Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000
  • Spider3PO - January 25, 2014 1:47 p.m.

    So 5 out of 19 weapons would work efficiently. Didn't think Tidus's sword would fail. As a blade, yes. It doesn't look like it can cut. As a blunt object, it looked like it would be as effective as a 2x4. Nor the Master Sword, which looks functional. Unexpected. I wonder what he would of thought of the Vigilance sword from Dragon Age Awakening? Or Nero's sword? From DMC 4. These articles should have sequels. I want to see what this guy thinks of Anime swords and Armour too. There's also games that can be picked on for impractical bows. While we're on the projectile weapons subject, impractical guns could make a great article too. Really dig these random GR articles. This one was really interesting. ^.^ Keep up the good work!
  • SwordSmith1 - February 20, 2014 2:52 p.m.

    Hello Spider I just got the info on the article being up so sorry for the delay in responding. I am glad you found it interesting. One insight I have had after studying historical weapons and armor for a long time is that the human mind will try just about anything. If you can think it up and it will work in the real world with real materials someone has tried it before and most likely a couple of times. IN the case of the Vigilance sword you posted above checkout this link. zoom in on the miniature and check out these 12th Century versions. As far as nero's sword it would probably be able to be adjusted to work quite well, but as he is depicted with it and carry's it illustrates another issue with many game based swords. The back carry. The length of your arm dictates how long something can be drawn from your back. A regular scabbard will limit the length of blade to quite a short piece compared to most swords depicted as being carried on the back. You can good around with hooks and tip pockets or quick release side scabbards (i.e. Braveheart) but they are tricky and point out the chief flaw with any of these weapons carried on the back. When you need it its behind you. Your opponent is most likely closing from the front. In the all crucial timing of the fight this starts you behind your opponents initiative and it pretty much goes down hill from there. You could run to gain time but that is tough to pull off in a heroic way. In period large swords where carried over the shoulder and used in very efficient styles that focused on your hands moving a couple of inches while the tip of your sword moves several feet. The Iberians created several manuals in the period of this style of sword use that are quite enlightening. Best Craig
  • tux_peng - February 23, 2014 7:48 a.m.

    bigeron sword might have been interesting
  • SwordSmith1 - February 23, 2014 12:39 p.m.

    Happy to comment but not quite sure what the sword looks like?
  • tux_peng - February 23, 2014 12:50 p.m.

    I spelled it wrong too :-) The alternate sword from OOT, it has ridiculously big blade;
  • tux_peng - February 23, 2014 12:55 p.m.

    Kind of like a Zweihänder
  • SwordSmith1 - February 23, 2014 1:05 p.m.

    Ahh I see. Yes the size to weight ratio is a tricky thing when doing the game swords. The dimensions of most two handed blades are narrower then their shorter brethren. Many of the European Montante and Spadonne will be about an inch and a half in width. The real key is the taper from the guard to the tip in thickness. This can be quite dramatic and usually not as it is illustrated in games. This is a factor of the digital world. The thinner a blade the better it will cut but if you try to illustrate an edge on view of a thin blade in the games it has a tendency to disappear, especially in the early years. This designers made stuff that would read on the screen. This is the toughest issue to work through in the real world with real steel when trying to replicate the designs from games.
  • soren7550 - January 24, 2014 6:56 p.m.

    Surprised that for the three or so that qualify, they didn't link the Man at Arms videos that show them being made (Buster Sword, Master Sword, and the Keyblade).
  • solar2014 - January 24, 2014 3:57 p.m.

    Fun article. One comment that I'm surprised was missed by the authors is regarding the whip-sword hybrid from Ivy. A weapon like that actually exists, it's called the Urumi, and has been used in India for a long time.
  • SwordSmith1 - February 20, 2014 2:59 p.m.

    Hi Solar The Urumi is usually a very flexible sword blade, sometimes multiple blades mounted in one hilt. They are usually quite long and the weapon is considered one of the most difficult to handle. Much as the European flail. The problem with these flexible (sometimes refereed to as soft) weapons is there ability to inflict damage to the unwary user. They can come back and around on the individual swinging them and create a bad result for your efforts. I have not used the Urumi in training but have sen it demonstrated and have done some flail work and once you hit your self a few times you realize the how dang dangerous these weapons are.
  • ShadeOfLight - January 24, 2014 2:53 p.m.

    That entry on the Monado is kind of weird, since it seems to be judging it just by the red part, even though it's basically some kind of energy sword thing. I get that what it actually IS would be hard to examine by someone who works with metal (and lives, you know, in the real world), but what we get now is basically like judging a Jedi lightsaber by how well its empty handle could cut things.
  • slimjim441 - January 24, 2014 11:25 a.m.

    Nothing from Okami?
  • CuriousTheDog - January 24, 2014 11:03 a.m.

    I'm sorry, but a master fencer thinks that a novice swordsman with a great sword is better then a master swordsman with a stick? You're not a master fencer, hell you probably don't know shit about swords. Miyamoto Mushashi, the only well known duel samurai is fabled to have used 2 boken (wooden sticks) in many of his duels, and never lost. So, uh I go with the master swordsman and his sticks, you go with your shitty ideas with no backing since you clearly know nothing about swordplay.
  • Hylian101 - January 24, 2014 11:12 a.m.

    That's the exact opposite of what he said.
  • Temperance11 - January 24, 2014 12:21 p.m.

    - Account created today - Inaccurately recalls a part of the article - Overreacts impulsively and angrily Move along people...
  • solar2014 - January 24, 2014 4:13 p.m.

    You really need to learn how to read and comprehend properly before you go on a rant.
  • uppreisn - January 25, 2014 3:56 p.m.

    trollololo lololo lololooooo
  • pinoklin - January 27, 2014 4:08 p.m.

    He knows his swordplay, you on the other hand failed to undertstand what he meant. He was saying that he'd rather fight against a newbie with the best sword out there than a master with a stick.
  • sephex - January 24, 2014 8:39 a.m.

    The front page features one of, if not the best game ever.
  • Temperance11 - January 24, 2014 6:15 a.m.

    I like how Final Fantasy is responsible for like 90% of all impractical sword designs.
  • GameManiac - January 24, 2014 9:08 a.m.

    Unsurprisingly, Cloud's Buster Sword and Tidus's swords are unwieldy. Surprisingly, Sora's Keyblade has some practical use, and even Squall's Gunblade (despite the many people that say otherwise). That's reassuring for me because I really adore both of those weapons. Although there's dozens of variations of the Keyblade (enough so to make an article about it, which will most likely reflect on their impracticality because of their aesthetics) more so than the default Kingdom Key. And I'm honestly surprised that Sephiroth's absurdly long katana is absent from this article. Though I can imagine the issue for that weapon being its weight displacement and making it impossible to wield by its hilt, harder to swing, and even harder to fell with.
  • Spider3PO - January 25, 2014 2:21 p.m.

    You should look up Odachi swords. Sephiroth's Masamune is likely based on the longest version, Norimitsu Ôdachi. Basically, this - Odachi swords were often used by Horse Mounted Samurais. Can't speak for the Norimitsu Ôdachi, that one's a mystery. It maybe the longest Odachi in history. And would likely be very difficult to wield.
  • Hylian101 - January 24, 2014 5:18 a.m.

    Great article, though the Monado one irked me a little. Seems to be describing using it as it is in the picture, not in full-on techno-magicy lightsaber mode as intended. And that;s not a hole, it's just transparent there. Yeah, I may be a bit of a Xenoblade fanboy, if you can be a fanboy of a single game not in any franchise or whatever.
  • ombranox - June 29, 2014 2:34 p.m.

    It's a franchise now. The sequel's coming next year.


Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.