Indie studio Tequila Works has announced their debut game for the Xbox Live Arcade, and it's right on par with what you'd expect from a company comprised of former Diablo III, Castlevania: Lords of Shadow, Heavy Rain, and Overlord II developers.

Entitled Deadlight, the downloadable title is being touted as a “cinematic puzzle platformer” which will document the journey of one Randall Wayne as he travels the American West coast in hopes of finding salvation from the zombi—er, “killer automatons” that have replaced the human population.

The title will be published by Microsoft Studios this summer, and appears to have some good talent behind its development. Though relatively new to the scene itself, Tequila Works consists of experienced founders Raúl Rubio Munárriz and Luz Sancho Rodríguez, and other industry vets from notable studios like Blizzard Entertainment, Sony Computer Entertainment Europe, MercurySteam Entertainment, Pyro Studios, and Triumph studios.

“Tequila Works is born from deep traditions, and is created with sufficient time to let it reach its perfect maturity,” reads the bio on Tequila Works webpage. “In this way we have obtained an independent studio which combines, under the watchful eye of our silicon kegs, craftwork and modernity.”

Deadlight will arrive on XBLA this summer. See what horrors await in the first batch of screenshots below.


  • DecoyOctorok - January 18, 2012 3:58 p.m.

    It'll most likely be included in the Summer of Arcade releases and those have always been pretty high quality. I'm definitely interested.
  • c1nd3rcell - January 18, 2012 3:47 p.m.

    Very nice art style. Vaguely reminds me of Limbo.
  • CitizenWolfie - January 18, 2012 1:40 p.m.

    Looks interesting. If it can pull off anything close to the Metroidvania style of exploration it should be a winner. Getting a bit tired of just blasting zombies though. I'd really like a zombie game where the main objective is to survive as long as possible with ever-dwindling resources. And I don't just mean "short supply of ammo," more like "do I risk going to X for more food or stay close to Y where there is a stronger weapon and risk starving?" I'm talking a huge, ambitious open world with multiple choices for shelter, allies, supplies etc. Maybe when the next generation consoles roll around eh?
  • An_Awesome_Guy - January 18, 2012 3:10 p.m.

    Not zombies, "KILLER AUTOMATONS", it is important to remember this.
  • The_Ouroboros - January 18, 2012 1:37 p.m.

    The looks genuinely intriguing. Metroidvania in a Horror atmosphere? It has not been done, and thus, there go my moneys.
  • EwoksTasteLikeChicken - January 18, 2012 1 p.m.

    Well, there goes another $15. Hopefully well spent, of course
  • Balaska - January 18, 2012 12:59 p.m.

    The screens look generic? Guess it kind of looks like Heavy Rain viewed from the side, but that's hardly generic. My interest is piqued, XBLA has produced a number of unique titles worth our time and money, I hope this one joins their ranks.
  • The_Ouroboros - January 18, 2012 1:38 p.m.

    Precisely. I looked at the screens after that comment and wondered if he was looking at the same thing. Zombies have been done to death, but I still love any twist they can put on it. Are you in Alaska, by chance?
  • BladedFalcon - January 18, 2012 12:01 p.m.

    Looks coo, shame I probably will never get to play it. Being published by Microsoft pretty much ensures it won't be coming to PSN :/
  • ThisIsMyFuckingThirdAccount - January 18, 2012 11:56 a.m.

    While the screens look generic as fuck, I'm excited about the idea of such a richly diverse team. Looking forward to what they do AFTER this.

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