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New Pokemon Mystery Dungeon uses 3DS camera in most imaginative way yet

The Pokemon Mystery Dungeon series is heading to 3DS - and it's got a very neat trick up its bright yellow sleeves. Using the Nintendo handheld's Augmented Reality capabilities, the game will recognise circular objects in the real world and turn them into dungeon entrances in the game. That's a very nice idea. Kinda reminds us of Jamie and the Magic Torch where the beam of the torch would make a portal on Jamie's bedroom floor. Doesn't work with a real torch, mind. Not that we ever tried or anything...

Above: This photo of a screenshot just about shows the game's new 3D graphics

The game's Japanese title is 'Pokemon Fushigi no Dungeon: Magnagate to Mugendai Meikyu', which translates as Pokemon Mystery Dungeon: Magnagates and the Infinitely Great Labyrinth. The 'Magnagates' are the portals, in case you were wondering. The game will reportedly feature Pokemon that first appeared in Pokemon Black 2 and Pokemon White 2, but will only release as one version this time as opposed to two complementary releases.

Above: There aren't any direct screenshots yet, so we made this one

We can't help but wonder what else will work as a magnagate. The tell-tale ring in an old leather wallet, perhaps? The circle from Ring? The circle of Life? o.O

Sources: Kotaku, NintendoWorldReport

Topics

3DS

2 comments

  • jackthemenace - September 15, 2012 1:59 p.m.

    I'm not 100% sure I understand exactly how it works... Do you just see through the circular object into what should be a dungeon, as a cosmetic feature? Can you unlock special dungeons that you couldn't any other way through this method? Or does it create a counterpart of whatever you have irl that you then use ingame?
  • shawksta - September 13, 2012 4:07 a.m.

    Nice and very interesting gimmick, they know well, watch them make it recognize other shapes for different purposes

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