________________________________________________________________________________ **************************************************************** * _ _ _ _ _ _____ _ _ __ _ _____ * *|#| /#/ |#| |#| |#| |#####/ /#||#\ |##\ |#| |#####|* *|#|_/#/ |#| |#| |#| /#/ |#/ \#| |###\ |#| |#|___ * *|####| |#| |#| |#| /#/ |#| |#| |#|\#\|#| |#####|* *|#| \#\ |#| |#|___ |#|___ /#/__ |#\ /#| |#| \###| |#|___ * *|#| \#\ |#| |#####| |#####| /#####| \#||#/ |#| \##| |#####|* **************************************************************** ``````````````````````````` `Author:AlphaSEAL ` `E-mail:Omega6t4@msn.com ` `Version:0.38 ` `Last updated:11/09/04 ` `Genre:Action ` `Guide Type:FAQ/Walkthough` `(Online and Offline) ` ``````````````````````````` ........................................................................ .Copyright 2004 Michael Dietz do not use this guide on any site without. .my permission. You can ask for permission at Omega6t4@msn.com . ........................................................................ ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,Please rate my guide at: , ,http://db.gamefaqs.com/console/ps2/file/killzone.txt, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ******************************************************************************** * [##] (Table of Contents) ***************************************************** ******************************************************************************** ****** *NOTE* ****** To find anything in this FAQ quickly: 1)Press Ctrl+F(A box should appear). 2)Find the section you want to get to and input the code next to it in the box. (Code ex."[01]") 3)Select "Down." 4)Press "Find" or "Find Next." ******* *INDEX* ******* A)Introduction [01]Introduction [02]Story [03]Characters [04]Weapons [05]Controls B)Offline [06]Walkthrough(Walkthrough Table of Contents located there) [07]Multiplayer C)Online [08]Game Modes and Online Features [09]Online Levels(Online Levels Table Of Contents located there) [10]Getting Online(NA,Headset,disconnections,ect.) D)Other [11]FAQ [12]Credits [13]Version History [14]Copyright Notice [15]Legal Notice ******************************************************************************** * [01] (Introduction) ********************************************************** ******************************************************************************** Welcome to my walkthrough for Killzone! In this walkthrough I will cover both single player and multiplayer levels as well as characters,weapons,story and so on. Stuck on level? Getting owned online? This is where to find help for your Killzone problems and questions. Feel free to e-mail me at Omega6t4@msn.com. So lets begin. Killzone is a game set in the future between 2 forces: The ISA (Interplanetary Strategic Alliance) forces of Vetka , and the Helghast forces which are easily recognized by their glowing eyes. You will be able to play as 1 of 4 ISA soldiers which all have different strengths and weaknesses to each situation. Starting with the first wave of Helghast forces you'll fight your way through the war protecting planet vetka which is now in ruins since the Helegast assault. The developers did something unique for this game. You have 11 missions which all have 4 or 5 sub levels much like Medal of Honor Frontline, but the missions are also divided in to different environments based on past wars such as WWI trench warfare or the jungle battles of Vietnam. So you won't be playing in the same style levels over and over again. As I said before you can play as 4 characters. There's 4 characters: An all-around soldier, a stealth character, a gung ho kind of guy, and a spy. Each one will have his or her(Yes her) path through the mission, and be able to do things easier or find things harder than other characters. So this more or less increases replay value by 4. Online is up to 16 players making it broadband only unfortunately for Dial-Up users. There are 8 online maps and 6 online modes which can be played on different maps respectively. There are some common modes like deathwatch and some more unique new ideas like supply drop. So that's a basic summary for Killzone which is an extraordinary game. If you need any reviews for the game you can look here: http://killzone.ng-gamer.nl/experience.php?page=reviews http://www.gamespot.com/ps2/action/killzone/index.html and of course the reviews on gameFAQs. ******************************************************************************** * [02] (Story) ***************************************************************** ******************************************************************************** Now how about a little pre-game knowledge on how this whole war began, and how your team came to be at the trenches outside the city of Vekta City. The history of Helghan is a sad and miserable one. Sent to planet of Helghan by the other planets of the ISA they were forgotten by Vekta and others like the them much. Helghan was much like a 3rd world country, and had a good reason to want revenge. Not only revenge though. A new commander of the Helghan forces rose up 10 years ago promising to fulfill "The Helghan Dream" of getting revenge , but also conquering the ISA. The effects of this new land were devastating to the new arrivals. Radiation caused many problems with breathing and eye sight. Also, there was loss of hair to point they were all completely bald. Eventually after many years the Helghast adapted to their new home, and grew stronger. Now stronger not only physically, but their military power was also greatly improved. The new general made a speech 10 years ago promising to rebuild the Helghan military strength, and now 10 years later he makes a speech reviewing the last 10 years how they were oppressed by the ISA and it echoed the words of assurance to the Helgan troops:"I have rebuilt our nation, I have rebuilt our strength, and I HAVE REBUILT OUR PRIDE!" The speech was after all the final speech before the Helghan Assault of the ISA. The assault came quick and especially hard on the planet of Vekta. The planetary defenses were hacked and failed when the Helghast invaded. The soldiers of Vekta watched helplessly as Helgan vessels past by their ships without the slightest resistance. The ships landed in the cities of Vekta and troops poured out. Civilians ran for their lives only to turn the corner and be gunned down viciously by Helghast. The Vetkan troops unprepared retreated, and the Helghast surged forward. Outside of Vekta city the Helegast and ISA forces of Vekta battled in deadly trench warfare. With the city forces of Vetka failing and morale extremely low you assume control and have to get back to the ISA HQ to find out whatís going on. The rest of the story? It unfolds as you go through the walkthrough(Hint: Check the walkthrough) ******************************************************************************** * [03] (Characters) ************************************************************ ******************************************************************************** There are 4 playable characters in the game each with his or her strengths and weaknesses. The 4 basic traits are all around, heavy weapons, stealth, and spying. (More characters will be added)(From Killzonegame.com) --------------- Templar --------------- Templar is your all around guy. He's good at everything, and is also the squad leader. This guy seems the most battle-hardened to me compared to the others. He apparently from some cut scenes had a soft spot for Luger before the war, but the soft spots gone now ever sense he became battles-hardened. Being all-around makes him a good special forces captain. Sex:Male Hair:Black Complextion:Light Build:Medium Weaponary:ISA assault rifle, ISA pistol Strength:He's good at everything and can handle all ISA weaponry effectively, especially the ISA assault rifle. Weakness:Not extraordinarily good at any weapons, and not that great with using Helgast weaponry. --------------- Rico --------------- This character is the heavy weaponry guy. He's out for revenge ever since the Helegast killed all of his former squad, and has developed an extreme disliking of the Helegast since then. Whether he's a black guy or Hispanic is debatable, but I personally think he's black. He really doesn't talk like a black guy (No Offense), but he doesn't have a Hispanic accent ether. Let's what else... he likes to swear a lot. Sex:Male Hair:Black Complextion:Light Black/Hispanic(I'm not sure I have people e-mailing me that he's Hispanic and some Black. He has a black voice actor, but Rico is a Hispanic name are some of the arguments) Build:Big Weaponary:ISA chain gun Strength:He's the best at handling heavy machinery such as his chain gun or a mounted machine gun. Weakness:Carrying that big chain gun really slows him down. Only available after the 3rd level. --------------- Luger --------------- This is the only female member of the squad and is the stealthiest. She's sometimes dressed in black with a black mask, and sometimes she's not. Luger also has thermal goggles for advanced night vision! She's the only one with a knife, and is the quickest of all 3 of them. She is also able to reach areas the other's can't. Sex:Female Hair:Black/Brown Complextion:Light Build:Small Weaponary:ISA Silenced Sub-machine Gun Strength:She's the quickest, and stealthiest. She is able to reach areas such as air ducts, climb ropes and all ladders. Her silenced sub-machine gun, knife, and thermal goggles make her really deadly. Weakness:The reason she's quick and silent is because she's lightly armored, and lightly armed. She also cannot use some of the larger weaponry. Only available after the 2nd level. --------------- Hakha --------------- This member of the squad used to be in the mask of a Helegast himself. Why he defected from the Helegast is unknown which is why the squad trusts him the least. Hahka is the best at using all weaponry of the Helghast and can go be proximity mines and sensors due to the chip planted on all of the Helghast's necks. Sex:Male Hair:Bald Complextion:Light Build:Medium Weaponary:Helghast Assault Rifle. Strength:He's the best you'll have at using Helghast weaponry, and is able to sneak past sensors due to the chip planted on his neck. Weakness:Not able to get in to certain areas like Luger, or man heavy weapons as well as Rico can he's only average. Also, he is only available after the 4th level. --------------- Helghast Soldier --------------- Sex:Male Hair:Bald Complextion:Light Build:Large/Medium Weaponary:Helghast Assault Rifle or Sniper Rifle This is your basic Helghast enemy you'll be fighting. Lowest, least powerful, and least strong. As well as least amount of body armor. Not to be under estimated though; a squad of these can be dangerous, and very deadly. These are either Snipers or assaulters. --------------- Helghast Machine Gunner --------------- Sex:Male Hair:Bald Complextion:Light Build:Large/Medium Weaponary:Helghast Light MG These guys come in in the second level, and carry big bad machine guns that practically light up the whole room. Not to be underestimated under any circumstances. These guys are also much harder to kill than the standard Helghast Grunt. --------------- Light Helghast --------------- (Thanks to c1107eyec) Sex:Male Hair:Bald Complextion:Light Build:Large/Medium Weaponary:Helghast Assault Rifle Pretty easy to kill, and are hardly wroth a bullet. These guys hardly pose a threat. Shouldn't need to trouble over these guys. ******************************************************************************** * [04] (Weapons) *************************************************************** ******************************************************************************** Now we move on to weapons.(Note: not complete list) --------------- ISA --------------- ISA Assault Rifle Primary fire: Full Auto Secondary fire: Grenade Launcher Scope/Zoom: Yes An assault rifle with a grenade launcher attached(Much like an M203) how well-rounded and useful. This should get you out of any trouble you could get yourself in to. Easily adaptable for all situations this is a great choice for a gun. ISA Pistol Primary fire: Single Shot Secondary fire: Single Shot Scope/Zoom: No The standard ISA pistol that you'll be carrying around. Only single shot no full auto like every other pistol(Except a Glock 18). A life saver if you run out of ammo for your primary gun, but of course this is less powerful than other guns. It has some good range especially for a pistol. ISA Shotgun Primary fire: Semi-Auto Secondary fire: Two Shot Burst Scope/Zoom: No This is the shotgun of the ISA which is predictably terrible for long ranges, but devastating at close quarters. The secondary fire throws 2 rounds a pump at the enemies. This shotgun isn't the most powerful in the game, but the most versatile. ISA Chain Gun Primary fire: Full Auto Secondary fire: Missle Launcher Scope/Zoom: No WOW! A machine gun with a...missile launcher. Seems noobish. At least online, but this gun causes some serious damage. Reloading this gun doesn't come up very often, in fact not at all. If you need to mow down tons of enemies this is your gun to use. ISA Missile Launcher Primary fire: Missle Launcher Secondary fire: Laser Guided Missile Scope/Zoom: No Let's clear up the Laser Guided Missile Part. What basically happens is you fire your missile, and get a laser to point. The missile follows the laser so you just keep your laser on the target, and the missile will head towards the laser. The primary missile goes straight ahead, but a lot faster than the laser missile. Luger's Sub-machine Gun Primary Fire: Full auto Secondary fire: Silanced single shot Scope/Zoom: Yes This gun fire's decently fast in the primary mode, but the secondary is single shot, but silenced. Pretty accurate with low recoil this is an overall good gun to use. --------------- Helghast --------------- Helghast Pistol Primary fire: Burst Secondary fire: Single Scope/Zoom: No This pistol is a lot different than the ISA pistol. This pistol has burst mode for a primary fire which can be good for close quarters, and single shot which can be good for longer distances. This is a handy weapon although not as powerful as the ISA pistol. Helghast Light Machine Gun Primary fire: Full Auto Secondary fire: None Scope/Zoom: No This is the fastest firing weapon in the game. No secondary fire though only you and full auto. Not that great for long range this gun can be helpful in a tight situation foe close range and even for mid range. Good gun overall, but this takes up some ammo. Helghast Sniper Rifle Primary auto-Auto Secondary fire: None Scope/Zoom: Yes So Killzone started a new sniping system which is very debatable. Some people welcome the change and others hate it. It has a nice orange tint in the scope ,and fires semi-auto like the SASR. Helghast Missile Launcher Primary fire: Single Missile Secondary fire:3 Missiles Scope/Zoom: No Yes 3 missiles at once, but of course they don't go across the level. They are like grenades since they have limited range. The Single Missile on the other hand goes farther, but only 1 missile at time. You don't have to reload after each missile. This thing really slows you down though. Helghast Pistol Grenade Launcher Primary fire: Single Grenade Secondary fire: None Scope/Zoom: No Just a pistol. I think it's Helghast not sure though. E-mail me if you know if it is or not OK. Just aim fire, but aim above the target because of the grenades arch ok? OK? Helghast Assault Rifle Primary Fire: Full auto Secondary Fire: Shotgun Scope/Zoom: Yes This is the gun used by the Helghast infantry. Fast with a large clip, and low recoil it's quite devastating. Plenty of ammo around since almost all Helghast carry this gun in the earlier levels, and some in later levels as well. As well as being a Helghast gun this is also Hakha's gun too. ******************************************************************************** * [05] (Controls) ************************************************************** ******************************************************************************** Here are the default controls for Killzone which are the basic controls you'll see in a shooter. Although, there are some different things such as sprint and combining Action and melee attack. Don't like the set up? Fear not, Killzone's controls are customizable. L2-Change Stance R2-Fire Secondary Weapon Use L1-No use R1-Fire Primary Weapon Use Up-Zoom in(Sniper) Triangle-Reload Down-Zoom out(Sniper) X-Action/Melee attack Left-No use Circle-Change Weapons/Equipment Right-No use Square-(Hold)Talk(HS) Start-Pause Select-Objectives L3-Sprint R3-Zoom ******************************************************************************** * [06] (Walkthrough) *********************************************************** ******************************************************************************** ******* *INDEX* ******* To find anything in this Walkthrough quickly: 1)Press Ctrl+F(A box should appear). 2)Find the section you want to get to and input the code next to it in the box. (Code ex."[W01]") 3)Select "Down." 4)Press "Find" or "Find Next." [W01]Level 1:Helghast Assault [W02]Level 2:Vekta Evacuates [W03]Level 3:New Allies [W04]Level 4:Strange Company [W05]Level 5: [W06]Level 6: [W07]Level 7: [W08]Level 8: [W09]Level 9: [W10]Level 10: [W11]Level 11: [W01] (Level 1)================================================================ [Part 1] Objectives: 1)Defend the foxhole. 2)Move to next foxhole. 3)Defend second foxhole. 4)Run to vehicle wreck for cover. 5)Defend the main trench. 6)Retake main trench. 7)Enter the industrial area. Description: This level is your introduction to the game where there will be a controller in the upper right hand corner of the screen that will show what buttons do what in the game. This particular part of the 1st level is based on trench warfare much like in WWI. You'll fight off hordes of enemies advancing through the wasteland ahead before moving on. Walkthrough: [1)Defend the foxhole] Now you will start your career as an ISA soldiers in some heated trench battles. You start the game pinned down by enemy fire in a foxhole as your comrades get picked off one by one. "Open Fire" is the first thing you hear as the game starts and that's what you'll do. Wait about I'd say 20 seconds and out of the fog ahead you'll see your first Helghast running towards you. Press R3 to zoom in on your gun, and R1 to fire at the approaching hostiles. They'll take cover behind the dead trees and bushes in front of you so be aware. BTW L2 is to duck so use it while your reloading. You won't have to worry about your health during this level since it's meant to introduce you to the game's controls, not to die. Look around at your surroundings for any silhouettes moving in the background and fire on them. Use zoom when needed. Occasionally you'll meet an outgoing Heleghast that will come quite close to the trenches, simply gun them down. Once you hear your comrade yell "let's get the hell outta hear" you can move on through the hole in the barbed wire he's cleared behind and to the right of you. [2)Move to next foxhole] Proceed through the hole and follow the private in front of you stopping to gun down any Heleghast that come rushing the trench, and before you know it you will be at the second foxhole. No extra paths or obstructions in your way, and the private certainly won't lead a captain the wrong way. Foolproof. [3)Defend second foxhole] Do the same as before; shoot,duck,reload,shoot. The majority of the Heleghast will be using the hill/mound in front of you for cover so just pop some headshots on them. A little action occurs as some ISA soldiers rush in to the trench, and you have to give them coving fire. Being the nice men that they are they give you some ammo including 1 M203 grenade for your gun's grenade launcher. Press R2 to fire it. Once enough Heleghast have been slaughtered you will hear "Let's get our asses back to the main line", and that's you signal to move on. Behind you is the exit. [4)Run to vehicle wreck for cover] A bit misleading. The developers actually meant 'Run to the bunker'. So press L3 to sprint, but be careful you have a energy bar under your life bar which shows how far you can sprint. There's a health pack next to the wrecked Helghast tank to your left as you leave the foxhole, take it if you need it, proceed down the field. Take a left around the barbed wire then a right and jump down in to the trench to the left of the bunker, or just follow your comrades. Objective complete. [5)Defend the main trench] Now take right in to the bunker and get up to the window. Just like in the foxholes;duck,reload,fire. All of the Helghast will come from directly in front of you, and all they have to use for cover as bushed which just doesn't compare to a concrete wall. [6)Retake main trench] Now exit through the door you came in through and you'll find the way mysteriously cleared. Take you and 4 men through the trench. As you go through you'll get a chance to use your CQB move by pressing 'X' near an enemy that's gotten in to the trench. once in the next bunker you'll get a machine gun! Press 'X' near it to mount it. The Helghast will come from the right and front right. Watch the gauge on the bottom right corner. If it goes too high the Machine Gun will overheat and you will not be able to fire for approx. 4 sec. [7)Enter the industrial area] Get off the MG and exit through the right door. Continue down the trench until you get to an ISA soldier up against a wall that will say to through a grenade in that little room next to him. Press L1 to through the grenade. Once it explodes you can claim your prize; an Helghast assault rifle from the Helghast you just killed. This rifle has a huge magazine and R2 fires the shotgun bullet. Now go out and left. You will come across yet another room. Throw a grenade and pick the ammo from the Helghast body, and go out and turn left. Once you turn corner kill the 2 Helghast above the trench, and keep going. A final room the grenade tells you to 'cook' the grenade. To do this hold L1, and the lights on the grenade will light up. Throw it in the room before it hits the final light. Grab the ammo in the room and proceed until you come across 2 ISA soldiers pinned down by 3 Helghast on your left above the trench. Kill them go up to the soldiers. He'll talk to you blah,blah,blah, and when he's done turn around. there will be a plank to walk up toe trench's 2nd level on the left side. Follow the path until you reach a room. Level complete once you enter! Now that you've completed your first level you shouldn't need such descriptive and literate directions, right? Don't worry I'm sure you'll do fine out there. Good Luck! [Part 2] Objectives: 1)Kill the snipers. 2)Enter the shuttle repair bays. 3)Destroy the APC. Description: So you've made it through alive in your first level. Big timer now, huh? Okay then, let's see how you handle the next level. This one's based in a destroyed city where any wreckage is your best friend. Save your grenades! [1)Kill the snipers] You start out in a hole in the street. You deserve better than that! Let's see what we can do. Go down to the end of the 'hole' or rather trench?! Anyway, get out and run across the street to the water tower. Press 'X' to climb up the ladder, and walk over to the sniper rifle. Press 'O' to switch with your current gun. I suggest switching to your Helghast rifle so it switches that with the sniper rifle. BTW it's tap 'O' to switch your gun. So walk around to the other side of the water tower, and Press R3 to get in to your scope. Then, zoom in to the building past the tank down the street, and snipe the sniper(Rarely ever do you have sniper against sniper fights in real war incase you wanted to know). Now to the left across the street! Take out your ISA rife and shoot the Helghast the building. Go down the ladder, and the street to the tank wreck. Turn the corner, and take out your sniper rifle. Now for a real test of your sniper skill. Way down at the end of the street there are 2 snipers. Kill them both! Move around and own if need be. [2)Enter the shuttle repair bays] Once that is dealt with there are helghast in the building on the left side of street. Sprint through falling bombs to that building. Go under it and half up the stairs throw a grenade, cook it to 3. Now kill off the remaining Helghast. Go back down the stairs, and to the spot where you killed the 2 snipers near all the wreckage, and barbed wire. Quite a lot of damage I suppose. There should be a pipe that fell from one of the bombs on the rights idea of the street. Go up it, and kill the 3 enemies at the end. Go down to here the roof collapsed , and jump off to the ground from the ramp where the Helghast were. Go across the street to your comrade who somehow got here without passing you...ahh the imperfection of video games. Perfect enough let's continue. Follow him up the stairs, and through the building where you'll get a checkpoint. To be continued. *Checkpoint* [3)Destroy the APC] There's a tank down the street. This means you'll have to baby-sit your teammates there. Get down off the building to the ramp on your left and in to the "trench" , and jump over the pipe using 'X' and grab the Missile launcher. 2 missiles should take the tank out. Then, just get your gun you switched with the Missile Launcher back. [2)Enter the shuttle repair bays continued...] Now take out any Helghast near the recently retired tank. Once you've taken them all out the garage door will open to your right at the other end of the "trench." There's a medical pack, and grenades for your M203 inside. Go out the other side, and use the cover to kill the enemies to your left, and your done you where your comrades calling, telling you to come with them. To conclude this mission take a right down the street, and through the door with your comrades in it. Now you've beaten your second part, and I bet your pretty confidence boosted up there, huh? Still a ways before HQ. I got myself a stack of Pringles, and I'm ready to finish this mission. [Part 3] Objectives: 1)Reach the ISA HQ. 2)Destroy Helghast tanks. Description: Prepare for one helluva fight through the repair bays. The Helghast are just swarming here left and right. Once again your in the ruined city of Vekta on Vekta. Now for a nice section, action packed. [1)Reach the ISA HQ] You start out with your buddy talking to you, and how they want you at HQ. So move a bit forward, and..."Inbound Jet bike!" Quick get behind the box to your , and wait for it to pass by. Once that's done get out from uncover, and fight some Helghast! Once you've killed them go left, and up the stairs following your buddy. Once you get up there will be 2 Helghast coming around the corner that can really do some damage if they catch you off guard. Once that's taken care of grab the sniper rifle if you don't already have one. Go along the right side of the electro-machine things, and up the stairs. Be wary of the Helghast rushing down. Go halfway up, and kill the other helghast behind the stairs. Now take out your sniper rifle, find some cover, and snipe the guys on the building across from you. Watch for any Helghast sneak attacking your left side. Now see that bridge connecting the 2 buildings? Get ready to sprint across. Ignore any hits you take turn right ASAP. Go left around the electro machine things, and then go back, and take the right side. Go down the side, and clear out the Helghast. When you killed them another objective will come up. Ter be continued... [2)Destroy Helghast tanks] Pick off any Helghast on the building opposite you. Go down the stairs in front of you, but don't rush it. Take it slow picking off Helghast you see as you go down. A grenade works nicely. Pick up the Missile launcher near the Helghast you just killed, and fire it at the tanks in the street below. These suckers are much more powerful tanks not the APCs from before. 3 hit's for each 1, you got 7 shots, make'em count. Be careful of the machine gunners on top, and take out the tanks. [1)Reach the ISA HQ continued] Just rush across the bridge to the door, and mission complete! 3rd part complete, huh? Almost there... [Part 4] Objectives: 1)Report to the ISA HQ. 2)Defend the HQ perimeter. Description: Here you are, the ISA HQ perimeters! A little defense of it wouldn't hurt, and what wrong with that? Nothing. So that's what you'll be doing; defending the ISA HQ until...mmm Pringles. [1)Report to the ISA HQ] The starts with you going down the stairs to the ISA soldier at the bottom. Follow him down the hall, across the street, and to a ruined building to where you'll have a talk with his CO when you'll get a warning of approaching Helghast! Continued on page... [2)Defend the HQ perimeter] Soon an APC will come to deliver troops. Be careful of that machine gun which will make menaced meat out of you. The Helghast will work their way up the hill. Just take them out. Most will hide in the trench in front of you, but a few will go up to the building, grenades help. When the second APC comes it's the same routine, but when the big bad tank comes watch out for your anti-tank tanks to come and save the day. [1)Report to the ISA HQ continued...] Once that is taken care of go to the gate where your comrade is calling your from. Follow him to the HQ. *Checkpoint* Make your way past all the boxes where the Helghast. You shouldn't need too many grenades since there's only 3 of them, in fact no grenades. Proceed through the room to the stairs, and to the MG. Remember that it over heats too. Kill the Helghast below, and the people in the building across are ISA. Just ignore their nagging about shooting the gun, and take your time. Once done get off, and turn left, and out on the porch. Now see that ladder? Go down it. Now once you get down watch out for the drop ship. Kill all the Helghast it drops and continue in to the HQ. To get the door open go up to the soldier he'll say something, and go and open the door. Your first level complete...hooray. FVM Sequence!: You reach HQ to find out you can't hold the city, and the general is being evacuated. Here you meet Luger for the first time(The girl in cut scene). Then, an attack happens and you get knocked out. When you wake up the general sends you on a mission to get the chip to activate the SD platforms to defend Vekta, but first must make your way through the Helghast infested HQ. [W02] (Level 2)================================================================ [Part 1] Objectives: 1)Escape from the HQ Description: This level will have you fighting your way through hordes of enemies to escape the HQ, and get that SD key! Now you'll meet many helpful soldiers here that will guide you, and provide some extra firepower. So move out before they get a bead on you. [1)Escape from the HQ] Your start out this mission with 2 ISA soldiers rushing down the hall in front of you to defend the HQ. Follow them down the hall. Once you get to the end you'll find a battle in a room recently blown up by a bomb. Go up to the railing start empting your rounds on the Helghast below. Watch out for the ones in the little room since there hard to see, and try to stop them from getting to the stairs, but if they do that's OK. Once your comrade says "You go on ahead, We'll secure the area" You can go down the stairs. Go in to the little room near the pile of rubble, and in the corner you'll find a grenade pistol. Switch that with your ISA pistol. You'll need it later not now though. So go down the hall in front of the stairs, and kill all the Helghast down the hall. Anytime you need ammo or health just search the offices, but these however don't have any ammo in them. The later ones do though. Continue down the Hall, and kill the Helghast which are usually right around the corner. Once you get to the need you will enter a lunge room with a lot of benches and such. Plenty of action here, and your comrades seem to be catching on to how hard it id to kill the Helghast. There are Helghast hiding behind the benches, and in the back right corner. Your grenade launcher can help right here. Once there all killed grab all the ammo of their bodies and move on down the next hall. You'll pass a check point then. *Check point* Now you'll run in to a private Billinghurst who won't do anything to help you except lead you to the next area...so follow him. Now you'll emerge in a room that looks peaceful, but is in fact not. As soon as you go up them stairs there are 4 or 5 Helghast waiting for you. Kill them all. Once that's done the cowardly private starts making an excuse not to follow you, and to "secure the area...yeah." So follow the next corridor down until you you reach the dead body of an ISA soldier who seems to have met a violent death. Turn the corner there, and meet up with the other ISA soldiers. The doorway in the is where you'll want to shoot when you hear the Helghast. Take as many down as you can as they go through the doorway, and the rest out using the big generator in front of you as cover. Now proceed to the door where the Helghast came from, and enter the little room. Grab the ammo, and switch that grenade pistol with the shotgun. Next, go through the door the Helghast came from. Follow the hall and kill the 2 enemies creeping along at the end of it. Kill 2 more around the corner from them. Finally the 5th one across the room and rubble. Jump down from the ledge. 2 Helghast will come from the hall to your left, so obviously kill them. Enter the hall to find...at the end of the hall the room you just came from with the generators. Only on the bottom level. There are some Helghast in the room. Don't rush in just pick them off from the doorway, and rush in when there are only a few left. When they say "Requesting assistance in the courtyard" hurry up and follow the ISA soldiers that just came in before you have to go clean up the generator isle where some Helghast just sprayed blood all over. Level complete...after you follow them. You just escaped the HQ! Now to fight your way to the research building which is even more infested with Helghast. [Part 2] Objectives: 1)Repel the Helghast Attack. 2)Enter the Research Building. Description: SO youíve made it out alive, huh? Well now you meet a group of soldiers ordered to escort you to the research building to get that key. First, however you must fight your way through jet bike battles, and Helghast attacks. [1)Repel the Helghast Attack] Start out by going through the door, and up to the ISA soldier. He'll start talking when you get attacked! Quick, Hurry L2. Duck until the Jet bikes are gone, and grab the MG when the Jet bike kills the gunner. The first wave come from the left. Try to get them before they grab some cover. Next, the Helghast will breach the wall in front of you behind those bushes. Mow them down, and the 3rd will also come through the wall. Zooming helps target more quicker. [2)Enter the Research Building] Once the general radios in telling you go to evac, and the ISA soldier tells you to follow him, DON'T. Instead turn to your right where a squad of Helghast will come. Just mow them down before going in to the research building. That was a quick level. Short, but intense I guess,...a little. [Part 3] Objectives: 1)Retrieve the SD platform firing key. 2)Escape from research building. Description: You'll meet some of the more elite Helghast soldiers in this level. Towards the end that is. So let's get started. You have to get that key ASAP! Before it's too late. [1)Retrieve the SD platform firing key] Start out by going up the stairs. Once atop these some ammo behind the desk to your left. Go down the hall to get to a staircase in a large empty room. Don't rush, it's an ambush. Instead creep a little out and fire at the Helghast on the second level. There's a few of them so take your time. Never go in the middle of the room or you'll be fired at from all sides. Go up the stairs, and done the "homemade" stairs at the second level and through the door in to a locker where there will be 2 Helghast, and 2 more will rush in. Go through the other door to get to the hall with the air things that clean off dust and stuff like in MGS. *Checkpoint* Now you will meet a few ISA soldiers pinned down by Helghast. Time to play Hero. Grenades work nicely for those Helghast on the bottom level. On the top you'll need to find some cover near the server room with ISA to get the damn Helghast at the top. The computers to next to the server room door is great cover. After, that mess grab the key and ammo in the server room. [2)Escape from research building] Now stay in the server room , and kill the Helghast that just rushed in. Then, go through the other door out of the lab, and down the hall. The next room is full of Helghast, but plenty of cover. Grab your shotgun, and go in and clear out. Go down the stairs in the back, and in to another then another before meeting some other Helghast. Clear out the 1 on the stairs in the end of the room, and the 2 on the bottom, the 1 in the window to the right, and finally the one to the right side of the room. Go up the stairs, and take you and your men down the hall, and enter the room with the pipes and red floor. Clear out the Helghast and the top level then the bottom. Next, go through the next to emerge at the beginning of the lev...el. You think you couldn't backtracked instead of going through all them Helghast. Damn comrades. Anyway kill the Helghast that come through the door behind the desk, and enter it. Level complete hoorah! [Part 4] Objectives: 1)Reach the communications room. Description: Now all that's left to do is go to the communications room to evac Vekta city , and get that key to General V. So now must fight through the toughest enemies you've seen yet. [1)Reach the communications room] So just go down stairs and down the halls, thereís only 1 way to go. When you get to a basement passage with drains on the floor and stuff, before you exit the to the flooded room look to you right there should be a room with computers and desks. Go there, and shoot the Helghasts in the windows that just caught some unlucky ISA soldiers in a cross-fire. Kill them all, and when there gone some more soldiers should come from the back of the room. Wipe them out, and go down in the flooded room. Now you may get shot at from any left over Helghast so be careful. Go to the back left of the room, and down the hall to another hall with 2 Helghast in the middle. The next hall should have a stairway on it's right. Do go down. There will be Helghast from the right. Kill them, but watch out for Helghast from the left that will attack when you've got your back turned. Go to the other end of the circular room, and down the stairs there. *Check point* Helghast at the left! Then, proceed down the hall to a room with generators or something. There will be quite a few Helghast entering so finish them off. Grenades help clear out any behind some cover. You may want to switch your Helghast rifle with one of the bald guy's machine gun. So continue out of the room, and own the hall. You'd think the ISA might have some defenses be now hmmmm. So Continue down the hall, and down the stairs on the left. If your quite you can ambush the Helghast with your new MG coming round the right. Then, some more from the left come, and finally some all the way across the room. Now go across the room, and on to the platform lining the hole in the middle of the room. Maybe a picture will help: L=Ladder __________ / ____ \ / / room \ \ / / _____ \ \ / / / \ \ \ | | | | | | | | | | | | | |L | | | | \ \ \____/ / / \ \______/ / \__Enter___/ Go down the ladder to another level. Clear out 2 Helghast there, and down the ladder on the other side, and clear out that room. Go up the stairs there, and then you get a message: "Captain Templar-This is Vaughton, we had to abandon the evac point there's too many of them..." Dammit. You think he could have told you that a little sooner. So turn right. *Check point* Clear out the Helghast in the box room. Switch your MG with one their rifles since the MG doesn't have much ammo left, and you'll a lot of ammo. Helghast are dead everywhere so...2 and 2 make 4. Exit the room and go left. As soon as you enter the next you get locked in. So now your going to be trapped. You'll have to fight your way out if you want to live to nag the general about it. Stay on the top area near the door and use the desk for cover. Pick off the Helghast, and use grenades if got them. There's quite a few so take your time, and let your health regenerate if you have to. Afterwards exit the room through either the left or light doors. Go down the hall, they both lead the same way: to some stairs. Go down them. Level/Mission 2 complete!!! FMV Sequence: So You walk in to a room to find you have a welcoming party. No ones there just 4 snipers ready to kill you. 3 of them already dead though. The last 1 has his scope aimed at your head when he get's cut in the throat by Luger. She jumps down, and says she's sent by the general to help you. So now it's you and her. Meanwhile tensions rise in the SD platforms as they wait fro the key to activate them. General Adams tell them to start praying. Unlocked:Luger [W03] (Level 3)================================================================ [W04] (Level 4)================================================================ [W05] (Level 5)================================================================ [W06] (Level 6)================================================================ [W07] (Level 7)================================================================ [W08] (Level 8)================================================================ [W09] (Level 9)================================================================ [W10] (Level 10)=============================================================== [W11] (Level 11)=============================================================== ******************************************************************************** * [07] (Multiplayer) *********************************************************** ******************************************************************************** ******************************************************************************** * [08] (Game Modes and Online Features) **************************************** ******************************************************************************** --------------- Game modes --------------- ===[Deathmatch]================================================================= This is simplest mode. It's simple and easy, and whatís more is only kills count (+1)towards your score so this is going to help new players learn the game a lot. One thing that does count against your score is suicide which gets you a negative 1 (-1) so be careful with your grenades and where you jump. This may seem boring and repetitive, but if you ever played SOCOM or any other game with no deathmatch you occasionally feel like you want to played deathmatch...but you can't so appreciate it. Maps: All. ===[Team Deathmatch]============================================================ This is just like deathmatch except with teams. Just like before a kill will get you 1 point (+1), and a suicide will get you meditative 1 (-1). Unlike before team kills come in to effect. A team kill subtracts 1 point (-1) from your team, and adds 1 point (+1) to the other team's score. Also, the team killed person person will receive 1 death. Now on to your team's score, this doesn't count too much towards your rank, but it does somewhat. Maps: All. ===[Assault]==================================================================== This mode is much like SOCOM's Breach mode. One team has to complete an objective while the other team must try to stop them from completing that objective. A kill counts for 1 point (+1), and a team kill get's you negative 1 (-1). The team killed player gets a death and a suicide gets you negative 1 (-1). Completed the objective? Good for you you get 5 points (+5). Maps: Delta Creek Canyon Crossing, Park Terminal, Southern Hills, Beachhead. ===[Defend & Destroy]=========================================================== This is similar to SOCOM's demolition mode, and is like Assault mode. Except each team get's an objective and has to complete it while stopping the enemy from completing their objective. Points are scored like Assault, but now you get 5 points (+5) for destroying an enemy held objective. Maps: Delta Creek, Canyon Crossing, Park Terminial, Southern Hills, Beachhead. ===[Supply Drop]================================================================ This is a mode new to most games, and was probably made up by the creators. The object is to get all the supply drops that were dropped by parachute on the battlefield in your base simultaneously. The scoring is the same as always, but now you get 5 points (+5) for bringing a supply drop to your base, however you lose those 5 points if the supply drop is stolen (Yes you can steal supplies). Your team's score is bumped up by 15 (+15) for every 15 seconds you have the supply drop in your base. Maps: Delta Creek, Vektan Slums, Core Shaft, Southern Hills, Beachhead. ===[Domination]================================================================= Much like Supply drop except there are stationary areas you have to control at the same time to win the game. The areas once controlled can be used for respawn points for your team. The captor of the area will get 5 points (+5), but lose it (-5) if it's captured by the other team. For every 15 seconds you control a area you get 1 point (+1) for your team. Other scoring is the same as other the modes. Maps: Delta Creek, Canyon Crossing, Park Terminal, Orbitial Station, Southern Hills, Beachhead. --------------- Sever Options --------------- Here all the options that make your online server(game) specified to your likings. The options include spawn limit to player names. So let's begin. -Game name-The name of game. Just enter it using a keyboard or on-screen keyboard. -Game map-Select the map this game will be played in. There are 8 maps. -Game type-Select the game type for the game; Deathmatch, Team Deathmatch, Domination, Supply Drop, Assualt, or Defend&Destroy. Keep in mind that not all maps are available for all game modes. -Time limit-Select how long the game will last if the objectives are not met. -Spawn limit-Select how many times a player will be able to resprawn in the game. -Friendly Fire-Do you want your grenades/bullets to hurt your teammates? -Ranking-What ranks do you want in this game? All or only some? -Kills-Select the maximum amount of kills you need to win the game. -Password-Do you want the game to be password protected? Otherwise do you want players to have to enter a pass to join the room? -Late Joiners-Do you want players to be able to join after the game has already started? --------------- Ranks --------------- (From Killzonehq.com) Rank: Rank Stats: Total stats needed to get that rank Ratio:Kill:Death ratio needed to get that rank ______________________________________ |Rank |Stats|Ratio | |------------------------|-----|-------| |Private | 000 | Any | |Corporal | 100 | Any | |Sergeant | 200 | .25:1 | |Staff Sergeant | 300 | .50:1 | |Sergeant First Class | 400 | 1:1 | |Sergeant Major | 500 | 1.5:1 | |Second Lieutenant | 750 | 2:1 | |First Lieutenant |1000 | 2.5:1 | |Captain |1250 | 3:1 | |Lieutenant Colonel |1500 | 3.5:1 | |Colonel |1750 | 4:1 | |Brigadier General |2000 | 4.5:1 | |Major General |2250 | 5:1 | |Lieutenant General |2500 | 5.5:1 | |General |2750 | 6:1 | |Five Star General |3000 | 8:1 | |________________________|_____|_______| ******************************************************************************** * [09] (Online Levels) ********************************************************* ******************************************************************************** Note:Also applies to offline maps. ******* *Maps:* ******* [M01]Battlefield 1:Delta Creek [M02]Battlefield 2:Canyon Crossing [M03]Battlefield 3:Vetkan Slums [M04]Battlefield 4:Core Shaft [M05]Battlefield 5:Park Terminal [M06]Battlefield 6:Orbitial Station [M07]Battlefield 7:Southern Hills [M08]Battlefield 8:Beach Head [M01] Battlefield 1============================================================ [M02] Battlefield 2============================================================ [M03] Battlefield 3============================================================ [M04] Battlefield 4============================================================ [M05] Battlefield 5============================================================ [M06] Battlefield 6============================================================ [M07] Battlefield 7============================================================ [M08] Battlefield 8============================================================ ******************************************************************************** * [10] (Getting Online) ******************************************************** ******************************************************************************** --------------- Getting Online --------------- Before one can get online one must buy the necessary equipment to get only which is pretty cheap considering you can use it for every online game for the PS2. Hereís a list of all the things you'll need to get online followed on how to install them: -PS2 ($180-$200) -SOCOM II disk ($50 new) -Network adapter ($30-$40)(Sony NA only) -Broadband Internet (DSL, Cable, ect.)($30 average, depends on type and company) -Ethernet cord ($15-$50 depending on length) (Cat 5e or Cat 6) -Router (Optional) ($30-$70 depending on company) -Extra Ethernet Cord (Optional) ($15-$50 depending on length)(Cat 5e or Cat 6) Okay you bought your network adapter and now you need to install it to get online okay here just follow these steps to get it installed: 1.Remove expansion bay cover in the back of your PS2. 2.Put network adapter in. 3.Use a coin to tighten the screws to the network adapter. 4.Insert Installation disk in your PS2. 5.Install disc. 6.Insert Ethernet Cord. NOTE: Insert the installation disc into your PS2 for an installation movie. Now how to get your Ethernet connection set up so follow these steps: --------------- With A Router --------------- A Router is just a way of splitting your Ethernet cord so you can play online and go online at your computer at the same time. The more expensive you router the better your connection will be and the less lag you will get on SOCOM II online. 1.Plug 1 Ethernet cord from your Broadband modem into the modem and the router's IN jack. Much like a VCR a router has an IN jack and usually 4 out jacks. 2.Plug 1 Ethernet cord into your router and the other end into your computer. 3.Install router. 4.Plug 1 Ethernet cord in to your router and the other end into your PS2. 5.Go play Killzone online. --------------- Without A Router --------------- An established Ethernet connection is also possibly without a router and just with a direct connection between the Broadband modem and the Network Adapter. It results in less lag, but you'll have to switch your Ethernet cord between your computer and your PS2 every time you'll want to go online. Unless of of course you don't have internet on your computer. 1.Connect 1 Ethernet cord between the network adapter and your modem. 2.Go play Killzone online. If you need more help go here: http://db.gamefaqs.com/console/ps2/file/playstation2_online.txt --------------- Headsets --------------- Headsets are not necessary, but they sure do help and make playing Killzone online more fun. A lot more fun. Using headsets you will be able to communicate with your team members and make friends and get accepted into clans. They will also help in single as you can give voice commands to your team. You will have a speaker, which will be on 1 ear and a mic extending to in front of your mouth. There are only 3 major headsets for the PS2 computer headsets will not work with the PS2 unless they say different on the package/manual. These headsets however work with both computer and the PS2. The first Headset is the one with the original SOCOM I game/headset package. It has a small ear phone and mic, is rather flimbsy, but is surprisingly the most durable IMO. You can only buy these with the original SOCOM I though. The second headset is the Sony one I personally never had this one, but from what I heard it's pretty small, and is the second most durable. The third headset is the Logitech headset. It has a rather big ear piece and the mic is pretty stiff were it bends, but it's a good mic. People have problems with these breaking, but I haven't had any yet. Thereís a piece with a volume control and a mute button that mutes your voice when talking for future games where you don't have to hold a button to talk. Now headsets can be a pain in the neck if they keep breaking or people can't hear you, but here are some tips: *NEVER leave your headset on the ground this is a very good way to break it. *Careful about twisting the bendy part of the big for this increases ware and tear. *Loose wires usually result in loss of hearing people or talking to people or both. *Don't have the mic too close to your mouth or else it distorts the sound and people can hear your breathing. *Don't have it too far away either or else people will not hear your voice. *Check youíre mute if you have one. *Careful not to drop your headset. ******************************************************************************** * [11] (FAQ) ******************************************************************* ******************************************************************************** Q.What are some good Killzone sites? A.Well a good site for Killzone is: http://killzone.ng-gamer.nl/game.php It has some great info on the game and such. For a great clan ladder you can try www.gamebattles.com. Sign up for gamebattles at:http://my.gamebattles.com/signup Sign up your clan at:http://killzone.gamebattles.com/join.php Once you've got an account. Q.Is there any non-respawn games? A.No and Yes, if you can create a game where you can only respawn once which is closest you can get to a no respawn game. Q.Why do/does Rico's gun/Mounted Machine guns stop firing all of a sudden? A.Well, in real life if you fire a machine gun too long it will get overheated (Most of them), and you will have to wait for it to cool down. So in the game there is a gauge in lower right corner which tell you how hot the gun is. So the best thing to do is to fire in bursts. Q.How do you jump? A.No jumping action included. Questions? E-mail them to Omega6t4@msn.com ******************************************************************************** * [12] (Credits) *************************************************************** ******************************************************************************** Thank you: -Guerilla for developing this game. -Sony for the PS2 and NA. -Thank you c1107eyec for the info on the another Helghast charactor. Your contributions to this FAQ will be listed here, and before your contribution. ******************************************************************************** * [13] (Version History) ******************************************************* ******************************************************************************** The history of the making of this FAQ: Version:0.38 Version History: Version:0.05(Unpublished version)Date:10/7/04 -Well I got pretty board and made this FAQ for something to do. Sure the game is still 25 or so days away from released ,but it should be a good game. I am doing what I can from news articles and such. Added: -Title Art -Index -Section D,13 -Section D,14 -Section D,15 -Section Headers Version:0.06(Unpublished version)Date:10/8/04 -Not much improvement... Added: -Online "Battlefields" and mission headers Version:0.15(Unpublished version)Date:10/28/04 -Worked on this the first time in a long time Added: -Ranks,Game modes -Section A,01 Version:0.18(Unpublished Version)Date:10/29/04 -Worked on this again Added: -Section C,10(Copied from my SOCOM II Online FAQ) Version:0.22(Unpublished version)Date:11/01/04 -Only 1 more day!!! Added: -FAQ -Names of online "Battlefields" -Section A,2 -Started Section A,3 Version:0.30(Ready for submission)Date:11/2/04 -Shipping Day!!! Added: -Section A,3 -Section A,4 -Section D,12 -Section D,11 -Spellcheck -Submission Version:0.40 Date:11/05/04 -Improvements Added: -Server options -What maps are avaliable for what modes. -Mission 1 completed Version:0.50 Date:11/06/04 -Working on it... Added: -Helghast Grenade Launcher -Mission 2 complete -Lugers sub-machine gun -Added characters:Helghast MG Gunner,Helghast Soldier Version:0.52 Date:11/07/04 -FAQ delayed because my PS2 fried. I'll get a new one soon. I guess I'll do some much needed spell checking until then... Added: -Helghast Character Version0.38 Date:11/09/04 -Still no PS2, should get one tommorrow Added: -FAQs -Fixed some minor things -Spellchecked -Fixed version problems ******************************************************************************** * [14] (Copyright Notice) ****************************************************** ******************************************************************************** And now to alert people once again of the law that protects this FAQ and any other FAQ on this site as well as every other person's work ever published. Now this is simply saying you can't use my FAQ without my permission and FAQ being the whole walkthrough and not just the FAQ of the FAQ. Copyright 2004 Michael Dietz ******************************************************************************** * [15] (Legal Notice) ********************************************************** ******************************************************************************** This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Sites this FAQ is on: www.gamefaqs.com www.gamespot.com www.killzonehq.com If you see this FAQ on any other sites please e-mail me @ Omega6t4@msn.com ________________________________________________________________________________