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13 comments

  • InvictusApollo - February 27, 2014 4:41 p.m.

    First of all I don't see any problem with cloakers. Maybe because I 90% of time see them through their cloak. Second of all there is a single most important rule that you and your team has to obey if you want to win with anyone other than a bunch of idiots. The rule is: allways have at least two spawn beacons on the map. Allways! I happen to play support heavily. I switch between spawn beacon, turret and air support. I have realised that whenever my spawn beacon (usually the only one on map) deactivates, we allways loose everything we managed to accomplish while having my spawn beacon. Keeping two of those let's a team to keep momentum and eventually win. Whether you love some other loadout or not, bear in mind that you might be the only one who has read this rule and the responsibility falls to you. It's just one respawn. You can die and take another class after you put a spawn beacon. But if you do in a right place you will bolster your entire team! Furthermore please don't be that idiot who blocks exit or path. I often see players stay close together inside building trying to get some cover and shoot outside. And I often see them all dead the moment some enemy throws a grenade inside their ridiculously tight formation. The last thing I want you to consider is the fact that all real life soldier teams, squads allways have a leader. Killzone is a battlefield simulator so when you hear some experienced player over Voice Chat who is trying to organize strategy just listen to him. He probably knows what he is doing.
  • GenderBender_9000 - November 18, 2013 8:57 p.m.

    Tip #1 Don't stand in the killing zone.
  • TokenGamesRadarFurry - November 19, 2013 6:24 a.m.

    Tip #2 Avoid falling into shadows.
  • TokenGamesRadarFurry - November 19, 2013 2:52 p.m.

    Hah, sweet :D
  • GenderBender_9000 - November 19, 2013 9:55 p.m.

    Yeah :D
  • GOD - November 18, 2013 5:32 p.m.

    Since you had to play a good amount of multi before writing this, did anything in particular feel "next gen" about the multiplayer?
  • GR_RyanTaljonick - November 18, 2013 9:23 p.m.

    Only the pretty pictures. The rest felt pretty darn normal.
  • GOD - November 18, 2013 9:29 p.m.

    Does that first person climbing come into play in any of the multiplayer? And you talk about the different modes and how that effects how you should play, and I remember some of their preview content showed off that there were supposed to be large variations in multiplayer set ups, but how varied are the multiplayer modes? I remember loving in Resistance 2 how you could do normal ranked matchmaking that searched for a lobby of the gametype you wanted or go into public or private unranked matches where you could create shotgun only matches and the like and anyone could go in and search through the current matches people have set up. I'm dismayed that more console shooters don't have set ups like that to greatly extend the online offering.
  • GR_RyanTaljonick - November 18, 2013 9:56 p.m.

    The first-person climbing is there, in the sense that you can scale small ledges. There's no platforming or anything of the sort. The most common multiplayer type is called "Warzone"--it's basically a lengthy match that cycles between various objectives (TDM, capture the flag, secure control points, etc). There are ~8 different modes, some of which are slight variations on traditional ones and aren't drastically unique. Player-made mode types will be a lot more varied, but I didn't think there were quite enough options to tweak. Would've loved to have seen it go a bit more granular.
  • GOD - November 18, 2013 10:03 p.m.

    Thanks! Sorry I just thought of one more burning question: Did you encounter any network issues, lag, or see anybody skating around? I know it's overly optimistic but it would be nice if the new generation where online is already prevalent would mean smooth online without getting knifed by someone ten feet away. If they're already cloaked it would be nice to know that they at least can't use their knife like a spear. Really appreciate all the responses. GR#1 ;P
  • hester2 - November 19, 2013 9:07 a.m.

    I've only logged a couple hours, but I haven't seen any major lag while using my Uverse internet (which is not ideal for MP gaming, but cable wasn't a viable option for my apartment). In fact, pretty much everything I've tried besides BF4 has been pretty smooth. Downloading is also a lot faster on PS4 than it was on PS3. It's pretty obvious Sony has improved their infrastructure to address the focus on online.
  • GR_RyanTaljonick - November 19, 2013 12:55 p.m.

    I've seen exactly zero lag ^_^

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