The Typing of the Dead FAQ v1.0  by Gene (5/11/00)

Frequently Asked Questions
How to play / Controls
Play Modes
Item List

I  Introduction
This is the FAQ for the Dreamcast game The Typing of the Dead.  The game was 
released on 3/30/00 in Japan only.  There are no plans to release the game in 
America or Europe yet.

This game is a typing game that requires the Dreamcast keyboard.  It can be 
purchased separately.  The game sells for 4800yen.  A Dreamcast keyboard pack-in 
option is also available.

The game can be played with one or two players.  The keyboards are used in ports 
one and two, with the VMUs used in three or four (a bit of a pain)

You cannot play the game without the keyboard.

The game is the same engine as the House of the Dead 2 (also available on the 
Dreamcast).  Instead of shooting the zombies, you must type the word that 
appears on the screen.

The game also appeared in the Arcades in Japan for a while, complete with 

The game is quite addictive and surprisingly fun.  The typing aspect offers 
quite a bit of tension.  The game received excellent reviews from the Japanese 
magazines (including Famitsu), but has not sold well.  This is probably due to 
the relative unpopularity of the Dreamcast in Japan and the few number of 
keyboard users in the Dreamcast community.

II Frequently Asked Questions
Q:  Can I play this game in the US?
A:   Although there are no plans to play this game in the US or Europe, it is 
widely available on the internet through the various importers (Tronix is my 
favorite).  The game can be played with the US keyboard, assuming that you have 
hacked or modded your Dreamcast to play import games (or with the swap trick).  
The words are Japanese, but you type in English.  The only difficulty is the 3rd 
stage boss (Tower) when you are asked questions in Japanese and given three 
options.  I usually guess if I don't know.  But the game is fun and playable 
even if you have limited knowledge of Japanese.

Q:  How hard is the game?
A:  Well, I find it rather difficult.  The phrases on the final stages get quite 
long and it is by no means an easy game.  I have slightly above average typing 
skills and I got at least 30 hours of playing time out of it.

Q:  Do I need the Keyboard to play?
A:  YES!  One is required and two makes it tons of fun.

Q:  Graphically speaking, what is changed from The House of the Dead 2?
A:  Not much really, but the changes are funny.  Instead of guns, the characters 
have keyboards and Dreamcasts strapped to their backs.  It looks quite 
hilarious.  Otherwise, there isn't much difference.  There are three endings now 
to the game, rather than just the one in The House of the Dead 2.  But, the 
bosses are all the same, and so are the levels.  There are some minor 
differences in the zombie's weapons.  Sometimes they carry golf clubs, tennis 
rackets, bananas, etc.  It can look quite amusing.

Q:  Is the VMU required to play the game?  Are there any VMU games?
A:  The VMU is not required to play, but it is highly recommended.  The game 
saves a lot of info (like new options) and it would be tiring to do that every 
time.  It takes 22 blocks of memory.  There are no VMU games in The Typing of 
the Dead.

Q:  Why does the word / phrase change when I am typing it sometimes?
A:  There are two ways of entering the letter "N".  Usually in a Japanese word 
processor, you press "N" twice to enter the character "N".   The game switches 
between pressing "N" once or twice automatically.  You can use either method to 
enter the words, but the game will switch the display automatically for you.
Similarly, you can enter "shi" as "si" or "shi" with the keyboard.

III  How to play / Controls
The game requires the Dreamcast keyboard.  Enter is the equivalent of the Start 
button.  It is used to begin and continue during the game.  Arrow keys direct 
the movement in the menus.

The player must type the Japanese words as they appear to destroy the zombies.  
Each button is similar to a bullet in The House of The Dead 2.  A mistyped 
letter represents a missed bullet, etc.  The Kanji of the word appears in the 
top line, with the Romaji or English below (both are typed exactly the same).  
The players can change the input of the keyboard from Kana to regular input in 
the options mode.

The player receives a Rank from A - E after destroying each zombie depending on 
their speed.

There is a Perfect gauge in the top left corner of the screen.  If the player 
scores perfect, the gauge rises a little.  Once the gauge is filled completely, 
the player is rewarded with a Life +1, but cannot exceed their maximum.  Also, 
the current streak of Perfects is displayed below the gauge.

Each stage has a Mission.  The first stage's Mission is to destroy ten zombies 
in thirty seconds, without taking any damage.  If you take damage, the mission 
is automatically failed.  When completing a mission, a player is rewarded with a 
random item.

You can re-start typing a word by pressing the Esc key.  This is helpful with 
the Axe throwing Zombies.  For example, midway typing the word "taimingu", the 
zombie throws an axe, the "q", so you can press Esc, hit "q" and re-type 
"taimingu" to avoid the damage from the axe.

F1-F4 controls the use of items in Original Mode.

Pause brings up the pause screen (a blank screen with the word Pause) and pauses 
the game until it is pressed again.

Ctrl-Alt-Del is used to soft boot the system.

F12 is used in the Drill mode to return to the menu.

After each stage, there is a scoring screen.  Scoring depends on your 
accumulated Ranks, Accuracy percentage, Rescued civilians, Mission completion, 
etc.  There is a thermometer looking gauge on the left, with the Average and Top 
scoring.  Here, the player also enters his or her name if a High score is 

IV Play Modes
Arcade Mode
This is the regular mode that is the same as the arcade.  You are given two 
options when selecting Arcade mode: Training or Story Mode
  Training Mode
This is basically a part of the second stage, beginning with the first building.  
It only lasts a couple of minutes.
  Story Mode
This is the regular play mode.  Once you begin, you can select any of the first 
five stages.  The sixth stage remains locked until you beat the fifth stage.  If 
you jump ahead a stage, you can't go back to an earlier one.

Original Mode
This is the Dreamcast only mode.  The only difference is that you may use some 
of the items collected during the game by pressing F1-F4. (see Item List)

After the scoring screen, there is an additional coin screen.  Characters may 
receive a coin depending on their skill in completing that level.  Every five 
coins, the player is rewarded with a present.  Here are the list of coin 
objectives and presents.

Coin awarded for each of the following: (only receive each coin once)
- Stage cleared
- 4000 points or more (can vary per chapter)
- 95% or better accuracy
- Every zombie Rank A
- Stage cleared using no continues

5 coins - 5 life available in option mode
10 coins - start with 2 firebombs in Original mode
15 coins - 9 continues available in option mode
20 coins - 6th stage playable from start
25 coins - Free play
30 coins - item bonus?

Tutorial Mode
This mode teaches the player how to type and tests their ability with a number 
of tests. 

Drill Mode
This mode tests the player's ability in Speed, Accuracy, Reflex, Special Keys, 
and a final test.  At the beginning, only the first levels are accessible.  
After receiving a Level 3 grade, you can pass on to the next test of that mode.  
After all the tests are completed with a Level 3 grade, you can access the Final 
Test.  Generally, these are the same graphically as in The House of The Dead 2.  
There is the Flipping Coin, the Docks, the Underground parking area, etc.  The 
player is shown a result screen with level achieved and problem keys.

Boss Mode
Similar to The House of the Dead 2, players can fight the bosses.  There are 
five levels in each boss, and "fight All bosses" option.

Here players may view their scores in the various levels, including drill and 
boss modes.

Difficulty (Arcade / Original)
- Very Easy to Very Hard

Life (Arcade / Original)
- Begins at three, can unlock up to five

Continues (Arcade / Original)
- Begins at five, can unlock up to nine

Input Method
- Romaji or Kana input

Word Size
- Large or Normal (not much of a difference)

- Stereo or Mono

Sound Test Special Effects
Sound Test Music
- Test sounds

Blood Effects
- On / Off (red gore not available in The Typing of the Dead)

Display Adjustment
- Allows you to change the size of the display

Password Entry
Similar to NFL2k, Players may enter passwords, which have effects on the game 
system.  I have no passwords yet.

V  Strategy
First Chapter
  The first chapter isn't really too difficult.  The second civilian is 
difficult for beginners to save and the third civilian is even harder.  The 
paths are not that different in difficult.
  The Mission is really quite easy.  Kill ten zombies in thirty seconds.
  Boss:  Judgment
  The boss is rather easy too.  At first, you must type quickly before Karl hits 
you with his large axe.  After killing Karl off, you must shoot the gargoyle 
once the counter reaches zero.

Second Chapter
  The second chapter is longer and a bit more difficult.  The first civilian in 
the car is really hard, but if you are quick, you are rewarded with a shorter 
and easier path.  The Mission is really simple.  Some of the zombies require 
only one key to kill.  This path takes you to the key area.  Always get the key.  
I think that it leads to the easiest ending.  The hawks are hard, but everything 
else is easy.  
  If you cannot save the first civilian, you have to go through the building.  
The second civilian is also a bit hard.  After leaving the building, you get the 
mission.  It is easy, but not as easy as the other route.  Kill ten zombies in 
thirty seconds.
  Boss:  Heirophant
  The fish guy.  Actually he is really easy in the Typing of the Dead, and much 
harder in the House of the Dead 2.  For the first part, his words will phase in 
and out.  The player can only type them when the words are in-phase.  It is 
really pretty easy.  Afterwards, he jumps at you and you just have to type fast 
to kill him off.

Third Chapter
  The third chapter is shorter than the second, but there are a lot of quick 
enemies, like piranha and bats.  The best way to go is to save the gatekeeper.  
He can open the gate, which leads to the easiest type of boss.  
  The mission is another kill ten zombies in thirty seconds.
  Boss:  Tower
  This is the hardest boss for non-Japanese players.  A question is asked and 
there are three options (one for each head).  I usually have to guess unless it 
is an easy one, and I end up using a ton of continues here.  After the 
questions, the last head snakes out of the room and into either the waterfall or 
sand ruins area.  The key here is to be quick, but I think that the sand ruins 
area is easier.

Fourth Chapter
  This level has a lot of pathways, and the zombies require a lot of typing.  
Furthermore, there are two sets of bats which you have to type quickly.  The 
major pathway is saving the civilian who is being pulled down the hole.  I think 
that it is best to let him die because it leads to the easiest ending.
  There is a mission at the start of this level.  You must survive the thirty 
seconds to receive the random item.  It can be hard because sometimes zombies 
throw items at you when you are typing a long phrase.
  Boss:  Strength
  This boss is difficult.  There are three sets of long phrases that you have to 
type to damage him.  It can be tiring.  But, you only have to do it three times 
to kill him off.

Fifth Chapter
  This board is difficult mainly because of the bosses, specifically the final 
one.  The hardest enemy is the zombie that shoots out the leech when killed.  It 
can be difficult to shoot quickly.  First, you must fight Judgment again, 
followed by Heirophant.  Just before Magician, there is a difficult part.  There 
are three enemies.  You must shoot the middle one first, followed by the one on 
the right and finally the left.  
  There are no missions in this level.
  Boss:  Magician
  At the start, you must relax and type accurately.  If you miss one letter, you 
lose a life.  It can be difficult at times.  Then, he shoots fireballs at you.  
There are three fireballs you must hit.  The words get longer if you are 
successful and shorter if you are not.  You have to hit him six times, and you 
are almost guaranteed to lose some life.

Final Chapter
  The final level is inside Goldman's headquarters.  There are no paths here.  
The enemies are quite long, but the real difficulty is the Tower boss that you 
have to re-fight just before the final boss, Emperor.
  There are two mission in this level and no pathways.  The first mission is 
very difficult.  You must destroy seven zombies without losing a life.  Finally, 
before Emperor there is an easy mission.  You must survive the thirty seconds 
without losing a life. 
  Boss:  Emperor
  He is difficult because not he shoots these balls at you and you have to type 
quickly.  He changes into the other bosses, but these parts are where you can do 
the most damage to him.  Finally, there are three questions, but whether you get 
the questions right or not only gives you a different ending.

VI  Item List
Arcade Mode
  Life +1
  Diamond (+100 points)
  Category (allows the next set of zombies to have similar words or phrases 
	which allows easier typing)
  Boss Category (allows the boss to have similar words or phrases which usually 
	allows easier typing)
  Strength potion (makes enemies stronger = longer words)
  Needles (Red, Green, Blue and makes opponents weaker = shorter words)

Original Mode 
  Life +1
  Diamond (+100 points)
  Strength potion (makes enemies stronger = longer words)
  Needles (Red, Green, Blue and makes opponents weaker = shorter words)
  Category (allows the next set of zombies to have similar words or phrases,    
	usually allows easier typing)
  Boss Category (allows the boss to have similar words or phrases which usually  
	allows easier typing)

  The Original Mode also has the following items which are accessed through the 
Function Keys.  These items may be carried over between stages, but may be used 
only once.
  Vitamins (increases Life)
  Golden Hands (Any key is correct.  This last about 10 seconds)
  Purple Potion (damages opponent)
  Health Potion (protects the player for a few seconds from attack)
  Firebomb (damages opponent)

VII  Endings
- There are three different endings for the game.  What ending you see depends 
on the final three questions asked when fighting Emperor, the last boss.
- If you answer zero correctly, you see the explosion ending.  Here, Goldman 
jumps off and there is an explosion when he nears the ground.
- If you answer 1-2 correctly, you see the bungee ending.  Here, Goldman jumps 
off of the building and bungees back up to the top and burps.
- If you answer all three correctly, you see the flying ending.  Here, Goldman 
flies off the top of the screen.

Staff Roll / Vs. Cpu Mode
- After completing the game in The House of The Dead 2, the player is shown 
escaping the building with the credits and finally seeing all of the rescued 
civilians at the end.  The Typing of the Dead is different.
- Here, the player sees a wide-screen view of ten tubes with zombies inside.  
The credits roll at the bottom of the screen in Kanji and Romaji.  The player 
types the names and frees the zombies from their tubes.  Once freed, the zombies 
dance to the music of the ending.  There are ten categories of personnel, and if 
you type all of the names in that category, you free a zombie.
- Once all of the zombies are freed, a password is given and Vs. Cpu Mode is 
- Vs. Cpu Mode is a two-player option for Arcade and Original modes.  After 
Chapter select, a special Vs. Cpu Mode screen is presented.  The player may 
choose from five characters to join as the second player.  The computer controls 
the player and types for you.  There are originally only three characters and 
the final two are unlocked by beating the game with the others.  The five 
characters have different abilities in speed, accuracy, etc. 

--  Arcade Mode Staff Roll				Original Mode Staff Roll
--------------------------				------------------------
Arai Shun							Arai Shun
Nakagawa Rikiya						Nakagaw Rikiya
Kawagoeta Kayuki						Kawagoeta Kayuki
Shimamura Masato						Shimamura Masato
Ichikawa Hiroshi						Kawase Satoshi
Kawase Satoshi						Tanaka Tomoharu
Tanaka Tomoharu						Takanashi Makoto
Takana Shimakoto						Shimura Keisuke
Shimura Keisuke						Kouzaki Tatsuya
Kawauchi Tetsuya						Kumatani Fumie
Tomita Haruyoshi						Nakamura Teruaki
Kenda Nanae							Takahashi Naoto
Ueda Tensei							Ueda Tensei
Nakamura Teruaki						Watanabe Isao
Hironaka Yoshinori					Hironaka Yoshinori
Takahashi Naoto						Satouo Samu
Sugita Masahiro						Oouchi Takayoshi
Araki Mika							Hisada Hiromichi
Hisada Hiromichi						Satou Yoshinao
Satou Yoshinao						Ooto Kouji
Ooto Kouji							The House of the Dead 2 ti-mu
The House of the Dead 2 ti-mu				Iidana Ohiko
Murahashi Takashi						Ogawa Eiichi
Tamaizumi Shunsuke					Kawauchi Tetsuya
Takase Katsuya						Takase Katsuya
Shiino Masamitsu						Dori-mukyasuto Magajin Henshuubu
								Famitsuu DC Henshuubu
								Dengekidori-mukyasuto Henshuubu
								Shuukanfamitsuu Henshuubu
								Moriyata Kuji
								Imase Kenichi
								Watanabe Kouichi
								Desumasu Yarou
								Satou Yuuji
								Kuuzyou Q Tarou
								Hiro Kun
								Baka Purio
								Shiino Masamitsu

VIII  Secrets
- Sometimes when you finish the first stage, your player turns into a zombie or 
a civilian after destroying the boss.  Weird...  I have no idea what triggers 
- Along with the zombies, there is a monkey in the test tubes in Goldman's 
-  Sometimes, Big Head mode is activated without using a password.
-  One of the categories you can receive is a Sega Game System category.  You 
have to type the words, Super 32x, Mega Drive and even Dricas 2.. Strange.