DICE 'definitely thinking about' Move and 3D support for Battlefield 3

In the latest issue of Official PlayStation Magazine UK, DICE general manager Karl Magnus Troedsson revealed that the developer is "definitely thinking about" including PlayStation Move and stereoscopic 3D support in Battlefield 3.

In the same feature, DICE art director Gustav Tilleby added, "Of course we look at what the others are doing. At the same time, we're looking at what we can improve. I think the technology we have is a step beyond what the others have."

Above: The most recent Battlefield 3 gameplay trailer. See part one here! 

The game, which is the first to utilize DICE's Frostbite 2 engine, has already stunned us with its fantastic lighting, character animations, and destructible terrain. 3D support, which Sony especially has been pushing as a groundbreaking feature of the PS3 and its 3D TVs (though the 360 supports 3D games as well), wouldn't be a shocker. We'd love to see how it looks with an extra D, though we'd expect the framerate to take a hit.

Additionally, after Killzone 3 successfully implemented Move support, the inclusion of optional motion control seems like a strong possibility.

Recently, Troedsson said that Frostbite 2 is "a next-generation engine for current-generation platforms," and that "other shooters are treading water [where] Battlefield 3 innovates."

Frostbite 2, however, isn't the only 'next-gen current-gen' engine to be debuted recently - at GDC earlier this month, Epic Games showed off the next iteration of Unreal Engine 3, and it didn't fail to make our weird, curly shoulder hairs stand on end. Or maybe just mine.

[Source: CVG]

Mar 21, 2011


  • pwaldock - August 16, 2011 7:11 p.m.

    Totally agree jaydlawii! Now I'm familiar with the sharpshooter with killzone I'll never buy an FPS that doesn't support. It's just blood awesome and so intuitive when you get the hang of it. @grappler51 If you don't think the move makes the game better you obviously don't have it or haven't given it the time needed to get used to it! @HaVoK308 Why not buy it? @PushesPaperInACircle Christ! How can holding a gun (for a shooting game) not be better than moving a couple of nobs with your thumbs?
  • jaydlawii - March 22, 2011 3:33 p.m.

    Sell out! Waste Time! I understand the there are a few "" Hardcore gamers that do not like the aspect of motion sensor gaming, but its been around since the nes (nintendo entertainment system) and sms (sega master system). Games like duck hunt and safari hunt, wouldn't have been good if you didn't have a light phaser pointing at the screen. Personally i think that all shooters need to implement this technology. it only makes sense. i am not saying that you shouldn't be able to utilize the gamepad, but there is nothing wrong with having an additional option. If it has move support, i will buy it, if it doesn't i won't. after using the sharpshooter with kz3, i will not go back to using the control pad for shooters. its far easier to aim, and comparable to using the mouse on pc version of games. If i am going to shoot something, i want to shoot something not target using a control stick and shoot using a button on a control pad.
  • grappler51 - March 22, 2011 3:32 a.m.

    I really don't want DICE to waste time implementing move support when they could actually be doing things to make the game better...
  • ChipTheExecutioner - March 22, 2011 3:26 a.m.

    that guy from the unreal engine trailer really reminds me of Greed from Fullmetal Alchemist.
  • HaVoK308 - March 22, 2011 1:39 a.m.

    If DICE sells out and waste time supporting Move I won't be buying it. And if I would it would definitely be for 360 if they go that route.
  • PushesPaperInACircle - March 21, 2011 11:59 p.m.

    How will motion controls make the game better? The 3D option might be interesting...
  • Ddunaj - March 21, 2011 9:41 p.m.

    We we so excited we so excited

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