Mass Effect 3: Shepard will return to the Citadel in nixed ME2 plotline

Mass Effect 3 will return players to the first game's Citadel environment, promises the game's lead writer, Mac Walters. While the Citadel was intended to play a larger part in Mass Effect 2, storylines involving the area were mostly trimmed from the game for plotting reasons. This greatly reduced the time players of the sequel could spend in the area, despite its central role in the series' politics – but missions cut from the sequel will return for Shepard's final outing...

“There was a Mass Effect 2 plot that was a kind of callback to the first Mass Effect that was going to be on the Citadel, and we cut it,” says Walters, “but now it's made a resurrection in Mass Effect 3.” He's not saying what exactly that plot entails – and would you want him to, or rather find out for yourself? However, lauding the “second chance” afforded by his position at the head of the trilogy's writing staff, Walters assures OXM he's happy with the way the Citadel has returned to Mass Effect's storyline.

Walters admits the challenges of plotting a three-game arc presented some issues – but he'd rather call them hurdles than problems. “Sometimes they're hurdles that we've given ourselves, so we kind of smack ourselves in the head,” he admits, particularly with as flexible an attitude toward storyline development as the Mass Effect team has demonstrated.

There's also further confirmation that Mass Effect 3 probably won't mark players' final glimpse of the series' world. While Walters is looking forward to a change of pace after seven years of Shepard, he says his dream would be to “take a break, then come back to revel in it again and enjoy it.”

But there's still the third game to release first, which is still due to hit shelves in March of next year.


  • Spybreak8 - December 2, 2011 1:07 p.m.

    Yeah more content for ME3! It was a shame you couldn't explore more of the citadel but I kind of felt like they wanted to focus on all the other new places and planets you could go to.
  • Errrrbo - December 1, 2011 2:46 p.m.

    I'm not surprised to hear a lot of stuff was cut from ME 2. I liked ME 2, but it felt very linear compared to the first game, (which is the one I prefer) with much fewer side quest and smaller areas. I'm interested to see how this will fit into Mass Effect 3.
  • jackthemenace - December 3, 2011 1:24 a.m.

    Wow, i thought I was the only person that preferred the first game. So yeah, going back to the Citadel'll be cool, But I still want more large, open environments with cool stuff in, like the planet that had the giant worm thing you got a cheevo for killing, instead of just cities with vendors
  • gondarpwns - November 30, 2011 5:53 p.m.

    Sweet I thought the Citadel was to small in ME2 so it will be cool to explore more like the 1st one
  • Psylockerules - November 30, 2011 5:43 p.m.

    the more mass effect the better i say! bring it on! always wondered what the point in the crazy praying mantis type aliens
  • Person5 - December 1, 2011 8:14 a.m.

    they revealed that in the end of ME1, they were put there by the Reapers with the function of activating the Citadel when it was time for the Reapers to return
  • PleaseSitDownICannotSee - November 30, 2011 5:23 p.m.

    That was a big letdown for me, personally. I had hoped to spend more time on the Citadel punching reporters in ME2.
  • TheRandomFool - November 30, 2011 5:19 p.m.

    Hopefully that 'break' will consist of a revisit to Jade Empire! They did mention it again a few months ago... Are my hopes too high?
  • NatDaGamer - November 30, 2011 4:50 p.m.

    7 years of shepard? more like 4-5 years...
  • Acerlux - November 30, 2011 4:52 p.m.

    They started developing the first one in 2004. So they've been at it for 7 years. We the players, have only been at it for 4 years.
  • ChiChiRocket - November 30, 2011 5 p.m.

    Four glorious years.

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