Like one of the hybrid monsters in the film this is based on, Igor The Game is a hodgepodge of ideas. There%26rsquo;s monster battling, monster creation and some Dr. Mario-ish puzzling. Unfortunately, none of these are implemented very well.
Monster creation is a matter of bolting together limbs, but the graphics are so poor that even if you try to build something graceful it%26rsquo;ll end up looking like a pile of boxes. Monster-battling is carried out via the Dr. Mario bits %26ndash; clear colored blobs in a grid to fill boxes for punches and kicks; tap a box to do the move and your creature lumbers into life. These encounters don%26rsquo;t half go on, and we lost one fight even though we%26rsquo;re sure we didn%26rsquo;t see the opponent hit our creature once. It doesn%26rsquo;t help that the cutscenes are pretty lame, too. We reckon most kids won%26rsquo;t be scared stiff by the monsters here %26ndash; they%26rsquo;ll be bored rigid.
Dec 12, 2008