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Looking forward to Gears of War: Judgment? We’ve got some bad news for you…

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Bad news people: In an interview with UK magazine GamesTM, Gears of War dev Cliff Bleszinski has revealed the latest entry in the Gears of War series won’t have Kinect support. “We are not supporting Kinect in Gears Judgment,” said Cliffy B. 

So that’s bad news, right? Because if there’s one thing we wanted from Gears Judgment it was for it to be ‘better with Kinect’. We wanted to control Marcus and Co. by prancing around on the spot like in Rise of Nightmares and we were desperate to aim with less precision than a controller would give us, because Blackwater showed us how fun that is. Oh wait. That’s not what we wanted at all. So this is actually good news. Sorry for the mix up.

Above: This unofficial artwork should give you an idea of how we’re feeling 

Bleszinski, giving the device the pity compliment it needed, said: "I like Kinect, I've been a fan of it, but I don't think it has been fully realised as far as the potential of the device. Dance Central 3 looks great and all, but I'm curious how the 'core' games will work out." And so far, those core games haven’t exactly been a shining examplefor Kinect. 

Rumours of a Kinect 'improved' Gears of War have been swirling around for a while now. Back in April, Epic announced it had scrapped Gears of War: Exile and although it was never officially confirmed, many thought it was an on-rails Kinect shooter. It had also been rumoured that elements of that game might have made it into Gears of War: Judgment, but it seems that Epic have curb-stomped any Kinect compatibility from the series for the time being.

Source: Games TM via VG24/7

This article was written by Ben Tyrer who is with GamesRadar on Work Experience from Bournemouth University  

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46 comments

  • prattnathan - June 28, 2012 7:52 a.m.

    This is pretty awesome. I do find it funny that the best use of Kinect, in a core game, has been voice commands. You know. Something that I was using in Rainbow Six: 3 for the original XBOX with the included headset. What a waste.
  • jamie5lpm - June 28, 2012 8:03 a.m.

    Nice article keep up the good work, would of have been the best article of the day but damn the giant 3ds xl was hilarious! More to the point its nice to see a developer to not just tag on Kinect elements just because its a xbox exclusive game. Lets hope its as good as the rest of the series.
  • Tjwoods18 - June 28, 2012 8:09 a.m.

    How is that bad news? Steel battalion was suppose to be better with kinect but it wasn't.
  • Bloodstorm - June 28, 2012 8:19 a.m.

    I swear, read past the first sentence and you will see that it is a joke, and they are actually happy it has no kinect function.
  • BladedFalcon - June 28, 2012 8:45 a.m.

    You are great at picking up sarcasm! Bravo guy!
  • Tjwoods18 - June 29, 2012 8:59 p.m.

    First sentence of my post sarcasm, but I guess I didn't transmit the message very well.
  • BladedFalcon - June 30, 2012 6:54 a.m.

    In order for sarcasm to work, you have to leave some way of making it known it's sarcasm, specially in the written media. Exclamation points, hyperboles, rolling eyes,saying "gee". All that stuff can help wonders XD
  • Bloodstorm - June 28, 2012 8:12 a.m.

    I was all like "bad news? did it get cancelled already? I'll never enjoy the company of Cole Train again!" So mean. ;)
  • Bloodstorm - June 28, 2012 8:16 a.m.

    Now, what I really want to know is if they are going back to Gears 1-2's 2-player co-op, or if they are going to stick with the 4-player co-op that IMO ruined Gears 3's campaign variation. I liked the missions where you and your co-op partner split up with one of the other AI characters, and then the levels where it was just you and your co-op partner, and it forced you down to being separated and all on your own. Those elements were totally absent from Gears 3.
  • DavidBrookes - June 28, 2012 8:12 a.m.

    Maybe it is just not right to use Kinect in the new Gears of War game.... the more important thing is that it is going to be a good game overall
  • ParagonT - June 28, 2012 8:13 a.m.

    Good article, you got us pretty good.
  • Cyberhero18 - June 28, 2012 8:16 a.m.

    My god, don't do that to us! I immediately thought that it had gotten cancelled. *whew* okay breath and resume heart function o.0
  • md1292 - June 28, 2012 8:30 a.m.

    Well that was annoying.
  • Wing126 - June 28, 2012 9:12 a.m.

    That's one less GAME I have to buy so! :D
  • lewis-barclay - June 28, 2012 9:22 a.m.

    Ok so tell me more good news. Is the sawed off taken out? That would be great.
  • IamTheBalance - June 28, 2012 10:49 a.m.

    Damn i was hoping for a dance scene with Baird and Cole that you could act out on Kinect.
  • angelusdlion - June 28, 2012 11:54 a.m.

    No virtual fist bumping? Fuck that, I'm not buying.
  • larkan - June 28, 2012 10:58 a.m.

    It would be even better if they brought this game to PC, considering controllers blow for FPS/3rd person shooters.
  • Child Of Death - June 28, 2012 11:40 a.m.

    Contrary to popular belief by the so called "PC Master Race" controllers are not that damn bad.
  • KnowYourPokemon - June 28, 2012 12:26 p.m.

    Sorry but when it comes to shooters a mouse is the optimal way to play. It is impossible to get the precision a mouse can give with an analog stick. The only reason shooters ever got popular on consoles was because they brought in auto-aim.

Showing 1-20 of 46 comments

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