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The Top 7... worst jobs for game characters

Nobody wants to dig bottomless pits, but some poor sap has to

Words: Brett Elston, GamesRadar US

Wanted: Dracula's interior designer.

Job description: Oversee construction of Dracula's immense castle. Said castle must include, but is not limited to: clockwork tower filled with spikes; creepy underwater passageways; and daunting tower ideal for final showdown. Applicant must be willing to capture and train all henchmonsters. Job is seasonal - your work will be obliterated every year by a Belmont or some other such nonsense. Must be willing to create entirely new castle every year, for thousands of years until Dracula finally dies. (Note: Dracula will never die.)

Submit resumes to: Any 2D Castlevania game. THREE DIMENSIONAL APPLICANTS WILL BE DENIED.

Suckage factor: Soaring. Every year you'll have to conceive and build a new monstrous castle, only to watch some whip-cracking tool come along and burn it to the ground. Do you think the Belmonts even stop to appreciate all the hard work that goes into building a castle, or the elaborate statues that dot the hallways? Hell, does Dracula even have time to pass judgment on his own home before it's razed into atoms?

And don't get us started on the architectural challenges of maintaining an upside down castle...

Wanted: Bottomless pit digger.

Job description: Exactly what it sounds like - applicant will be required to constantly dig a hole to such depths that it appears "bottomless." No pit can truly be bottomless, however, which is why we require workers to furiously make said hole deeper. It must never appear to have an end, even if some game-breaking code allows the player to investigate the pit. Should a hero of note fall in, do not aid - simply continue digging. Forever.

Send resumes to: Super Mario Bros., Halo, the majority of 8/16-bit games.

Suckage factor: Intense. Despite all the work, Mario will probably leap over it once and never look back. But you've got to keep that pit ready in case someone else wanders by.

Back-breaking labor for all eternity... what could possibly be worse than this?


 
11 Comments
Order Comments: Newest First | Oldest First
Da-Ku  - 1 year 2 months ago 
The Comment System Is Good But Not I Have To Go Back To Every Article I Read And Say "Great Article"... *sigh*
GamesRadarCharlieBarratt  - 11 months 23 days ago 
Keep fighting the good fight, Da-Ku.
Hurricrane  - 11 months 16 days ago 
rofls, RPG villains only serve mute spiked hair dudes XD
Manny-Faces  - 11 months 16 days ago 
what games the turtle first boss from again im having a brain fart any1?
and good article never looked at games like this before.
dougle  - 10 months 13 days ago 
great artical
dougle  - 10 months 13 days ago 
oops *article...lol what a noob
runninglizard55  - 9 months 15 hours ago 
wow the mortal kombat video was great makes me remember why my mom wouldn't get the game for me when i was in the third and forth grade
killemall  - 7 months 30 days ago 
its been along time since i've wanted to play motal kombat... but the gruesomeness just makes me want more. I thirst for fatalities~~~
MOOSE1234  - 7 months 20 days ago 
aww..last...so far...good article lol at plumber one
dewfish  - 6 months 1 day ago 
the enemy who starts off big and bad and slowly becomes laughable as the game wears on is mostly found in RPGs. Remeber the giant snake in the desert in FFVII? The first time you face him, tough as nails. You get to disc 3 or disc 4 and return to that desert, you can kill him with one hit.
Remake  - 4 months 18 days ago 
I had to stop the movie after 2 minutes of Mortal Kombat fatalities... that's too much brutal violence for my eyes.
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