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  1. Games
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  3. Neverwinter Nights 2

Neverwinter Nights 2

Features
By Mikel Reparaz published 22 August 2006

Sick of being a homeless adventurer? This slick sequel promotes you to full-fledged warlord

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How much work you actually put into the thing is up to you, but a hands-on approach will pay off when you're inevitably attacked by enemy hordes. We had a chance to see one of these sieges unfold, all Helm's Deep-style, with the hero running around on the battlements and smashing bad guys with the help of his own army.

It gets pretty chaotic, too -and you'll have to contend with relentless waves of skeletons and other monsters rolling up in giant, destructible siege towers, all while magic spells and other projectiles rain down at you and explode spectacularly.

Above: Character detail is excellent and the game world is full of incidental effects

Your troops can take care of themselves, but only to a degree - without your help and leadership, they'll be chewed up rapidly, so you'll need to issue orders on the fly, deploy your defenses and throw down defensive spells to give them an edge. And yes, you'll have to get in there and tear it up, because that's what heroes do.

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Mikel Reparaz
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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