Modern Warfare 3's graphics compared on Xbox 360 and... Wii?

Modern Warfare 3 is selling millions of copies, making billions of dollars, and breaking all sorts of entertainment industry records. Odds are you picked it up, too, adding to the games sales by buying the hit FPS for either the PlayStation 3, Xbox 360, or PC. But what you may not have known is that, despite not promoting it much, Activision had a version of the game made for the Wii, too, and, well, it looks a little bit different. We played through the explosive second mission of the game on both systems and put the footage together to show you how Modern Warfare's standard-definition option compares for those who don't own an HD system.


While it's easy to poke fun at the Wii version's sub-par visuals, there's another takeaway from this video: despite looking like a last-generation game, Modern Warfare 3's Wii version (at least that level) is nearly identical to the other versions when it comes to the actual content. Sure, it's in standard definition and has absurdly low-resolution textures, but it's even more surprising that the insane action of Modern Warfare 3 would work on the Wii without major cuts to the missions. It sort of makes it hard to believe whenever a developer makes a game on the PlayStation 3 and says that it's impossible to recreate it on the Xbox 360 – if Infinity Ward/Treyarch could make Call of Duty work the same on both with only cuts to the visuals, anything is possible. 

We Recommend By ZergNet


  • UberNoob - November 18, 2011 4:16 p.m.

    Now that there is just ugly...
  • onetimebuster - November 18, 2011 4:33 p.m.

    I know graphics dont matter but damn that looked like a piece of crap the wii one looked good though lol jk.
  • michaelkaramas - November 18, 2011 4:39 p.m.

    You forget that if Activision could sell shit in a case, it would.
  • Arobadope - November 19, 2011 5:27 a.m.

    ....MW isn't shit ina case?
  • SGTCOOL - November 18, 2011 4:57 p.m.

    Ugly, sure. But that would've been the most BADASS game last generation...If it came out in 2003.
  • AGENTJORRRG - November 18, 2011 5:06 p.m.

    Uhh...I dont mean to be that guy, but the Gamesradar video player makes everything look like 4 huge pixels floating around regardless of what it's showing.
  • Trg564 - November 18, 2011 5:19 p.m.

    The Wii version looked like MW1 on everything. Also, yes you are in urgent need of a new video player.
  • Nintygameplayerperson - November 18, 2011 5:21 p.m.

    You didn't record the Wii version in widescreen? Anyway, I know graphics don't matter, but why do third-parties seem incapable of delivering great, 3-dimensional graphics on Wii? Can't they take notes from Metroid Prime 3, which came out in 2007? Black for PS2 and Xbox looks better this.
  • mikeleddy83 - November 18, 2011 5:57 p.m.

    I'm playing on ps3 but having had an extended play of the Wii and 360 versions I can attest that the Wii version is easily the most impressive version, for such low specs it's crazy that it plays almost identical to the other versions and even online multiplayer is up to scratch.
  • CoolCatsdelaCuloCreed - November 18, 2011 6:11 p.m.

    What looks better number one or number two?....number one....or number two....nummmber oooone....or two....or about the same.
  • Primed - November 18, 2011 10:44 p.m.

    Can I see number uhhh, one again please? Yeah... one is definitely better.
  • coffeewithgames - November 18, 2011 6:27 p.m.

    "if Infinity Ward could make Call of Duty work the same on both with only cuts to the visuals, anything is possible." Infinity Ward didn't make Call of Duty: Modern Warfare 3 work on the Wii. Every single Call of Duty game that has been released on the Wii, has been ported to the system by Treyarch. Treyarch first got Call of Duty: World at War on the Wii, which was based on Call of Duty: Modern Warfare's engine. Then Treyarch ported Call of Duty: Modern Warfare to the Wii, because Infinity Ward didn't/wouldn't/couldn't port the game themselves. Now, with Call of Duty: Modern Warfare 3, the Wii version was again ported over by a team at Treyarch, which is why they have their name on the Wii's box and in the credits. Treyarch also developed Call of Duty 3 for the Wii, but that game was not based on the Modern Warfare engine.
  • twewy13 - November 18, 2011 8:27 p.m.

    graphic whores lol...looks identical but last time i played on wii i remember it being INSANELY laggy not sure if that was just my connection at the time though
  • JudeDude92 - November 19, 2011 12:13 a.m.

    The Wii graphics look fine, remind me of playing old Call of Duty (That's right, I remember when the M! Garand was a staple, not the M4A1) and that nostalgia factor is fine with me.
  • Crabhand - November 19, 2011 2:53 a.m.

    It kinda of reminds me of switching between the original and updated graphics in Halo CE Anniversary.
  • trikeman - November 19, 2011 3:56 a.m.

    the difference in going from PS3 to 360 as opposed to from 360 to Wii is a difference in software memory available as opposed to one in hardware capability, for the most part
  • mothbanquet - November 19, 2011 5:50 a.m.

    To be perfectly honest, I'm actually impressed with how well the wii one turned out, last-gen tech considered.
  • RonnyLive19881 - November 19, 2011 7:27 a.m.

    Me too, this site is full of trolls Lmao
  • Balaska - November 19, 2011 6:01 a.m.

    Meh any developed that says a game that will run on one HD system won't run on another is spouting hyperbole, however fast the PS3 processor is, the graphics architecture and memory on PS3 and 360 is pretty much the same, the processors on both consoles are bottlenecked by other parts of the machines.

Showing 1-20 of 49 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000


Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.