Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
A close-up shot of Pinhead from Hellraiser
Horror Games Upcoming horror games for 2026 and beyond
The Duskbloods screenshot Switch 2
Action Games The Duskbloods: Everything you need to know about FromSoftware's Switch 2 exclusive
Upcoming PC games for 2026 showing Leon Kennedy in Resident Evil Requiem, marines in Warhammer 40,000: Dawn of War 4, Coen in The Blood of Dawnwalker, and a woman's face in Control Resonant
PC Gaming Upcoming PC games: New PC games for 2026 and beyond
Jurassic Park: Survival announcement screenshot with a woman holding a flare and a roaring T-Rex.
Stealth Games Jurassic Park: Survival – Everything we know so far about the new Jurassic Park game
Two-headed dragon spewing fire in Sword Hero
RPGs Solo dev's Kickstarter proves there's a huge appetite for open-world RPGs inspired by early '00s classics like Gothic
Holstin
Survival Horror Games The Last of Us is great, but "I wouldn't want to play another game set in small town USA," says Polish horror dev
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
ReVamp tower defense and future games show 2026 spring showcase logo
Games ReVamp is a tower defense roguelite that puts you in Dracula's shoes, tasking you with defending his mighty castle
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
RPGs The Blood of Dawnwalker: Everything we know so far
Silver Pines protagonist shoots crows from a cable car
Survival Horror Games Helldivers 2 veterans stole Arrowhead's "fantasy approach" to action while making stunning new horror Metroidvania
Marvel's Blade concept art by Sergey Kolesov and Jean-Luc Monnet showing Blade overlooking a quarantined Paris at night
Action Games Marvel's Blade: Everything we know so far
Cordura
Survival Horror Games "Break in, take it, get out" - Cordura is the new psychological survival horror of a Victorian burglary gone wrong
Key art for Zero Parades: For Dead Spies showing Cascade in a red jacket against a backdrop of grey faces
RPGs Zero Parades proves itself a worthy Disco Elysium successor in this free Steam demo, and I shouldn't have doubted it
Resident Evil Requiem On the Radar screenshot of a zombie biting a fire poker with an orange overlay
Resident Evil Resident Evil Requiem is my new favorite Saw movie thanks to one of the most upsetting survival horror levels in history
Key art for Resonance: A Plague Tale Legacy with Sophia standing in front of a labyrinth-style mural with a curved sword, with the GamesRadar+ Big in 2026 brand frame
Action Games Resonance: A Plague Tale Legacy "changes almost everything" about the series – and its "more trained, more physical, more offensive" protagonist proves it
  1. Games
  2. RPG
  3. Vampyr

Life is Strange team's new game Vampyr lets you kill EVERYONE to save London, or destroy it

Features
By Zoe Delahunty-Light published 14 November 2016

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

It was a dark and stormy night when I interviewed Stéphane Beauverger, Vampyr’s Narrative Director at Dontnod entertainment, the creators of Life is Strange. He had plenty to tell me about Vampyr, the role-playing game where you play Jonathan Reid, a newly-turned vampire who finds himself in London just as it’s hit by the Spanish flu pandemic of 1918. 

Just like Life is Strange, Vampyr is focused on narrative: a poet performs his work outside a cemetery in the dark of night, there’s in-depth dialogue with NPCs, and Reid experiences thoroughly understandable turmoil about whether he’s a monster now that his canines are much sharper. Yet there’s also slick combat where you can drain the blood from your enemies mid-fight to amp up your vampiric powers, which include crushing your enemies between giant hands made of shadow, and teleporting forwards in the blink of an eye by transforming into swirling clouds of black mist. But Vampyr is about a lot more than sucking blood from random people in the street - everyone has heard the line ‘the decisions you make affect the whole game’, but Vampyr takes it to new levels as you can influence the health of the entire city of London, which draws slightly uncomfortable parallels with what it must be like to own livestock.

Vampyr doesn’t treat death as an alien event in the otherwise ordinary rhythm of city life. In the real world, finding a corpse in the street means sudden screams, shouting, hunting down the murderer, then somehow ridding the city of them whether by execution or banishment. There would be nightmares. Hushed rumours of the killer returning. Fear. But not in Vampyr. 

You may like
  • The Blood of Dawnwalker screenshot showing coen in a supernatural situation Rebel Wolves isn't afraid of creating its own vampyric folklore for The Blood of Dawnwalker: "We want to tell a story with vampires, not a story about vampires only"
  • Cabernet screenshot Vampire games were neglected in 2025, but that only proves my point: this was the year of the underdog bloodsucker
  • In Aphelion, protagonist Ariane climbs out of the wreckage of the ship which crashed on the ice planet of Persephone I wasn't expecting Alien vibes from the Life is Strange dev's new sci-fi game: "We intend the Nemesis to be difficult"

During the autumn of 1918 lives are being hemorrhaged both at home and abroad. Across the ocean, World War One rages. The Spanish flu pandemic has infected London and people drop like flies from a disease which kills in less than a day. Death walks the streets, and Vampyr’s protagonist Jonathan Reid is right behind him. 

Reid returns from the war a changed man. He’s still a brilliant physician, but somehow he’s been turned into a vampire, consigned to the night and able to wield supernatural powers. Upon his return to London he’s confronted with the complications which come from having spent his adult years as a doctor, yet now he’s also bound to feed on people to survive, even though he’s able to cure the Spanish flu coursing through London. Beauverger knows that when vampires are depicted as an enemy they can easily be “monstrous and evil to give the players a reason to confront and destroy them”. But with Reid as the main character Beauverger wants us to see that vampires have a “human side” and can “express doubts” about their condition and the acts it forces them to commit. 

Because you, the player, will have to decide how far you’re willing to sacrifice others to sate your own vampiric needs. Although Reid is living (or not, as the case may be) in “an era as bright as it was dark” with scientific and medical discoveries, the sheer number of people dying in the streets means that “a vampire can kill without being noticed”. Would being murdered in a very bloody couple of seconds be merciful compared to experiencing an agonising death drawn out over days? That’s for you to decide. The flu pandemic provides a convenient cover for your killing, yet forces you to confront the fact that you might be adding to London’s problem rather than resolving it. Amidst so much death, contributing to the number of bodies in order to become more powerful seems callous at first, selfish, even sadistic - but perhaps saving someone doesn’t always mean curing them of the Spanish flu, but rather presenting them with a permanent release from its grasp. 

So morality in Vampyr is tricky, to say the least. Morals in most games are restricted to choices you make at a single point - spare or kill someone, take extra money or forfeit your fee, save either a bunch of children or a whole village - but in Vampyr the player takes on the role of something akin to an overseer. Beauverger explains that “each and every citizen has a health status, which can lower with time in the game. The player can choose to help and heal these citizens to maintain a balance in London. If they do nothing, if the health status of a district reaches a critical threshold, people will start to die”. But if you let people die you won’t be directly punished by the game, although there will be consequences - less citizens, less quests, and less merchants. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Morality here is a tactical choice: kill many and become powerful beyond belief, but play a game with fewer NPCs and quests, or heal those around you and kill only enough to maintain your strength. If you refrain from killing completely, which is a possibility, you’ll “be far weaker when facing strong enemies” - but that’s your choice. However, there is a mid-way point between killing and healing. As would be expected in a vampire game, Beauverger told me that Reid can turn others into fellow bloodsucking denizens of the night. His phrasing here is particularly interesting, as he says those you have the option to turn into a vampire “may or may not be asking for it”. Is vampirism a punishment in that case? Or are some people literally begging to be turned into vampires, so that they’re saved from being ravaged by the Spanish flu?

The choice to kill doesn’t only spring up at scripted moments in the game. Beauverger is clear to emphasise that the player is “free to kill whoever they want in our game”, which “includes killing each and every citizen they encounter in London”. With so much choice comes great responsibility, and one stand-out mechanic definitely makes you aware of the gravity of the situation. 

That mechanic is called the ‘“last thought”. When you suck someone dry via your pointy incisors, Vampyr makes sure they don’t fade into a faceless crowd, as the last thing going through their mind will echo in your ears. It could be about what will happen to their child with them gone, or how they wish they’d told their partner they love them more often, or just a final random thought. This freaks me out a bit, because it immediately makes me think about what my last thought would be if I was nearing my untimely end and heard someone telling me to walk into the light. Scarily, it looks like the victims might end up resonating with players just as much as Reid. Going far further than making you wrestle with what you’ve done in terms of gameplay repercussions, Vampyr forces players to confront the fact that, as Beauverger put it, you “just took the life of a conscious being who had thoughts, emotions, hopes, and issues”. 

You may like
  • The Blood of Dawnwalker screenshot showing coen in a supernatural situation Rebel Wolves isn't afraid of creating its own vampyric folklore for The Blood of Dawnwalker: "We want to tell a story with vampires, not a story about vampires only"
  • Cabernet screenshot Vampire games were neglected in 2025, but that only proves my point: this was the year of the underdog bloodsucker
  • In Aphelion, protagonist Ariane climbs out of the wreckage of the ship which crashed on the ice planet of Persephone I wasn't expecting Alien vibes from the Life is Strange dev's new sci-fi game: "We intend the Nemesis to be difficult"

With a name like Vampyr there is the assumption that the game only deals with the blood-sucking, pale creatures we’re all familiar with, but Beauverger has an interesting remark to make about which other supernatural creatures players will meet. He told me that “all supernatural creatures in Vampyr will be linked to the vampire mythology”. There won’t be any ghosts, ghouls, or werewolves in Vampyr, but he went on to say something rather fascinating. “Maybe, just maybe”, Beauverger says (I imagine him whispering at this point), “ghosts, ghouls and werewolves are just different species of vampire, wrongly labelled by mortals when facing supernatural phenomenon beyond their understanding?”

What on earth could that mean? “Vampire” might be a similar term to dog, or cat - one catch-all word that encapsulates a basic set of characteristics, but within which there are many different types of creature. Indeed, there’s already one other type of vampire around in the game, called Skals. Although Reid is what Beauverger calls a “true vampire” and doesn’t need to worry about “death, disease, or anything like that”, the Skals which lurk around London suggest that vampirism and the Spanish flu might have something in common. Skals are “lesser vampires who seem linked to the Spanish flu epidemic” and Reid will be investigating precisely how they came about. Undoubtedly there will be some more moral quandaries here: the only thing which could be worse than being killed by either a vampire or the flu is becoming a grotesque undead hybrid of both. 

Beauverger left me with one final observation which haunts me as I lie awake at night, anxiously feeling my neck for any bite marks. “Maybe even “vampire” is an incorrect word for these creatures who only need blood to survive for eternity? Who really knows? In Vampyr, it seems even the vampires have forgotten where they come from.”

Vampyr by Dontnod Entertainment will be released in 2017 on Xbox One, PS4, and PC. 

CATEGORIES
PC Gaming PS4 Xbox One Platforms PlayStation Xbox
Zoe Delahunty-Light
Zoe Delahunty-Light
Social Links Navigation
Former GamesRadar+ Staff

While here at GamesRadar, Zoe was a features writer and video presenter for us. She's since flown the coop and gone on to work at Eurogamer where she's a video producer, and also runs her own Twitch and YouTube channels. She specialises in huge open-world games, true crime, and lore deep-dives.

Read more
The Blood of Dawnwalker screenshot showing coen in a supernatural situation
Rebel Wolves isn't afraid of creating its own vampyric folklore for The Blood of Dawnwalker: "We want to tell a story with vampires, not a story about vampires only"
 
 
Cabernet screenshot
Vampire games were neglected in 2025, but that only proves my point: this was the year of the underdog bloodsucker
 
 
In Aphelion, protagonist Ariane climbs out of the wreckage of the ship which crashed on the ice planet of Persephone
I wasn't expecting Alien vibes from the Life is Strange dev's new sci-fi game: "We intend the Nemesis to be difficult"
 
 
The Blood of Dawnwalker screenshot showing Coen in combat versus some armed guards
The Blood of Dawnwalker devs "were afraid that people wouldn't want to play as human Coen" so it set out to create "a combat system that can set a new standard for RPGs"
 
 
The Blood of Dawnwalker: A screenshot of the vampire Brencis holding up a crown during the trailer for the upcoming game.
The Blood of Dawnwalker: Everything we know so far
 
 
Galeb Bazory, a vampire in a crisp blue suit, draws a blade, in key art for Vampire: The Masquerade - Swansong
I'm craving a Vampire Hitman thanks to this underrated RPG series that almost cracked the supernatural stealth code
 
 
Latest in RPG
The Adventures of Elliot
Oh, the Octopath Traveler creators' new action RPG is "filled with cats," and suddenly it's the only game I care about
 
 
Key art for Solasta 2.
"We're 2 different beasts": Studio behind CRPG Solasta 2 bought their team copies of Baldur's Gate 3 and they "love" it
 
 
A man looking straight ahead during one of the best Xbox Series X games, Clair Obscur: Expedition 33
Clair Obscur: Expedition 33 studio withdraws legal action against graphic novel that shares the RPG's name
 
 
Two characters standing on a glowing battlefield during Clair Obscur: Expedition 33
"Parrying was not easy": Clair Obscur devs had to turn to sound to fix an integral part of the J'RPG's combat
 
 
Mass Effect
"F***ing Colonel Shepard dies in Mass Effect 3, and that makes us the Worst Company in America," former EA exec laments
 
 
Fallout 1 power armor helmet
D&D's most annoying rule helped Fallout co-creator get big break at legendary RPG studio
 
 
Latest in Features
Curse of Strahd bust and crest lying on a leather notebook
Running the Curse of Strahd D&D campaign? I highly recommend these additions
 
 
Super Meat Boy 3D gameplay on Switch 2 showing the protagonist, a red cube of meat, running between lasers and blades
Super Meat Boy 3D frustrates me just as much as the original – in a good way
 
 
A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2
I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
 
 
In Pokemon Pokopia, the transformed Ditto trainer takes a selfie looking aghast in front of a glowing piece of land where a relic is buried
I've spent 20 hours in Pokemon Pokopia obsessing over its mysterious world and what it hides beneath the surface
 
 
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
LATEST ARTICLES
  1. Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him
    1
    Diablo 4's endgame is about to look a lot more like Diablo 2's with low-level loot that can become legendary
  2. 2
    3 new to Netflix shows I recommend you binge-watch this weekend (March 13–March 15)
  3. 3
    Xbox just revealed Gaming Copilot is coming to "current-generation consoles" later this year
  4. 4
    Huntrix is officially returning to the stage as Netflix greenlights KPop Demon Hunters 2: "There's so much more to this world we have built"
  5. 5
    Arc Raiders devs spent 3 years fighting "on a daily basis" over whether it was "a battle royale," "a hero looter shooter," "a co-op Soul game," or "a co-op Shadow of the Colossus game"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...