Nintendo tells developer not to use Wii Speak

It looks like Wii Speak may become just another note in Nintendo's storied history of barely-used accessories - the company has apparently told at least one interested developer not to use the device.

It doesn't get much more blunt... Eric Nofsinger, chief creative officer of High Voltage, told Bitmob, "Nintendo told us to not use WiiSpeak." High Voltage's Conduit 2 will encourage use of a third-party headset instead.

Wii Speak was introduced with the Wii version of Animal Crossing. Marketed as a new way to communicate online, the device sits on top of the player's TV and records all sound in the room. The idea was to create a more social experience for online gaming, instead of requiring players to be tethered to headsets.

Conduit 2 players will go back to the basics. Peripheral maker PDP has introduced the Headbanger, which is more like the traditional headsets that Xbox 360 and PS3 players have been using for some time.

Sega also expressed surprise that, despite the Wii's online infrastructure (and who is really going to defend it?), The Conduit continues to have multiplayer success.

"Usually, online modes [on the Wii] die pretty fast after launch. Two, three, four weeks and you've got five guys left," said Fabian Doehla, a Sega PR representative. "We still have clans out there. The actual hours they're's kinda impressive."

To build on that success, Conduit 2 will be bypassing some of Nintendo's multiplayer rules. According to Bitmob, the developers have received a "waiver" which allows them to include a Friend Code-free "Rival" system. Players will be able to compete with non-friends, and speak to each other over headsets. Scary stuff for Nintendo!

[Source: Bitmob]

Nov 15, 2010




  • Japanaman - November 16, 2010 3:47 p.m.

    No Wii Speak? So what!
  • Letter11 - November 16, 2010 3:50 a.m.

    Wii speak? I've never even heard of that thing.
  • CH3BURASHKA - November 16, 2010 3:28 a.m.

    Nintendo is so internet-phobic it's funny. They need to headhunt some networking people and let them go wild, ESPECIALLY for the next console; they simply cannot have Friend Codes and such next time around. @Brett: That's exactly what I thought of. Nice of them to further confirm the validity of your article.
  • GamesRadarBrettElston - November 15, 2010 10:18 p.m.

    I don't wanna say I told you so, but...
  • vigeoman - November 15, 2010 10:11 p.m.

    nintendo needs too loosen up i hate how its just always about the little kids and there trying to protect them or whatever
  • n00b - November 15, 2010 10:01 p.m.

    conduit 2 i forgot about this game. may be worth some interest
  • Chaoscoolperson - November 15, 2010 9:35 p.m.

    Also pokemon is going matchmaking. I hope to god nintendo will quit with the don't talk tpo strangers attitude
  • Link555 - November 15, 2010 9:02 p.m.

    Oh Nintendo you have a massive customer base with the Wii, capitalise on it.
  • nadrewod999 - November 15, 2010 8:40 p.m.

    Another big barrier is the lack of any Wii 2/Wii HD. Since Sony is introducing the Move, which is basically the "Wii HD" of today, and Microsoft is going for the casual gaming audience with the Kinect (DO NOT BUY IT FOR HARDCORE GAMES: YOU WILL BE DISAPPOINTED), Reggie's most recent demand pre-Wii-2 (no talks about next-gen until 45 million Wiis sold) means Nintendo is going to continue losing all but the most hardcore fanboys to the 360 and PS3 for amazing-looking multiplayer (and single player) games.
  • Sy87 - November 15, 2010 8:38 p.m.

    Ahahahaha when will they learn novelty is just that novelty. Make a real system with real controllers. My friend is a big nintendo guy and he doesn't play the wii any more. What does he play? The 360 oh and pc.
  • awsomemaster - November 15, 2010 8:35 p.m.

    black ops on wii already let's you talk without needing friend codes and let's you add people to your friends list and send text messeges to them also. maybe nintendo's starting to loosen up?
  • EliteM0nk3y - November 15, 2010 7:46 p.m.

    Things that can make online on the Wii amazing; 1)an actual headset; Nintendo made not a third party one 2)ditch the Friend Code and allow people to use an actual name Those are probably the biggest barriers, also make games that "hardcore" gamers want to play. You know, the people that actually play online.

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