Thrill Kill faq rev 2.0 for U.S. beta created 10/28/98 revised 11/4/98 written by Deceptico ========================================================================== ====== What's New ========================================================================== ====== 11/4/98 Added moves and thrill kills for Cain, Judas, and Marukka 10/30/98 Added more thrill kills, regular kills, and fixed some typos 10/29/98 Added some thrill kill moves and descriptions for everyone. ========================================================================== ====== Key ========================================================================== ====== Thrill Kill uses the D-Pad, the four main action buttons, and the two left shoulder buttons. Dual Shock is supported, but analog control is not. The button configuration can be customized, but I will use the default configuration below to define my abbreviations. Square: QP (quick punch) LEFT: left on the D-Pad Triangle: SP (strong punch) RIGHT: right on the D-Pad X: QK (quick kick) UP: up on the D-Pad Circle: SK (strong kick) DOWN: down on the D-Pad L1: L1 (block) L2: L2 (crouch) From what I have been able to gather, the buttons I have labeled strong are not necessarily stronger than the ones I have labeled quick. I have just given them those names to avoid confusion in the moves list. Some more abbreviations that I use: F: forward B: back QCF: quarter circle forwad HCF: half circle forward FCF: full circle forward Charge indicates that you must hold the button down for a few seconds jab: quick punch or kick knockdown: punch or kick that knocks your opponent down vulnerable: punch or kick that leaves your opponent vulnerable (like a dizzy) ========================================================================== ====== Basics ========================================================================== ====== Every fighter in Thrill Kill has unique special moves. However, there are also certain moves universal to all the characters. QP: jab F-F-QP: running knockdown SP: jab F-F-SP: running knockdown QK: jab F-F-QK: running knockdown SK: jab F-F-SK: running knockdown QP+QK: throw 1 L2+QP: crouching jab SP+SK: throw 2 L2+SP: uppercut QP+SP: high counter L2+QK: crouching jab QK+SK: low counter L2+SK: leg sweep QP+SK: position swap QK+SP: taunt Regular Kills (killing a fighter prior to enabling your thrill kill) QP: Combo kill SP: Knock head off kill QK: Knock opponent against wall kill SK: Knock opponent into air Every fighter has a move associated with each action button that starts with F and F-B. Since they vary, those moves are discussed in each fighter's individual section. Some fighters also have variations on the crouching moves which are also discussed in their sections. To execute a thrill kill, enter the appropriate command while the camera is panning around your fighter, but before the lightning animation starts. Once the animation has started, you can release the buttons. Nothing needs to be entered to perform the default thrill kill. Every fighter has a thrill kill which is a combo kill. The combo kill consists of a multi hit combo that ends with the loser exploding. Every character also has a dance kill which makes your fighter (and in some cases the victim as well) perform a dance. This is just for fun. ========================================================================== ====== The Fighters ========================================================================== ====== ********* TORMENTOR ********* F-QP: jab F-B-QP: vulnerable F-SP: jab F-B-SP: knockdown F-QK: knockdown F-B-QK: knockdown F-SK: jab F-B-SK: jab Charged Punch: QCF-QP Charged Uppercut: F-QCF-QP Guilty Lashes: QCF-SP Chain Twirl Throw: HCF-SP Lasso Threat: FCF-SP Nut Cracker: F-B-F-SP Chain Heater: charge SP Ax Kick: QCF-SK L2+SP is just a jab instead of an uppercut Thrill Kills: Chain Decapitation: Default Tormentor flips over your body wrapping his chain around your neck and then pulls it to rip off your head Body Split: SP+SK Tormentor wraps his chain around your waist and cuts you in two Draw & Quarter: QP+SK+UP Chains pull each limb to a different corner of the screen and they are all ripped off Combo: QK+SK+L1+LEFT Dance (Stayin' Alive): QP+SP+QK+SK+RIGHT ******* ODDBALL ******* F-QP: knockdown F-B-QP: knockdown F-SP: knockdon F-B-SP: knockdown F-QK: jab F-B-QK: knockdown F-SK: knockdown F-B-SK: jab Front Roll Escape: QCF-QP Neck Breaker: HCF-QP Backroll Escape: QCF-SP Head Case: HCF-SP Suicide Drop: QCF-QK Slow Leg Sweep: HCF-QK Flipped Out: QCF-SK Windmill: HCF-SK Donkey Kick: F-B-QP+QK Sitting Delirious: charge QK, then QK+SP Thrill Kills: Head Kick: Default Oddball stomps on your head with his foot then kicks it toward the screen Thrill Kill 2: Unknown Body Drill: QP+QK+SK Oddball kicks you into the air and then throws himself at you causing you to explode Combo: QK+SK+L1+RIGHT Dance (Butt Bump): QP+QK+SK+L1+UP ********** BELLADONNA ********** F-QP: jab F-B-QP: knockdown F-SP: vulnerable F-B-SP: knockdown F-QK: knockdown F-B-QK: knockdown F-SK: knockdown F-B-SK: jab Bitch Slap: QCF-QP Rising Prod Spin: HCF-QP Prod Swing: QCF-SP Ball Kick: QCF-QK Forward Cartwheel: HCF-QK Slap Kick: QCF-SK Backward Cartwheel: HCF-SK Triple Attack: FCF-SK Rising Prod Swing: HCF-SP L2+SP is a jab L2+SK is a knockdown Thrill Kills: Swallow This: Default Belladonna shoves her cattle prod down your throat and you explode Suicide: QK+LEFT Belladonna gives you her prod and you shock yourself until you explode Thrill Kill 3: Unknown Combo: SP+QK+L1 Dance (Heeeeeey, Macarena): QP+SP+QK+SK+L1 *********** DR. FAUSTUS *********** F-QP: knockdown F-B-QP: knockdown F-SP: knockdown F-B-SP: vulnerable F-QK: crane (nothing) F-B-QK: jab F-SK: jab F-B-SK: jab Dog Maul: QCF-QP Stomach Stab: QCF-SP 1000 Stabs: HCF-SP Surgery Swing: FCF-SP Crane Kick: F-QK-QK L2+SK is a knockdown Faustus' second throw does not result in a knockdown Thrill Kills: Giving Head: Default Faustus bites you on your neck causing your head to fall off Botched Facelift: QP+L1 Faustus cuts up your face and gives you a bear trap mouth just like his Maul: QK+SK+DOWN Faustus bites your neck and shakes you violently like a dog Combo: QP+SP+L1+RIGHT Dance (Ballet): QP+SP+QK+L1+LEFT *** IMP *** F-QP: jab F-B-QP: vulnerable F-SP: knockdown F-B-SP: jab F-QK: knockdown F-B-QK: vulnerable F-SK: jab F-B-SK: knockdown Charged Punch: QCF-QP Lost Balance: HCF-QP or HCF-SP Mighty Tiny Uppercut: QCF-SP Back Flip Kick: QCF-QK Pommel Horse: HCF-QK or HCF-SK Forward Flip Kick: QCF-SK Knee to Head: F-B-QP+QK Stilt & Spin: F-B-SP+SK 123 Little Punches: SP+QK Riding on Papa: QCF-QP+QK Thrill Kills: Head Stomp: Default Imp shoves his stilt in your head and it explodes Possession: QP+DOWN Imp disappears and then you explode and he appears where your body was Shrinkage: SP+QK+RIGHT Imp sprinkles magic dust on you causing you to shrink then he steps on you Combo: QP+QK+L1+LEFT Dance (Butt Shaker): QP+SP+QK+SK+DOWN ****** VIOLET ****** F-QP: knockdown F-B-QP: jab F-SP: jab F-B-SP: knockdown F-QK: knockdown F-B-QK: knockdown F-SK: jab F-B-SK: vulnerable NOTE: moves denoted with (*) are listed in the game, but moves that I cannot get to work properly Limb Limb: QCF-QP Pretzel Stance: HCF-QP or HCF-SP *Super Extend Kickout: HCF-QP-SP or HCF-SP-SP *Spinal Snap: HCF-QP-QK Super Flex Float: QCF-SP Chiropractor: QCF-QK Split Kick: HCF-QK Super Foot Waltz: FCF-QK Cherry Picker: QCF-SK Flex Fury: HCF-SK Super Foot Waltz: FCF-SK Spinal Snap: HCF-QK+SP Performing Violet's hold throw (SP+SK) during practice mode seems to crash the game Thrill Kills: Leg Split: Default Violet grabs you with her legs and splits your body apart with them Thrill Kill 2: Unknown Bone Break: QP+SP+QK Violet breaks both of your arms and then bends over and breaks your spine Combo: QP+SK+L1+DOWN Dance (Body Sway): QP+SP+SK+L1+UP ******* MAMMOTH ******* F-QP: knockdown F-B-QP: knockdown F-SP: knockdown F-B-SP: vulnerable F-QK: knockdown F-B-QK: knockdown F-SK: knockdown F-B-SK: knockdown Jungle Greeting: QCF-QP Jungle Fury: HCF-QP or HCF-SP Super Float: QCF-SP Root Shaker: QCF-QK Gone Ape: HCF-QK Rooted Up: QCF-QCF-QK Rolling Boulder: QCF-SK Banana Slamma: HCF-SK Falling Coconut: FCF-SK Gone Bowling: F-B-QP+QK L2+SK is a jab Thrill Kills: Big Punch: Default Mammoth swings his fist and punches you causing you to explode Arm Tear: SP+UP Mammoth rips off both of your arms then hits you with them Spin Around: QP+SK+DOWN Mammoth grabs you by your legs and spins you around until they rip off Combo: QP+SP+QK+UP Mammoth's combo ends with him ripping your legs off instead of you just exploding Dance (Can't..Stop..Doing..The Monkey): QP+SP+QK+SK+L1 ******* CLEETUS ******* F-QP: jab F-B-QP: knockdown F-SP: jab F-B-SP: jab F-QK: knockdown F-B-QK: knockdown F-SK: jab F-B-SK: jab Dashing Elbow: QCF-QP Backwoods Beating: HCF-QP or HCF-SP Stump Stab: charge QP Moonshine: QCF-SP Choppin Wood: charge SP Stump Squirt: F-B-F-SP Round The Barn: QCF-QK Round Outhouse: QCF-SK Lip Lunch: F-B-QP+QK Thrill Kills: Cannibal: Default Cleetus wipes his mouth then pounces you and eats your face Head Cup: SP+L1 Cleetus rips your head off then tilts it back and drinks the blood from your severed neck Nothing Beats A Great Pair Of Legs: QP+SP+L1 Cleetus throws his leg down and then throws you down and rips off your leg to use as his new weapon Combo: QP+SK+RIGHT+DOWN Dance (Indian War Dance): QP+QK+L1+LEFT+DOWN **** CAIN **** F-QP: jab F-B-QP: vulnerable F-SP: knockdown F-B-SP: knockdown F-QK: jab F-B-QK: knockdown F-SK: knockdown F-B-SK: knockdown Power Uppercut: QCF-QP Flaming Shoulder Charge: HCF-QP Incinerator: QCF-SP Combustion: HCF-SP Uppercut Kick: QCF-QK Backdraft: HCF-QK Ball of Fire: QCF-SK Quake of Fire: HCF-SK L2+SP is a vulnerable Thrill Kills: Flamer: Default Cain grabs you and sets you on fire Match Throw: QP+SK Cain throws you to the ground and flings a match on you catching you on fire Hell Joy Buzzer: QP+QK+L1 Cain offers you his hand and when you shake it you burst into flames Combo: QP+SP+LEFT+DOWN Dance (Fire Worship): SP+QK+RIGHT+DOWN ***** JUDAS ***** F-QP: jab F-B-QP: knockdown F-SP: vulnerable F-B-SP: knockdown F-QK: jab F-B-QK: vulnerable F-SK: knockdown F-B-SK: vulnerable Friendly Fight: QCF-QP Multi-Head Spin: HCF-QP or HCF-SP Power Uppercut: HCF-SP Drop Kick: QCF-QK Multi-Back Spin: HCF-QK or HCF-SK Rising Power Fist: QCF-SK L2+SP is a jab L2+QK is a sweep L2+SK is a knockdown Some of Judas' moves, including his throws, vary depending on which torso is right side up Thrill Kills: Time To Split: Default Judas grabs your feet with his one pair of hands and your torso with the other and splits you in half Human Jigsaw Puzzle: SP+QK+DOWN Judas jumps on top of you and re-arranges your head and limbs Body Stretch: SP+QK+SK+UP Judas punches your torso stretching it to the ceiling and when it shrinks back down he punches it off Combo: QP+QK+SK+L1+LEFT Dance (Running Man): QP+SP+QK+SK+L1+RIGHT ******* MARUKKA ******* F-QP: jab F-B-QP: knockdown F-SP: knockdown F-B-SP: knockdown F-QK: vulnerable F-B-QK: knockdown F-SK: knockdown F-B-SK: knockdown SP and QK alone are both knockdowns Turn To Stone: QCF-QP Wings Of Fury: HCF-QP or HCF-SP Demon Flap: QCF-SP Flying Throw Kick: QCF-QK Teleport: HCF-QK or HCF-SK Rising Power Kick: QCF-SK Thrill Kills: Head Muncher: Default Marukka latches on to you and chows down on your head Thrill Kill 2: Unknown Bottomless Pit: QK+SK+L1+LEFT A hole appears behind you and Marukka tackles you and you both fall into it then a fountain of blood and your body parts spew out Combo: QP+SP+QK+SK+UP Dance (The Seduction): QP+SP+QK+SK+L1+DOWN ========================================================================== ====== Secrets ========================================================================== ====== Thrill Kill's boss characters are Cain, Judas, and Marukka and they are all fully playable, except Marukka who can be played in every mode besides arcade. PSM magazine reported that to release Cain the game had to be completed on medium level, hard level to free Judas, and very hard for Marukka. I beat the game just once on medium level and they were all released. Give it a try. All the fighters have 4 immediately available outfits. The fifth outfit is released by completing all of the fighter's moves in practice mode. The bosses don't seem to have a fifth outfit. Once you have released the bonus outfit, hold both L buttons when selecting your fighter. Here are descriptions of the bonus outfits: Tormentor - I don't know what the hell he's supposed to be, but he's green, wears a Hawaiian shirt, and has sunglasses Oddball - some sort of strange looking bear outfit Belladonna - ride 'em cowgirl! Belladonna's got everything from the hat and boots right on down to her Daisy Dukes! Dr. Faustus - on his way to the AMA benefit dinner, the doctor sports a tuxedo complete with tophat Imp - Imp the Pimp! Watch Imp become a black man, grow a huge afro, and don Mr. T style gold chains. Beware of his very high platform shoes. Yeah! Violet - well, I saw in a magazine she has an alien outfit...but since I can't get her Spinal Snap to work, I can't tell you for sure Mammoth - hey, kids, it's Mammoth the clown. Mammoth is stylin' in his bright clothes, party hat, and painted face Cleetus - shiver me timbers, Phillip, it's Cleetus the pirate! Complete with striped shirt, scarf hat and peg leg, Cleetus will keel haul you I'll keep you updated on any new secrets I find. ========================================================================== ====== Rumors ========================================================================== ====== This space is for rumors regarding Thrill Kill. At one time there were plenty of rumors circulating about possible publishers for the game, but EA has denied them all. All I have in this section now are a couple of unconfirmed moves and secrets in the game. Oddball's second thrill kill has been reported as L1+LEFT. I can't get this to work. Marukka's second thrill kill has been reported as QK+L1+RIGHT. I can't get this to work either. Completing every fighter's moves in practice mode is supposed to release the Gimp as a non-playable opponent only available in practice mode. Completing the arcade mode on very hard difficulty is supposed to release the Sacrificial Ruins and Dante's Cage backgrounds for versus mode. I have done this and the backgrounds remain locked. ========================================================================== ====== The End ========================================================================== ====== Well, that's it for now. This FAQ is written in my spare time (which I don't have much of) so please be patient. I hope that it will be complete in a couple of weeks. If you know of anything else that should be added to this faq, feel free to drop me an e-mail. Since there are so many combos in the game, I am not planning on including them in this FAQ unless there is substantial demand. If you have anything additional to contribute, I'll give you credit. *************************END of DOCUMENT****************************************************