Whoa… Metal Gear: Rising is an “Action Sword” game? A bit of a departure for Kojima, as this doesn’t really gel with the “Tactical” or “Espionage,” but watching Raiden cut down the girders off a building was a many splendored moment indeed.
The chronology of the press conference would seem to imply that MG: Rising is a Kinect capable title, and we hope that might become a reality since it’s finally something core gamers can sink their teeth into. Many a slasher has promised dynamic slice and dice, but this looks like it might actually deliver judging by the way Raiden juggled a foolish foot soldier and split him into triangles using gory geometry decided on the fly.
Kojima and his producer, Shigenobu Matsuyama invoked the Japanese term “Zan Datsu,” which roughly translates to “Cut” and “Take.” Raiden then dismembered an enemy, retrieved a neon piece of spinal cord and then … absorbed it. To what purpose was awesomely unclear, but here’s hoping for a cross between Mega Man’s absorption abilities and The Human Centipede!
Jun 14, 2010