• FrozenImplosion - April 20, 2009 7:44 p.m.

    haha smart bullets. and i thought that vita chambers were cool >_>
  • GR_DavidHoughton - April 20, 2009 7:11 p.m.

    Yar: We like the Earthbound one too, for the record. It gets the balance of knowing humour and blatant excuse just about right. Plus it suits that game's style down to the ground.
  • Yar - April 20, 2009 7:05 p.m.

    It's kind of stupid for you to insult Earthbound for having police roadblocks blocking the road. THEY were making fun of the 'invisible wall' stereotype themselves, and the stupid reasons people have for them. So you making fun of them for making fun of... never mind Apart from that, nice feature. Some funny stuff...
  • Akrid - July 1, 2009 4:41 a.m.

    You forgot timeshift's neverending rain. Actually, that may be false, as if I remember correctly, the rain does eventually stop. I could very well be wrong as I'm sure many of you know, the game was not very memorable. In any case,In certain city levels you can here a dictator kind of dude (Or reporter?) explain that they screwed up some experiment in weather manipulation(And goes on to say it will eventually stop), thus explaining the downpour. This was all to exploit Timeshift's pretty rain effects when pausing slowing or rewinding time.
  • fatcat275 - June 15, 2009 6:52 a.m.

    @JTDC007 True, but I seriously doubt that ALL of the water in the game was running (pools, oceans, lakes, puddles etc.) Also, vampires couldn't cross the (running) water by boat/bridge/flying/swimming/jumping/hopping/leaping/skipping/rolling, (sometimes I suppose that running water could kill vampires though)(that last point was very redundant wasn't it?)
  • noofer7 - June 13, 2009 1:59 a.m.

    I guess I haven't told any of you guys my (patent pending) ultradimensional pocket theory yet...
  • flare149 - May 5, 2009 11:14 p.m.

    I had always thought about that when playing Metroid games. I mean, unless they all have hover vehicles no one in the Mettroid universe is getting anywhere
  • jorhorror - April 26, 2009 8:08 p.m.

    There are endless games that have the main character have endless pocket space. Just a few are........ -grand theft auto -fable (someone already mentioned this) -DEAD RISING(like seriously, only god can carry 4 shotguns, 2 jugs of juice, 2 sledge hammers, 2 katana's, and 3 baseball bats in his pocket!!)
  • MGS4SolidSnake - April 25, 2009 1:01 a.m.

    lol i remember this one water racing game and in a track if u went too far out a big sea monster would tail smack you like 500 yards away
  • samsterman2 - April 23, 2009 7:13 p.m.

    u idiots forgot cod4 How many people park their darn cars across the middle of a freakin street!!!:]
  • Baconator96 - April 23, 2009 2:41 a.m.

    God bless you, GR. God bless you. bonus points for the Marcus V. Water picture.
  • JeffGoldblum1 - April 22, 2009 12:37 a.m.

    What about the Police in GTA 4? If you go to an island you arent supposed to go to they will instantly find out that you are an illegal immigrant and must be killed. Once I was on a bridge from island to island and I stepped over the line and instantly had a wanted level.
  • blankpixelsCG - April 21, 2009 11:55 p.m.

    Great job! It made me perform "teh lols"
  • Thequestion 121 - April 21, 2009 11:46 p.m.

    That was a great article.
  • linkganon - April 21, 2009 11:37 p.m.

    you know, metal gear solid 3 snake eater would fit under the bottomless pocket category. snake has an ak, a bazooka (40 or 50 shells), shotgun, patriot with infinite ammo no matter what (after completing the game once) and other large and small guns in his equipment as well as grenades, tnt, food like giant anacondas, 3 cages for live animals, can hold like lots of dead animals big and small, items like stealth camouflage, metal detector, nvg, some kind of thing to figure where people as well as animals are, and finally, camouflage, and an endless supply of facepaint, not to mention infinite bullets for all weapons if infinity facepaint is on. what's worse, you don't even see the backpack and it will never fit all that stuff in it.
  • killemall - April 21, 2009 7:10 p.m.

    its so true... why do we have to define hammerspace, we all know it and love it just the way it is~
  • Tomsta666 - April 21, 2009 12:28 p.m.

    I remember one instance of invisable walls being pretty funny. I think it was on MX motorcross (or something like that) If you ventured to far out of bounds you would hear a woooshing sound and all of a sudden you and your bike were sent flying back onto the level.
  • rxb - April 21, 2009 12:24 p.m.

    Assassins creed and its memory system thing blocking off certain areas surely should be here....
  • Sash - April 21, 2009 12:08 p.m.

    Terranigma was an awesome game =]
  • MattYg1 - April 21, 2009 7:33 a.m.

    "Hitman's Agent 47 has legendary chameleonic powers, able as he is to blend in with any nationality of gang by simply donning one of their suits. It's fortunate that he's an ambiguous mixed-race genetic clone with five flavours of DNA flowing through his body, otherwise the fact that he's clearly a big pale bald guy would totally give him away." F**kin ACE!!!!

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