E3 2011: Hole in the Wall moving slowly, threateningly toward the Kinect

Microsoft has confirmed the arrival of Hole in the Wall for the Kinect, a video game adaptation of the Japan-born game show wherein players must bend themselves into various shapes in order to pass through an approaching wall or risk being knocked into a pool of water, thus shaming themselves and their family namesake for generations to come. Let the contorting begin!

Arriving for the Xbox Live Arcade later this year, Hole in the Wall will allow up to four players to partake in the body shaping fun at once. It will include a survival mode, as well as the opportunity to win branded Xbox Live Avatar gear including Hold in the Wall costumes, virtual protective gear and promotional duds.

Hole in the Wall (aka Human Tetris) is a game show concept which started in Japan as Brain Wall on the show Minasan no okage deshita back in 2006, and has since been adapted in various forms in over 40 countries. A large part of its popularity is owed to YouTube, which introduced Brain Wall to the non-Japanese populace with hilarious clips like this:

June 9, 2011




  • boondocks50 - June 12, 2011 9:58 p.m.

    "...or risk being knocked into a pool of water, thus shaming themselves and their family namesake for generations to come" you guys are awesome, writing like this is why i love reading your articles, even if i dont care about the game your talking about. This game for example.
  • tacehtselrahc - June 9, 2011 9:35 p.m.

    Another reason for not buying Kinect.
  • chrisat928 - June 9, 2011 9:20 p.m.

    There's no penalty for failure like the show. POINTLESS.
  • Xephimost - June 9, 2011 8:12 p.m.

    You know, I've been wondering this for a while: Did no one else realize that Kinect "addressed" the whole two-player-only issue with a game that doesn't recognize gestures or anything? All it does is looks at silhouettes. That's the first thing I thought when I saw four people playing what looked like a shadow puppet game near the end of the MS keynote. The whole four people filling in the shapes. Yeah, real advanced. But I guess, however cheaply it is implemented, Microsoft can now say Kinect supports up to four players. But why limit themselves, I say. If it's just using the camera to have people "fill in shapes", they can pile on a baker's dozen. That's even more than the PS Move or the Wii.
  • shawksta - June 9, 2011 7:32 p.m.

    Karma's a bitch aint it? But seriously this does look fun

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