Gabriel Knight creator Jane Jensen launches new studio and Kickstarter campaign

It's an exciting time for point-and-click adventure game fans, especially when industry veterans are leveraging Kickstarter as a model to create new games. Creator of the Gabriel Knight series and co-designer of King's Quest VI, Jane Jensen has founded a new studio, Pinkerton Road, with husband/composer Robert Holmes and is looking to the community for support.

Using a business model that is described as "community support gaming," this subscription model is designed to build a close community relationship via the development and delivery of their games.

"I've wanted to return to adventure game development for years, and now is exactly the right time. The casual game market is ready for meatier fare and the hardcore audience is nostalgic for games like these. Plus, tablet use is exploding, which gives us access to a brand new audience of e-book readers -- an ideal target for story-based games," says Jane. "Forming Pinkerton Road means retaining control of my ideas and ensuring my games' quality all the way through development. At this point in my career, this level of involvement is very important to me, and I know it will enable me to get my best work out to my fans."

Project backers will have the option to vote for which game Pinkerton Road gets to make first. During the studio's first year, it aims to develop three games and backers will receive access to the games, video updates and the ability to participate in beta tests and offer feedback.

The Pinkerton Road 2012-2013 CSG Kickstarter campaign will run through May 19. 


  • ParagonT - April 5, 2012 5:09 p.m.

    It does seem like a very bad model for many companies. You donate for them to create a game that's not quite guaranteeing the quality you wish for, then they charge those that did not donate and makes a profit from it? Is that how this works? I'd like to know. I'll gladly accept over 300,000 dollars and I'll hire developers to make a game for me if it means I can gain profit from it. /sarcasm
  • patbateman17 - April 5, 2012 12:17 p.m.

    So every damn new game is going to be a Kickstarter now right? This is a good model in limited use, but let's not put every new game out there with community funding, for chrissakes. I'd like to know - if you donate to Kickstarter, do you get the game for free or for price reduced contingent on what you donated? That would make sense at least.
  • bigwill1221 - April 5, 2012 12:24 p.m.

    Hmm some one beat me to what I was going to say... but yeah KickStarter so many of themmm... how exactly do taxes affect these campaigns I wonder...
  • patbateman17 - April 5, 2012 12:29 p.m.

    Hahah not just someone, ME! :) Also - if some people feel entitled because they are buying games (which I can argue for either way really), how much more when we've FUNDED the damn thing? Ah well.
  • GR_SophiaTong - April 5, 2012 1:26 p.m.

    If you've been reading the Kickstarter campaigns from everyone, the minimum tier for backers will get you at least a copy of the game.
  • patbateman17 - April 6, 2012 6:11 a.m.

    Thanks Sophia :) Clearly I have not been reading about it and just running my mouth like the typical commenter haha :-D That's good to know then, definitely makes sense to me. Having said that, I still think we're hitting the saturation point with these Kickstarter campaigns starting so often lately (it seems).

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