• SolidSpartan - July 16, 2009 4:10 p.m.

    Since I'm more of a fan to Halo's story than it's gameplay, I'm pretty sure I'm gonna love this game as much as the others. P.S. How does the Rookie have flash backs when he sees something like a broken bridge?
  • Chase158 - July 16, 2009 4:06 p.m.

    Double post but: @GoldenMe I read your post and re-read the preview and yes, I must admit that it strikes me as rather gushy and effusive. Phrases like "flawless level design" and "perfect shootouts" shouldn't be thrown around like candy - especially when this is just a preview. Furthermore, I've played many sandbox games (GTA IV, Saint's Row 2, Mercenaries 2, etc.) and I can definitely say that none of them are flawless in terms of level design, and all of them have been made by developers who are familiar with creating sandbox games. As such, I highly doubt that a company which specialises in FPSes is going to nail this tricky genre seamlessly with its first sandbox game, where so many have failed. Also, and while this may be a petty complaint, there was nothing "clever" about the gimmicky flashback design; it's been done before and done better (see Second Sight for instance).
  • Chase158 - July 16, 2009 3:48 p.m.

    Hmm... I don't recall having ever seen any film noir's or detective stories that featured elite assault teams having firefights with alien invaders over wartorn urban environments, but okay. Also, I really wish that Bungie would start expanding on some new God-damn IPs. What with this and Halo Reach, it just feels like they've condoned to the EA formula of "continue to release same game over and over again with minor changes". Right now, they're just surfing on Halo's (arguably disproportionate) popularity, and I get the feeling that this isn't going to change anytime soon and we're going to see a lot more Halo spin-offs.
  • w40kfanatic - July 16, 2009 2:56 p.m.

    i think that health will be a great idea. i missed the whole halo experience my first play-through because i just ran around, invincible, and slaughtered grunts. maybe with health ill get to see more of the gameplay. and if you dont like halo why are you reading this article? go make people bored somewhere else. good article gr.
  • MechGyver - July 16, 2009 1:26 p.m.

  • MechGyver - July 16, 2009 1:23 p.m.

  • MechGyver - July 16, 2009 1:23 p.m.

  • mrbobguy66 - July 16, 2009 12:09 a.m.

    I laughed hard when they said, "It lacks even a semblance of the anti-aliasing which makes Gears of War look smoother than a porn star’s nut sack" Good article btw.
  • Cwf2008 - July 15, 2009 11:42 p.m.

    Ony reason i'd get this game is to hold an anti-halo rally outside Bungie studios, while im burning the bungie flag and thousands and thousands of people chant "DEATH TO BUNGIE!" and begin breaking down the doors to Bungie studios, culminating in...never mind But i'll pass. Why? Because Modern Warfare 2 is gonna be a thousand times better. reCAPTCHA: intement ecru
  • shadowless92 - July 15, 2009 8:30 p.m.

    I WNAT THIS i love halo i think this will be a huge success no matter what and im glad to see a change
  • MW3M - July 15, 2009 7:49 p.m.

    "Look smoother than a porn star’s nut sack" Someone's been watching Zero Punctuation...
  • usmovers_02 - July 15, 2009 6:54 p.m.

    Yuck. Why are they trying to fix what isn't broken? Just stick with the original formula. I'll be passing on this one.
  • Dexsus - July 15, 2009 6:27 p.m.

    Hmm, looks good but with all the good sandbox games coming out this autumn/winter I think they should have scrapped the linear missions altogether. Although I'm sure Bungie know what they're doing.

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