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            A c e  C o m b a t  2
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--- FAQ     Version 1.2  [June 11, 1998]
--- by Cecil-X  (cecilx@hotmail.com)
--- for the Sony PlayStation

"Ace Combat 2" is (c) Namco Ltd.
"PlayStation" is (c) Sony Entertainment of America.
"Game Shark" is (c) Interact Accessories Inc.
All other copyrights and trademarks are also acknowledged.

This FAQ is for private and personal use only.  It is not to be used for profitable or promotional purposes.  Nor can the FAQ be displayed in any form but electronically.  This FAQ is not to be altered in any way so that the title, my name, my E-Mail address, the copyright section, and this disclaimer is missing.  If you wish to host this FAQ on your web site, PLEASE contact me first.  This FAQ is the property of me, Cecil-X.  Please give credit where it is due.


TABLE OF CONTENTS
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   Copyrights & Disclaimer
   Table of Contents
   Update Notes
   Thank You For Contributing!!
PART #1 -- INTRODUCTION
PART #2 -- THE MISSIONS
   + Plus a section full of "SPOILERS"!!!
PART #3 -- HOW SHOULD YOU TACKLE THE GAME?
   + Button controls for the various Controller Pads
PART #4 -- THE PLANES
PART #5 -- THE OBJECTIVES
PART #6 -- THE RANKS
PART #7 -- THE SKILLED ENEMY PILOTS
PART #8 -- THE CODES
PART #9 -- POINTS OF INTEREST
PART #10 -- FLIGHT TECH
PART #11 -- WHAT SHOULD YOU DO?


UPDATE NOTES
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Version 1.2  [June 11, 1998]
...Well, this is IT.  I'm going to take a break.  There might still be further updates later, but for rest of this YEAR at least, this is the final one!!  Since this whole "UPDATE NOTES" section more or less contains the entire history of the FAQ, if you are asking "Why?", then start reading!!  (...ALL of it, mind you, starting from Version 0.1)   ^_^    If this is your first time reading this FAQ, please also read "PART #1 - INTRODUCTION".  (Hey, I devoted that whole section for newcomers!!  So what are you waiting for?!)

...It seems that quite a few people who have E-Mailed me thinks that I wrote this FAQ for the love of the game.  While that WAS the case five months ago, I'm more or less certain that many people have moved on to something else by now.  However, after finishing the game numerous times and spending over five months writing about it, it is probably time to let it rest for a bit.  Furthermore, because Ace Combat 2 was not THAT hard of a game to begin with, I no longer deem it necessary to turn this FAQ into a fully detailed game-spoiling guide.  (i.e. By finishing up a certain section of the FAQ.)

...Besides, as I have said before, all the things that I wanted to put in the FAQ when I first started it are already in the FAQ.  In fact, there are numerous sections of information in here that I have never even thought of...until somebody sent me the suggestion.  Instead of just leaving this FAQ in the dust, I just thought that I would write a few closing comments for whoever that's interested, end the whole thing properly, and get whatever responsibility I felt that I owe off my back.

...Before I go on to talking about the latest changes to the FAQ, I feel that I got to get more things cleared up.  No matter what impression (as to what kind of person I am) I have given my readers, I hoped that you have realized that I have tried my best.  I have tried to be funny, open-minded, and write the FAQ in such a way so that not only will everyone understand what I mean; but in a way so that everyone of every race, age, and sex will feel right at home.  (And believe me, that wasn't easy.)  Likewise, the value of this FAQ to me have increased as I put more and more time into it.  Therefore, when I found out that the response from my readers was sluggish, I cheated.  I guess it DID seem that I blackmailed my readers into mailing me, saying that otherwise this FAQ may shut down.  For that, I'm truly sorry.  While this may seem funny, a good part of the blame lies in my inexperience and lack of sleep.  Although, in my own point of view, all the reasons I listed in the "Version 1.1 UPDATE NOTES" are vali
d.  Perhaps all those conditions are just enough to push me over the edge...?

...I'm sure that some of you deem that I am one of those "whiner" types, which, I assure you, I am sure I'm not.  The lack of E-Mail just caused TOO much frustration, that's all.  If I WERE a whiner, I would not have either the drive nor the determination to drag this FAQ out for five months.  Nor did I wrote all this for glory.  As my very first FAQ, it means a lot to me, which is why I use this "UPDATE NOTES" section as a multi-purpose diary  To be honest, however, any praise under the name "Cecil-X" means nothing.  I have stated it again and again that started all this to help others, and have done so, regardless of whether you deem I lie or jest.

...There are, however, some things I could say to defend myself.  Whoever that E-Mailed me have not done so in vain.  Each received a nice and lengthy reply, which resulted in both higher internet bills for me and hours of painful staring (and waiting) at my 14" monitor.  I have not meant this to be an evil deed or anything, but I am guilty in giving people a false sense of hope for more updates.

...Thanks for bearing with me.  Since you are so interested, here's what I have added: one more VERY interesting story to the section "PART #9 - POINTS OF INTEREST", _finally_ edited the hint for the last mission (people who haven't finished the game: beware!!!) Fighter's Honor in "PART #5 - THE OBJECTIVES", put in some more GameShark codes (much thanks to Lazer!), added a tip for Mission 20: Last Resort, and completed "PART #6 - THE RANKS".  Not a very big update, actually.  I'm sorry if this disappointed you, especially after all that reading above.   ^_^

...In conclusion, being a FAQ writer have its ups and downs.  The memories are definitely unique, and I will never forget the good ones.  (OK, maybe not "never", but at least for about 10 years.)  If anyone is still awake, I would like to thank everybody who have made their voice known, and everybody else who have chosen otherwise  (Hey, do you know that this "UPDATE NOTES" section alone is 16.1K in size!?)  ......Personally, I would advise future FAQ writers to STAY AWAY from my foot steps, and try their best to keep things as simple as possible.  (Come to think of it, it IS kind of stupid of me to put so much time into FAQ-writing and E-Mail-replying...   ^_^   )  Ah, well......too late now.


Version 1.1  [Mar. 11, 1998]
...I suppose that I shouldn't turn an "UPDATE" section in a rather personal thing, but, hey, it's my FAQ, right?  So here goes...I will try to be brief.  I, as the FAQ author, is seriously thinking of shutting this FAQ down.  Why?  I have plenty of reasons...

     ONE) Tired of being taken for granted...  Ever get the impression that you are talking to yourself?  Being ignored?  Forgotten?  Dismissed without a second thought?  Some, if not most, people just don't care enough.  From some of the E-Mails I'm getting, I am starting to get the impression that some people are treating the FAQ as an inanimate object.  I, the FAQ author, don't really exist.  They probably skip through this update section altogether, read the strategy parts...and that's the end of it.  What if  they are stuck on a specific mission?  They seek out my E-Mail address, formulate a question, and add some nice comments like "thanks a lot" and "great FAQ".  Even if I got a project due the next day, I have, and still will, reply to your E-Mail as soon as I see it.  But I don't reply because of the comments; it is just that I WANT to help people.  But do I ever see another E-Mail from these individuals who have mastered the art of sugar-coating their E-Mails?  I'm sad to say that the answer is "no".
..  How should I feel?  Abused?  Used?  Forgiving?  No, I just feel sad...  This is reality.

     TWO) Insufficient support from the audience...  Here I am, putting HOURS into a FAQ, and 90% of the E-Mails I get are composed of THREE OR LESS sentences!!!  I honestly can't say that I feel supported from a bunch of E-Mails that take seconds to write and seconds for me to read.  Even so, I actually THANK the people who have written to me, and my E-Mail reply is often double, if not triple, the size of theirs.  And, as often as not, I never hear from them again.  Once again, being a nice guy doesn't yield any replies.  I am still replying TO EVERY LETTER sent my way, but I'm asking to ask myself: "Why?"  (Ho ho ho!!  More ways to waste time?!?)  And I have not even mentioned the individuals who just seat back, benefit from the FAQ, and chose to remain silent and anonymous.  Perhaps I should be grateful to even GET such short E-Mails...  But man oh man, what great things I can look forward to after spending hours on this FAQ...

     THREE) Insufficient number of readers...  This FAQ have gotten to the point where the updating becomes tedious.  By that, I mean that IT IS HARD WORK.  Imagine staring at your TV and taking notes.  But what am I doing this for?  The daily frustration at seeing an EMPTY mailbox?  Not only is this a sign that I am not getting enough support, but it is genuinely FRUSTRATING.  I would not continue updating the FAQ for stress like this, not even for a handful of special individuals.  (You guys know who you are!)  Sorry, but with my current workload, I think I need to spend more hours sleeping instead.

...Need I say more?

...The stuff I deem negative far outnumber the good.  These are all real experiences, and to a certain degree, partly opinions of my own.  I don't intend to offend anyone here, but I can't help but say what I truly feel.  Feel free to E-Mail me and argue about it.  In fact, I know of a guy who deems that arguing makes life interesting.  Without hearing your side of the story, I could only guess, and only jump to conclusions of my own.

...Now, let's wipe all that negative stuff out with a smile.  ^_^   I promise you that the next "UPDATE NOTES" section will have a more positive tone.  (Even if my next update have no major changes except changing  'FINAL? Version 1.1' to 'FINAL-Version 1.2'   ^_^   )  Before I get back to "Ace Combat 2" business, I would like to share with you what is probably a FAQ author's dream...

     This is probably the perfect scenario...  How about lots of E-Mails?  (Empty mailboxes are very disheartening and discouraging...and I'm not bluffing!!)  Besides, probably no FAQ author could get the motivation to start getting to work without them!!  E-Mails with humor?  ^_^   (Hey, I'm human too!  No need to be too darn serious, you know.)  And definitely this one: _LONGER_ E-Mails that's over 6 sentences in length!!  Or how about suggestions to make the FAQ better?  (This often inspires many ideas and 'forces' the FAQ author to make a B-I-G update.  ...Sounds familiar?   ^_^   This is a better method than just asking for an update!)  Notice that contributions are _extra_ and by no means 'required'.  Nice comments like "thanks" are also _extra_.  (And I would imagine that other FAQ authors would be pissed too if you ask for help, and use words like "thanks in advance", and then just disappear......  Gone without another word.  Isn't this kind of ironic, with the tendency to lead people into thinking tha
t you really don't mean what you said...?)

...I know all this should belong on a web page, but since I don't have one to express my point of view; it is stuffed in here.  I fully mean every word I said, although I would rather like this FAQ to be written in a more positive tone.  Who knows?  Maybe you could use parts of this for an English paper some day.  ^_^   I hope that this true 'story' have been interesting and meaningful.  Hopefully, in all future E-Mails (no matter who you write to!!), the negative stuff is avoided, and the positive stuff at least considered, and perhaps even applied.  I'm pretty sure this is a first for FAQ authors: demanding _GOOD_ E-Mails from their readers...  ^_^   Surely, this is part of what the Internet is all about.  Moreover, it is not as if I bite or anything.  Besides, I could always personally guarantee a E-Mail reply back, so it's not as if you are talking to a wall or something.

...Spring break's coming up.  (Nap time!)  If, by chance, the positives I mentioned start outnumbering the negatives, then who knows what will happen?  Maybe this FAQ will survive...  (I wonder...  If you have read every word up to now, E-Mail me about this feat...I'm not kidding!!  Also, be sure to pad yourself on the back!!)  By the way, I want to apologize for how the spacing of my FAQ is.  (I believe that the problem is because my computer is 16 bit, not 32 bit.  Got to get a new computer...)  On a finally note, I will repeat myself: THIS IS THE FAQ'S LAST CHANCE...!!!

...So what have I actually done?!?!  Well, for starters, I have added a new "Where to Find The Latest Version" section, started working on the new "PART #10 - FLIGHT TECH" section, added some more button controls for all controller types, and also added 2 VERY interesting tales for the "PART #9 - POINTS OF INTEREST" section.  Also, thanks to Dustin, the ultra-cool secret of the "FREE MISSION" option is now in this FAQ!!!  (Try using it for the mission "Cuckoo's Nest"!!)  I am, however, holding off on finishing up the B-I-G section, "PART #5 - THE OBJECTIVES", unless this FAQ survives.   Mainly that's because I plan to really go into details for all 30 missions.  That is, WHEN I actually do it.  Trust me, that section will kick ass if it is ever finished!!!


Version 1.0  [Feb.  11, 1998]
...Please read the section below, "UPDATE NOTES: Version 0.3" first.
Done...?  Guess what?  This "Mini-FAQ" is now a full-fledged FAQ!!!  Does anyone see the B-I-G difference?  So now you know what I deem to be a FAQ!!  In fact, it takes over TWO "Mini-FAQs" to make a whole FAQ...  (This one is triple the size of "Version 0.2", and over twice the size of "Version 0.3"!!!)  Anyway, I have inserted: a Table of Contents, a list of all the planes, an incomplete list of the ranks, a "Thank You For Contributing" section, a "Things I Could Sure Use Your Help In" section, a "Points of Interest" section, a "Skilled Enemy Pilots" section, added in the button controls for 2 hidden options, added in the button controls for 2 controller pads, added some Game Shark codes, and had also made numerous changes everywhere.   (By the way... the still-incomplete "PART #5 - THE OBJECTIVES", was from the Version 0.3 update...I was, and still am, to a certain degree, too disappointed to put that in there.)

...Sadly, however, this COULD be it.  The "life" of this FAQ now depends on anyone with an E-Mail account...  ^_^   I have basically done all I had wanted to do when I first created Version 0.1.  My motivated personality (and the incredibly FEW amount of E-Mails) have gotten me to this point.  But I really see no point in updating this FAQ any further...it's just too much work for too few individuals.  On the other hand, I will allow rest of you (if you have the time to drop me a letter) the chance to convince me that my assumptions were wrong.  Is there a LOT of people reading this FAQ?!?!!?!?  It is only fair for my readers have a say in my final decision!!   But unless we meet again via E-Mail, farewell.....
      (Oops!!  I have almost given you the wrong impression again with my choice of words...  What I meant to say was this: "Show me the NUMBERS OF _READERS_ I HAVE by sending me lots of E-Mails."  What I do NOT want are E-Mails entitled "I love your FAQ"!!!  ^_^   That's a bad joke, I know, but it IS necessary...)


Version 0.3  [Jan. 23, 1998]
...I'm sure some of you may have gotten the wrong impression that I'm actually saying things like: "E-Mail me or you will never see another update again!!"  That is absolutely ridiculous, and completely untrue.  First and foremost, I wrote this FAQ for people who needed help with the game.  If you have questions, it will be my pleasure to help you.  If you have any suggestions for my FAQ, I can guarantee that you have my undivided attention.  If you have any contributions, (for example, I really need some help with "The Codes" section) then that is even better!!  I have no problem with putting your name and/or E-Mail address under a "Thank You For Contributing" section.  Any first-time players out there?  If you discover any mistakes I have made, or discover something new that I'm not aware of, then I'm also in your debt.  No matter what you say in your E-Mails, I will always reply to it and thank YOU for taking the time to drop me a word.

...This Version 0.3 update is for the 3 people who actually E-Mailed me.  Yes, that's right, only THREE.  I may not sound like it, but I'm highly disappointed.  (Is "Ace Combat 2" really ranked as the #5 most requested FAQ for the PlayStation?!?)  The rest of you, if there are other people reading this FAQ, must be as busy as I am...which is VERY busy.  To be perfectly honest, I'm finding it hard to continue writing if I have nothing in return to look forward to...  Besides helping 3 people (who probably didn't really need my help anyway), just what am I doing this for?  *SIGH*


Version 0.2  [Jan. 17, 1998]
...Nobody except two people have seen this FAQ, but already, version 0.1 is gone.  ^_^  Oh, well.  Nothing had changed much except for the spacing of the text (which caused some problems, and is the main reason for this update), the moving & creation of a "spoiler" section, and the fixing of a few typing mistakes.  However, I will be waiting rather patiently for some encouragement to come (via E-Mail) before I update my FAQ any further.


Version 0.1  [Jan. 11, 1998]
...Started working on this Mini-FAQ.


THANK YOU FOR CONTRIBUTING!!
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Special thanks goes to the people below:  (The list is in no particular order)

- Wilson Tam, of (mobius@hooked.net)
- Street Faker, of (streetfaker23rd@webtv.net)
- Alex, of (alextkw@pacific.net.sg)
- DrLoVe1700~}, of (drlove1700@aol.com)
- Ren.
- Jon Lubbe, of (jonlubbe@hotcity.com)
- Dustin, of (lgfuent@ibm.net)
- Wilson, of (nfs2fan@hotmail.com)
- Bruecker, of (bruecker@ima.uni-stuttgart.de)
- Ice 8153, of (ice2@hotmail.com)
- T.J. Bizzell, of (gokartkid@hotmail.com)
- Lazer, of (lazerzoe@aol.com)
- Chris, of (schifano@tig.com.au)


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PART #1 -- INTRODUCTION
=================================================
First of all, welcome to my very first FAQ!!!!!  Feel free to E-Mail me any questions, suggestions, contributions, comments or corrections.  Even after all that's happened (phew!), I will still be there at my E-Mail address: (cecilx@hotmail.com)  But besides all that, I sincerely hope that this FAQ will help you with the game.

Namco has done it again.  "Ace Combat 2" blows its predecessor, "Air Combat", out of the air.  It is quite possibly THE best flight simulation game of 1997 for the PlayStation.  I'm talking about the great music, awesome 3D polygon graphics, digitalized human voices, excellent control, story and style that, all in all, makes the game undeniably fun.  There are 30 missions in all, although you only need to accomplish less than 21 of them to beat the game.  However, the computer possess enough tricks up its sleeve to make you sweat through it all.  In fact, this is one of the few games that supports the Analog Controller Pad, the Neg-Con (c) Controller Pad, and even the Flight Stick.  With hidden planes, hidden missions, hidden options, and a ton of strategies, this is a game that's truly worth finishing twice...


=================================================
PART #2 -- THE MISSIONS
=================================================
All the missions have a "code name" that will used through out this FAQ.
Here's a list of all the missions:

Mission 1: Gambit
Mission 2: Easy Money
**Mission 3: City On Fire**
Mission 4-1: Tin Castle                     Mission 4-2: Opera House
**Mission 5: Greased Lightning**
Mission 6-1: Midnight Assassin         Mission 6-2: Bear Tracks
**Mission 7: Sledgehammer**
Mission 8-1: Rising High                   Mission 8-2: Cuckoo's Nest
Mission 9: Swordsmith
Mission 10: Toy Box
Mission 11: Seagull
Mission 12: One Night Stand
Mission 13: Power Play
>>>BRANCHING POINT>END OF BRANCHING POINT