The “Quick! Get it out in time for launch we don't care if it's done!” Award: Modnation Racers: Roadtrip
Modnation Racers, for the PlayStation 3, wasn't all that bad. Sure, it lacked the soul of Mario Kart, but we couldn't expect it to best Nintendo's classic franchise right away, could we? No way. But in a few years, with a few iterations, maybe it could? As long as Sony doesn't force the developer to make one for the Vita launch that's missing gigantic features, there's a chance that...
Oh... they cut online multiplayer? Seriously? What's the point of customization if you can't play online?
There isn't one. Modnation Racers: Road Trip has most of the bells and whistles of the console (and PSP) versions of the game, but misses out completely with a lack of multiplayer, absurdly long load times, framerate issues, and no changes whatsoever to the core mechanics that fans have asked for alterations to. The third version of a franchise should be bigger and better, not crippled and soulless, and with some extra time there's a chance that Road Trip could have pulled it all together. But then it wouldn't have made the Vita launch, and we couldn't have that, could we?