Techland put the Dead Island DLC on hold after the game's shaky release. While they originally intended to start rolling out new content quickly, they let it take a back seat to bug fixes and updates - a choice we completely stand behind. Several patches later they're moving back towards DLC by rolling out the game's first full downloadable content pack, "Bloodbath Arena," on November 22. Hey! That's right in time for Thanksgiving!

As one might expect, the Bloodbath Arena DLC adds four "arenas" to the game in which players can, either alone or with friends, fight off waves of enemies. The pack also includes leaderboards, as well as new loot, experience points, and items that can be brought back to the game's campaign mode, letting you upgrade your gear with friends in an arena before returning to the island to show off your new goodies to the undead. One such new goodie is the "brain wave bomb," which is a weapon exclusive to the DLC. Odds are it blows up brains, so, yeah, we're totally interested.  

The DLC is free for anyone who pre-ordered the game (and, thus, got the Pre-order Edition), or it can be purchased for 800 Microsoft points ($10). A gallery of images of the game can be found below, in case you're still unsold on more opportunities to slay the undead. 


  • gmcb2011 - November 14, 2011 3:23 p.m.

    I'm still not sure about getting this game. Does anyone have any idea how prevalent the bugs and glitches are after all of these patches? I'm just not sure if I can justify wanting a game that will most likely collect dust if it's still unplayable.
  • Dman3981 - November 14, 2011 3:54 p.m.

    Its perfectly fine now. The only bug I notice that has to do with Dead Island is that the pictures that gamesradar provided wont load.
  • Dmancapri - November 14, 2011 3:29 p.m.

    I made it through the campaign with only two bugs: 1) if you drove too fast or jumped over a guardrail with a car, ti would get stuck and unable to be moved (along with any cargo on it) and 2) that in cramped places, if infected noticed you and they were in a room behind a door, they glitched through the door because of their extreme speed (you could hit each other, but you were safe if you backed away. I didn't experience game-breaking bugs, nor any that weren't at least slightly funny (that car on the rail was hilarious)and I played it a couple of days after release. I do not understand why the reviewers scored it so low, I thought the story was substantial and it should've been an 7 at least

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