Rayman creator impressed by Wii U GamePad latency

Michel Ancel, the creator of Rayman who is now at work on Wii U title Rayman Legends, is excited about the system's GamePad. In an interview with Nintendo Power magazine (via Nintendo Everything) Ancel said he was impressed by how quickly the gamepad displays video — which can sometimes be even faster than the TV.

"The technology inside the controller is quite a bit more advanced than what people might think," Ancel said. "It’s really responsive. The response time is crazy, in fact, and I think the competitors will need some time to [get their solutions] this responsive."

The Wii U console provides separate video streams to the television screen and wirelessly to the GamePad. Eurogamer found that, at least in a controlled setting during a demonstration event, the GamePad was actually seven frames per second faster than the provided HDTV.

“It’s crazy because the game is running in full HD [on the television], we are streaming another picture on the GamePad screen, and it’s still 60 frames per second," Ancel said. "And the latency on the controller is just 1/60 of a second, so it’s one frame late. It’s crazy, it’s so fast. It’s almost instant. That’s why it responds so well. So it can be used as a real game-design thing.”




  • tehtimeisnow - October 16, 2012 6:27 p.m.

    acutelly they r really rong with the latancy cuz when i was at e3 i playd a wiiu and the contorller was off by like 10 seconds it was just a misereble mess to play any games on it
  • JustJoe - October 16, 2012 11:36 p.m.

    Yeah, because it's not like they could have fixed this between E3 and now.
  • n00b - October 16, 2012 4:40 p.m.

    And the latency on the controller is just 1/60 of a second, so it’s one frame late NOW HOW THE HELL AM I SUPPOSED TO HIT 1 FRAME LINKS NOW!!!!!
  • Talvari - October 16, 2012 1:27 p.m.

    Glad to hear the Gamepads working well for Developers ^.^

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