NeverDead puts severed limbs to good use in new trailer

We haven't heard much about third-person shooter NeverDead since last year's E3, but today Konami's pre-E3 show gave us an updated look at its loose-limbed protagonist and mega gory action.

Most modern main characters in games are in essence immortal, because even if you die you just reload to the previous checkpoint. But NeverDead Producer Shinta Nojiri says that hero Bryce's immortality will actually play a major role in the gameplay – when his limbs go flying, not only does he keep on going, but he somehow puts his various scattered body parts to good use. Severed arms and legs, or even a severed head, are so useful in fact, that Bryce may even pop off his own bits as needed.

The presentation and trailer unfortunately don't go into too much detail on the actual game mechanics, so we're looking forward to seeing more of NeverDead for ourselves at E3 next week.

Jun 2, 2011


  • ZiltoidTheOmniscient - June 4, 2011 10:29 p.m.

    What's that about game? Sorry all I can hear is FECKIN' MEGADETH!!!
  • TheHonorableReverendHobo - June 3, 2011 3:31 p.m.

    Aw, someone beat me to pointing out Stubbs the Zombie.
  • foxxjeh - June 3, 2011 1:39 p.m.

    That's all very nice but can you use your guts as a lasso? The idea that this game is original because the main character is immortal is also wrong, Stubs the zombie also tore of his limbs and lived... ish. In prey you never really could die. In this day and age, the whole checkpoint system of things sort of takes away the penalty of death, but then again I could be seeing it wrong, maybe this really is a new mechanic, but these trailers are not doing it justice. We shall see
  • Siion - June 3, 2011 11:56 a.m.

    For a game made from both the Japanese and from Europeans, the voice work is still lacking. Looks like it may be some fun though.
  • Letter11 - June 3, 2011 3:12 a.m.

    @Blasto Heh, I was thinking the same when I was watching that video. Looks cool but... I'm just worried that it will turn into a game-long escort mission since you're immortal. And it seems things didn't turn out so well for Knights Contract.
  • mackshizzle - June 3, 2011 2:38 a.m.

    Carolyn, slow down! So many news stories to keep track of!
  • Blasto - June 3, 2011 2:34 a.m.

    That is the most Japanese game I've ever seen, and it's not even being made in Japan.

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