't want him brought back but I have a strong feeling that he will be. I partially agree about the item management, but I also want to be able to switch between weapons in real time. I don't like constantly having to pause the game to select stuff. If it has the item management of RE 4 combined with the quick selecting of RE 5, that will be fine.
  • thebigfudge85 - March 30, 2012 7:49 a.m.

    I want to see a good old fashioned Resident evil game for live arcade. Fixed camera, Clunky controls and little to no ammo. They were the pinnacle of survival horror for me. Actually being terrified when something like a licker showed up. A) because they were scary as hell and B) because they actually had a chance to kill you. I dont dislike resi 4 or 5 they both are great games. However I prefer the outings on the PS1/2 and camecube.
  • metalgatesolid - March 30, 2012 4:25 a.m.

    I cant wait for this game. Unlike the film the games are very enjoyable. I got into Resi 4 (which is still the only one ive completed) and im stuck on 5 (not enough ammo) but this looks awesome and the stories told in the games keep you hooked.
  • pr0tostar - March 30, 2012 12:35 a.m.

    "Capcom to at least keep him dead for a few years. No clones, no shocking revelations, no flashbacks. Please, just NO WESKER!" ...not even a cameo or flashback for SEVEN MINUTES? Meh in all fairness he's livin' his dream in Marvel.
  • pr0tostar - March 30, 2012 12:52 a.m.

    Oh and as far as what I'd like to see, kinda expanding on page 9: I hope Mystery Man is another "compatible subject", a la Wesker. I know some people discourage the concept of say Chris and his superman biceps gettin **** done, but it really would be cool to witness the plot from the perspective of a supersoldier/bioweapon
  • TurtleAssasin33 - March 29, 2012 10:29 p.m.

    I think that RE6 should include a lot of what RE5 and 4 had. An interesting story, solid gameplay, and the option to play mercs. I personally loved RE5 (but always made sure to play with friends to avoid the AI). I'd also like a better inventory system too
  • shneepsh - March 29, 2012 6:50 p.m.

    I'm not sure that RE6 should try to rely on improving its dialogue and becoming more like Bioshock or Dead Space 2, because living up to those games in political or psychological realism is in my opinion a REALLY tall order. Resident Evil has always been more about scaling up from the freaky grunt zombies/parasites to the gigantic monster level, in other words about the scares and set pieces rather than the human condition or particularly deep characters, and I don't think that's necessarily a bad thing. When you have such absurd monsters, I think it's important for the game not to take itself too seriously, and that's why when the dialogue tries to be serious or dramatic it comes out just melodramatic and awkwardly funny. But I'm open to other opinions.
  • Squander - March 29, 2012 6:40 p.m.

    I want a terrying dude like Nemesis, someone who appears out of the blue and instant kills me if I fail to pay attention for just a second....yes thats what I want
  • IceBlueKirby - March 29, 2012 4:46 p.m.

    I'd like the option to play single player without a partner from the get-go, so I don't have to hear "reload!" and "I need ammo!" and "OMG HALP ZOMBEES R EETING ME" every five minutes. Of course that would probably screw up cutscenes since characters would just appear out of nowhere, but I wouldn't really care. Either that or give the AI infinite pistol ammo, at least.
  • ThundaGawd - March 29, 2012 4:37 p.m.

    True, the trailer did make it pretty apparent that each character would have a partner, so chances are we'll have a teammate with us at all times. Capcom's an awesome developer though, so chances are they'll have learned from past mistakes and managed to fix up the AI teammates we'll get stuck with, but I genuinely hope they'll include 2 player Co-Op again, even though alot of people said that co-op takes away from the horror, the Lost In nightmares DLC for RE5 had me and a buddy of mine shivering the entire way through, so it's possible to retain a certain degree of horror regardless of whether or not you're playing with someone else (Also, getting scared shitless with a friend is always more amusing) As for the inventory system, I'm hoping for a RE4 style suitcase with the option to hotkey individual weapons/items to your D-pad arrows so you can swap between them on the fly, RE5 style. RE4 was amazing, but alot of it's appeal was lost since you had to pause the game (and break the immersion) in order to equip a different weapon in the middle of a fight for whatever reason. Needless to say, I can't wait for this game! November can't come fast enough O_O

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