Thatgamecompany is looking to branch
out from its PS3 roots. With just weeks to go before the launch of
Journey, the last Sony-exclusive game under its current contract, studio
co-founder and creative director Jenova Chen admitted to Pushsquare.com that his team was eager to go multiplatform with its
“Thatgamecompany had a three game
contract with Sony, so the past three games had to be Sony exclusive.
Right now we are very much exploring ways to bring our games to a
bigger audience, beyond just PlayStation,” he said, explaining, “We
are still in the process of negotiating, but I hope that we can
announce it [soon]. But right now it’s still in the process.”
Considering its crtical and commercial
successes with flOw and Flower, and the early buzz on Journey, it's
not hard to see Thatgamecompany finding an audience on Xbox Live
Arcade or Steam. Odds are Sony might also make a play to keep Chen
and his team in-house or at the very least shop out flOw,
Flower, and Journey to iOS and other platforms itself.
Future plans aside, Chen also detailed
Thatgamecompany's PS3 design strategy for Journey, adding, “When
we worked on Journey, this is our third PlayStation Network game, so
we wanted to try to make a game about multiplayer, particularly about
making the player have an emotional connection with another player.
And this is something that I rarely see in a console video game,
because most of them are about, y’know, killing each other, or
killing something together.”
Journey crosses the threshold to PSN on
March 13 in North America, and March 14 in Europe.