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Naughty Dog unveils The Last of Us multiplayer

Not quite two weeks before The Last of Us is due to release, Naughty Dog finally gave several press outlets a tour of the game's multiplayer mode. It looks a lot like a stealthier, craftier version of Uncharted's multiplayer, with a loose narrative attached to provide goals between matches, according to Push Square.

Players must create a character to get started in multiplayer and choose from a variety of appearances, unlockable apparel, and either the Fireflies or Hunters faction. Then they can jump into 4v4 matches against the opposing group.

Characters can crawl, sneak, and listen just like in the campaign. Non-traditional weaponry like molotov cocktails or nailbombs must be crafted from materials found in caches across the map, and ammunition is always scarce. Improved senses and deadly weaponry make each match slower and more nerve-wracking than Uncharted's high-flying brawls.

It wouldn't be a modern console shooter without all kinds of persistence, so on top of upgrading weapons and armor mid-match, players must take home supplies to provide for a growing camp of survivors. Each multiplayer match represents one day of a twelve-week campaign, in which you'll have to provide for the group through supplies and multi-match challenges as best you can.

Stay tuned to GamesRadar for our full review of The Last of Us coming soon.

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4 comments

  • ObliqueZombie - June 3, 2013 10:24 p.m.

    A little disappointing to hear, but it looks promising. As long as there's no kill streaks of any kind, I'm okay.
  • archnite - June 3, 2013 4:36 p.m.

    After all this time I was hoping they would never say what it was, allow people to find out for themselves since they were already going to buy it for the campaign. I new what Tomb Raider's MP was so I never touched it but curiosity would have killed my cat on this one. Oh well marketing ruins another potential surprise.
  • WrathLord03 - June 3, 2013 4:01 p.m.

    I honestly thought Naughty Dog weren't gonna advertise the multiplayer at all, and just let word of mouth spread about it as people started playing it when the game came out. Anyway, before this announcement, I had the feeling that this game didn't need multiplayer. After the announcement, it still doesn't need multiplayer, but its also going to be pretty damn good. If there's one thing I lack in my online games, its tension.
  • PatHan-bHai - June 3, 2013 1:21 p.m.

    Sounds awesome! The second multiplayer (besides Red Alert 2's) I might get into! :)

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