Halo on Xbox One may not be Halo 5

Halo on Xbox One is a full-fledged entry in the first-person shooter series, but Microsoft won't say whether it's Halo 5. Microsoft confirmed to GameSpot that the new game, which was first teased at E3, is part of the Reclaimers saga.

That's right, it's now the Reclaimer saga, not trilogy.

Halo 4 was originally billed as the start of another self-contained trio, much like how Halo: Combat Evolved kicked off the first set of three. Turns out that was a bit too restrictive for the next phase of Xbox's signature space marine adventures.

"While we originally said trilogy, we've actually expanded this to more of a saga, so we don't want to limit the Reclaimer story within a trilogy," a Microsoft representative said.

Microsoft Game Studios VP Phil Spencer told GameSpot that we'll learn more about how it ties into the newly expanded narrative soon.

"It is the next Halo game that we are working on," Spencer said. "We will talk more about actually the story arc in the game and how it plays out; we've got more time to talk about that."


  • PillarofAutumn - April 15, 2014 7:22 p.m.

    So, I read alot of comments about how 343 ruined the story blah blah its not canon blah their milking it blah so on. Well, the people who made Halo at bungie, are literally the exact same people that are at 343. They simply left bungie and are now 343. So, that being said, the story is 100% canon, totally accurate, and actually very good. Halo is evolving into the point where if you ONLY play the game, your going to end up rather lost and clueless. That's why they have the books, comics, game guides, movie, and an upcoming TV show. As far as the story being milked, I both agree and disagree. I can see why people could see it as being milked after 9 games for the most part being some what similar...but, again, its leaning more and more towards the people who go and read the books, fill in the massive gaps that you don't see while in the game. PS: Halo Reach is actually NOT canon. there is a grain of truth as far as the story goes within it, but for the most part it is massively incorrect and false in every way. It was bungies way of pulling out all the stops. If 343 had been the maker, yes the same people, they would have had more of their own way, but under bungie, they still had to listen to just that. Bungie. A short list of the major things that were wrong and canon breaking in Halo Reach: -Cortana being on the planet with Halsey. She was actually onboard the Pillar of Autumn days before the covenant were detected. -The Pillar of Autumn launching from the ground, into space. The Autumn was an older style of ship, getting refitted for new prototype weapons, armor, reactors, and shaw-fujikawa (slipspace) engines. Being it was built IN space, if it were ever to get caught in a planets gravitational pull, it would be done for and fall to the surface. Under no circumstances can it be on the ground and ever lift off again. -As part of an easter egg during Autumns launch, you can see the chief in a cryo tube. He actually did not enter into a cryo tube untill AFTER the jumped into slipspace. -The artifact that was seen when picking up Cortana. That artifact was not discovered until after Halsey and a group of spartan TWOS, not threes, got stuck on the planet while it was being glassed, and after all UNSC forces had long left Reach. It also, was not a large ball of informational energy, it was a small crystal that was essentially the Forerunner version of a slipspace engine, small enough to hold in one hand. That ends my short list, there are a great deal of other things wrong with Reach but I wont bother to go into further detail here.
  • edward-buchanan - August 1, 2013 5:38 a.m.

    I love Halo 4. Have you seen Forward Unto Dawn? It's a great adaptation from the game!
  • Shinn - June 23, 2013 6:33 p.m.

    I don't know how I feel about this. I felt like Halo 4 was certainly on par with the original Bungie trilogy, but it seems like Microsoft is clinging to the series as the Xbox One's only justification. Maybe they'll get my money if they release a cheaper sku without kinect, but besides Halo I haven't seen a single reason for me to even consider the Xbox One, and I hope that Halo isn't ruined in an attempt to sway as many people as possible.
  • N7Spartan95 - June 24, 2013 12:25 p.m.

    As much as I like Halo, it does seem that Microsoft is starting to milk the series a bit too much. I would have been fine with just another trilogy of games and I thought Halo 4 was a great start to it, but this news has me a bit concerned; I'd hate to see the franchise burn out from sheer over-saturation like CoD. I just hope that future games will find ways to stay fresh and new while still retaining the core feel of a Halo game.
  • g1rldraco7 - June 23, 2013 4:22 a.m.

  • g1rldraco7 - June 23, 2013 4:23 a.m.

    Wrong article, please ignore this comment
  • Krazee - June 22, 2013 3:02 a.m.

    I'm hoping that in these games to come we actually see more of the flood. I was suprised when the flood was completely absent from Halo 4 because it is the main antagonist in the Halo storyline. Heck, the Didact himself might as well be considered part of the flood since being corrupted by it.
  • Doctalen - June 21, 2013 12:53 p.m.

    Could we get a game that doesn't stare master chief? I'm sick of him. I thought that the Spartan Ops story was much better than the campaign itself. It also showed that you could have a good story without Chief. On a side note, was the Spartan Ops story written by a different person than the campaign? Or was there a whole different team?
  • FierceVoltage - June 21, 2013 2:33 p.m.

    Remember Halo Reach?
  • pl4y4h - June 21, 2013 12:37 p.m.

    Can we just a get a Wars 2?
  • P0ck3tC1am - June 24, 2013 3:11 a.m.

    if your talking about Halo Wars 2....they're gunna need another developer to take it. Ensemble Studios is gone, H.W. was the last game they made....which upsets me becasue they made those great Age of Empire games I love so much.
  • Swedish_Chef - June 21, 2013 11:47 a.m.

    MICROSOFT!!! *Raises fist to sky, fire rises out of nowhere behind me.*
  • shadowshaq - June 21, 2013 11:38 a.m.

    How can you expect to make upwards of 9 games in one series and still expect it to be innovative and refreshing enough to buy over and over again?
  • FierceVoltage - June 21, 2013 2:34 p.m.

    Not that I like call of duty but they are on their tenth game and people still buy it.
  • Bloodstorm - June 21, 2013 10:45 a.m.

    Oh, so instead of two more terrible games, they decided they need more wiggle room? 343, please, just stop destroying what Bungie made and what I loved so much. Keep making multiplayer, I don't care, but stop messing with the story. You were doing fine with the book and Forward Unto Dawn, but you jumped a shark with Halo 4's campaign.
  • ObliqueZombie - June 21, 2013 11:55 a.m.

    I actually thought the story and campaign were the highlight of Halo 4, despite my desire to shoot squishy, bleeding enemies rather than metallic, "bleeding" robots. The MP, however, it something I found very fun for only a short time. Too much reliance on perks, no famous Halo map control, and a scorestreak system (which was admittedly simple and didn't effect the MP for me). Unfortunately, we may never see the kind of MP we fell in love with in Halo 2 and 3 ever again. Once the game is changed, it's usually changed for good.
  • Bloodstorm - June 21, 2013 1:43 p.m.

    I just felt that Halo 3 handled the Master Chief/Cortana relationship much better than Halo 4's sappy, 2-minutes away from making out, representation of their relationship. On top of that, the plot had too many hard turns, and introduced people/enemies too fast, and in a fashion that you weren't even sure when they were introduced to you, but suddenly they were there, and Chief and Cortana acted like this was a well introduced fact while I scratched my head wondering what happened. By this time in the Halo fiction, I had read every book and played every game and I was still confused. To top it off, levels were small, and so enclosed compared to Bungies freer level design, and it had to many needless 'action' scenes. Prometheans were pretty stale enemies too, I might add.
  • thesilentassassin - June 21, 2013 7:27 p.m.

    Really? I got none of that I thought it was the best halo game yet. To me the chief was always just some face less soldier behind the mask one who never really seemed all that relatable or real, in some ways it worked because he was supposed to be the last of his king and more machine then human. I thought Halo 4 actually did a good job with him and showed that in the end Cortana and him were good friends and she made him human. I will say that the plot does do a lot of thrusting (its such a shot game) and i was confused also around the half way mark when it started throwing things in while barreling towards the ending but I think Cortana and Chief made it all the more worth while
  • ObliqueZombie - June 21, 2013 11 p.m.

    I pretty much agree with thesilentassassin, I loved Halo for what it is, but Halo 4 personified much more than any of the other Halos combined did. The "two minutes away from kissing or whatever" is also because, outside of Dr. Halsey, Chief hasn't known any human connection to much anyone since he was a child. Cortana was, for lack of a better term, his sister. But yeah, it was much smaller. I blame that on the technology it was released on, and just how goddamn pretty it was.
  • thesilentassassin - June 21, 2013 7:28 p.m.

    I will give you the enemy and the levels though

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