How Relic is making Warhammer 40,000: Space Marine more “cinematic”

With all the highfalutin' talk about whether games should or shouldn't aim toward being “cinematic,” it's nice to hear Relic come right out the gate and say it: Warhammer 40,000: Space Marine should feel like a “movie you can play.” And why not? There are worse things to emulate than the default visual language of our age. As the guys behind the game stress, though, making a game “cinematic” doesn't have to mean “filling it with cutscenes.” While this trailer's big on cinematic clips, it's also all about reassuring you that the title's big moments will be ones of player choice and action.

Aug 12, 2011


  • RedOutlive10 - August 15, 2011 6:09 p.m.

    Cinematic is a horrible way to describe your game and how you want it to be. I want to play and not watch, sorry.
  • HaVoK308 - August 12, 2011 11:49 p.m.

    Pretentious developer diarys are starting to make me nauseous. I do believe I just watched my last one.
  • ObliqueZombie - August 12, 2011 11:06 p.m.

    JEESOO PEAS, am I excited for this game. I've been waiting for a proper action game iteration of the beloved Warhammer 40k universe for years. I think Relic is making one of the best games of the year, and THE best Warhammer 40k game to date.
  • RabidCabbage - August 12, 2011 8:10 p.m.

    A little bit more excited by this now.
  • TempariusMaximus - August 12, 2011 6:33 p.m.

    by the Emprah i can't fucking wait! my inner neckbeard trembles with excitement!
  • ChrisCultista - August 12, 2011 5:50 p.m.

    Purge the unclean!

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