Open world games like Fallout 4 are a double-edged sword. On the one hand, anything can happen! On the other hand, well, anything can happen. Like, say, a Deathclaw waiting until the best moment to wander into a camp of NPCs and start tearing them apart:
See, this is why we need technology that can read and react to us as players. Because if it had been me in that situation and maybe if he could've seen my eyes slowly widening or heard me go "Uh… Uhhh… UHHHHH… DUDE, UHHHHHHH," poor Settler there would still be alive and tending to his radioactive crops.
The wasteland is a harsh, ironic place.
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