========================================================================= Tales of Symphonia - Side-Quest Guide by Kirby647 Email: sollight_darkluna@hotmail.com Game...............Tales of Symphonia II: Dawn of the New World Platform...........Nintendo Wii ========================================================================= Table of Contents: ========================================================================= Please use CTRL + F to find the section you need. 1) Introduction: - Introduction - Credits and Acknowledgements - Updates and Revisions 2) Side-Quests: - Introduction - Confirmed Side-Quest - Alice's Past [ALP] - Before the Showdown [BTS] - Best Partner [BEP] - Entering the Hot spring [EHS] - Good/Normal/Bad Ending [END] - Gladsheim [GLD] - Hawk's and Magnar's Rivalry [HMR] - Lloyd's Mask [LSM] - Lloyd's Team [LST] - Ricther's Side-Quests [RSQ] - Spirit of the Tree [STT] - Starting With Friends [SWF] - Tethe'Alla and Sylvarant [TAS] - Twilight Palace [TWP] 3) Chapters: -Introduction -Chapter 1 [C1] -Chapter 2 [C2] -Chapter 3 [C3] -Chapter 4 [C4] -Chapter 5 [C5] -Chapter 6 [C6] -Chapter 7 [C7] -Chapter 8 [C8] -Endgame [E1] 4) Credits ========================================================================= Introduction: ========================================================================= ------------------------------------------------------------------------- Intro: So this FAQ is about the side-quests during the process in the game. These side-quests are technically optional and does not affect the story lines except for one of them which is decided by the player, that means you, what happens at the end. Also, the order of the side-quest happens during your journey, you cannot complete a side-quest as soon as you start, but I think you all know that already. Note: These are not the quests you find in the Katz's Guild, these are actual side-quest in which stuff happens, but I won't go into detail on what, yet. The main purpose of this FAQ is to give the player more knowledge during the course of the game, as well as some extra skits in the process. ------------------------------------------------------------------------- Credits and Acknowledgements: Firstly, I would like to thank Kouli who provided the site for the side-quest and Omegaevolution who provided Kouli's site as well as posting videos of the side-quests of Tales. Kouli's site: http://ameblo.jp/koulinovesperia/entry-10157499767.html Omegaevolution's site: http://uk.youtube.com/user/omegaevolution Second goes to my brother, who helped me play the game as Marta. Third goes to Gamefaqs for allowing me to use their site to post this FAQ And last but not least I would like to thank you, the readers. ------------------------------------------------------------------------- Updates and Revisions: Dec. 15, 08 Starts with the basics for now, i.e. Endings and the simple side-quests that does not take a lot of effort at all. Must finish game as well, I have yet to confirm these side-quests. Dec. 18, 08 Alice's Past Side Quest, Good Ending (Core collecting not ending), Hot springs, Lloyd's Party confirmed and partly there for Ricter's Side Quests. Side-Quest information of activation is done! Now must finish game.... Hope to finish it during the break! Dec. 19, 08 Continuing on with the Chapter section will as much details as possible. Spirit of the Tree, Gladsheim, Richter's Side-Quests, Twilight Palace, Hawk's and Magnar's Rivalry Confirmed! Dec. 20, 08 Man, I must be bored...Before the Showdown, Tethe'Alla and Sylvarant, and Starting with Friends Confirmed! Nearly done the game. Also completed Gladsheim. Took me forever!! More info coming. I also need to replay the game once more to get the Good/Bad/Normal Ending which will not be done until then. Hopefully before school re-opens. Dec. 24, 08 Completed the game. Found something really interesting about the ending but I'll state it in the Side-quest section. Jan. 02, 09 Seems like I didn't check this over. Its soo long, but yeah.... Happy 1 day late New Years Everybody! ------------------------------------------------------------------------- ====================================================================== Side-Quests: ====================================================================== Introduction: So I will make this clear first, but I am sorry if this is all confusing. It will appear weird at first but Side-quests happen in chapters but I'll list them as how to activate the quest and how many parts there are to it first then go to how to work the quest itself. So I hope this might help. I also need to make sure that the information I was given is correct so while I am making this I am also playing the game, whether the Side-Quest is confirmed or not check the Confirmed Side-Quest section below. *Please remember that the list I placed is not in order of activation* -------------------------------------------------------------------------- Confirmed Side-Quests: -------------------------------------------------------------------------- Confirmed - [X] Not confirmed - [] Alice's Past [X] Before the Showdown [X] Best Partner [X] Entering the Hot spring [X] Good/Normal/Bad Ending [X] Gladsheim [X] Hawk's and Magnar's Rivalry [X] Lloyd's Mask [] Lloyd's Team [X] Ricther's Side-Quests [X] Spirit of the Tree [X] Starting With Friends [X] Tethe'Alla and Sylvarant [X] Twilight Palace [X] -------------------------------------------------------------------------- Side-Quests: -------------------------------------------------------------------------- Alice's Past [ALP] 6 Parts Part 1: After meeting with Zelos in Palmacosta, head to Luin. Part 2: After arriving Izoold, head to Iselia's School. Part 3: Before entering Meltokio, go the the Iselia Human Ranch entrance. Part 4: After entering the Temple of Earth, head up the stairs to go to the center square in Meltokio. Part 5: After Lloyd joins your party, go to Plamacosta. Part 6 (final): Head to Hima up the first hill behind the inn. Before the Showdown [BTS] 1 Part After seeing Verius, the party will spilt to say their farewells. You can find Colette in Iselia, Raine in Sybak, Genius in Palmacosta, Regal in Izoold, Sheena in Mizuho, Zelos in Meltokio, Presea in Altessa's home, Lloyd in Flanoir and Yuan in Tower of Salvation. Kratos makes his cameo appearance in the Tower of Salvation. Best Partner [BEP] 1 Part After Clearing the game with the Good Ending. Emil and Marta will receive a new title when you start a new playthrough. Entering the Hot spring [EHS] 2 Parts Part 1: When entering the spring, talk to the Priest. You are given the option on letting males go first or females. Part 2 (final): Talk to the Priest again, if you chose males to go first then have females to go first and vice versa. Good/Normal/Bad Ending [END] 3 Parts Part 1(Good): Retrieve both cores. Let Lloyd and Marta defeat you. Defeat/lose the boss after. Part 2 (Bad): Allow Lloyd to steal one or both of the cores. Kill Marta and Lloyd. Part 3 (Normal): Allow Lloyd to steal one or both cores. Let Marta and Lloyd defeat you. Gladsheim [GLD] 1 Part After Lloyd joins the party on the second Playthrough, Gladsheim will appear on the map as a dungeon. Hawk's and Magnar's Rivalry [HMR] 4 Parts Part 1: After entering the Temple of Lightning, head to the Academy Institute. Part 2: Go to Meltokio, head to Zelos' house. Part 3: Head behind the item shop. Part 4 (final): Return to Sybak, head to the entrance of the Academy Institute. Lloyd's Mask [LSM] 4 Parts Part 1: Either lose or defeat Lloyd. Lloyd would take Lumen's core and leave a mask behind. Part 2: Depending on the whether the player have Emil pledge loyalty to Lloyd or not, conditional points must be greater than 9. Lloyd would then attack Marta and steal the core. Part 3: Get hit by the lightning for more than 14 times and Lloyd would be at the altar before Emil and party. Part 4: After Lloyd joins the party, head towards the palace in Meltokio. Lloyd's Team [LST] 2 Parts Part 1: Upon entering Iselia after Lloyd joins the party, Lloyd will speak a little about Iselia and the journey of the Exshperes. The player is given the option to choose one character out of the seven characters. Part 2: Enter Flanoir to cause a scene about the destruction of the city earlier during the search for Glacies' Core. This cause the team to dismantle temporarily until Lloyd calms down. You can find Lloyd on the ledge near the Church. Ricther's Side-Quests [RSQ] 5 Parts Part 1: Speak with Koton inside the house. Part 2: After entering Izoold, head to Hakonesia Peak. Choose the first option, and join the quest with Richter to the Balacruf Mausoleum. Part 3: After catching the Jellyfish, exit and re-enter Triet. Part 4: After heading to the research institute, head to the Library. Final Part: Head to the Library. Spirit of the Tree [STT] 1 Part After Lloyd joins the party, re-enter the Tower of Salvation. Starting With Friends [SWF] 1 Part Return to Luin when everybody is back again, before the battle in the Ginnungagap. Speak to the twins near the fountain. Tethe'Alla and Sylvarant [TAS] 3 Parts Part 1: After speaking with the Item shop Owner in Meltokio, head to Asgard in the direction of the Mayor's house. Part 2: Right after the Asgard scene, go to Iselia. Part 3: When everybody is back together again (Before heading to the Ginnungagap), go to Meltokio Twilight Palace [TWP] 4 Parts Part 1: Complete the "Treasure Hunter's Trophy" Quest Part 2: Complete the "Treasure Hunter's Trophy Take 2" Quest Part 3: Complete the "Treasure Hunter's Trophy Take 3" Quest Part 4: Complete the "Treasure Hunter's Trophy The Truth" Quest ------------------------------------------------------------------------- ====================================================================== Chapters: ====================================================================== ------------------------------------------------------------------------- Introduction: ------------------------------------------------------------------------- Once again, I am terribly sorry if all of this is really confusing. But I learned that the some Side-quests happen in certain chapters. So I will now list the order of which Side-quest that can be found in every chapter and for some of them I will give a guide to them (i.e. Richter's Side-Quest). So they would look something like this: Chapter # [C#] Side-quest (Part #) *Description* Hope that helps a little... ------------------------------------------------------------------------- Chapter 1 [C1] ------------------------------------------------------------------------- Good/Bad/Normal Ending [END] So when you have the decision on whether Emil pledge loyalty to Lloyd or not. Guess what? It has an effect on whether you can get Ignis' Core or not.So, conditional points is what you get when choosing the two options where Pledge loyalty to Lloyd means 5 Conditional Points (This is what they mean by make good decisions but continue to make good ones anyway) and not Pledging loyalty gets you 0.This will affect the conditional point you receive in Triet Ruins. Lloyd's Mask (Part 1) [LSM] Whether you beat Lloyd or not, Lloyd will steal Lumen's Core regardless. And leaves behind one of his really tacky masks. Take it, its a have to anyway. ------------------------------------------------------------------------- Chapter 2 [C2] ------------------------------------------------------------------------- Richter's Side Quest (Part 1) [RSQ] Simple part of the side-quest and believe me it gets harder... Anywho, enter the building in the Peak, and speak to Koton. He mentions something about a Spirtual Tome and Ricther. Hmmm...Methinks that Richter is up to something. But we'll save the details for later. Alice's Past (Part 1) [ALP] And Zelos appears, making a really interesting appearance in Palmacosta. But who cares! Head to Luin after this and the party run to the side to eavesdrop on Richter and Alice. Now its about the CruXis Crystal of either Zelos or Colette. Seems like we won't find out til later on in the story. ------------------------------------------------------------------------- Chapter 3 [C3] ------------------------------------------------------------------------- Good/Bad/Normal Ending (Part 2) [END] Keep in mind that depending on what you chose from Chapter 1, the Conditional Point is either at 0 or 5. You receive 1 Conditional Point every time you enter the Ruins (As in go outside of the Ruins, the snowy field with that Jabber on the outside and go back in). You fail to get the Good ending if you exceed 9 Conditional Points causing Lloyd to attack Marta with Demon Fang and steal Ignis' Core. But just to be safe, let's not exit the Ruins after all of this is over, be sure to save before entering the Ruins if you want to get the Good Ending. If not then go ahead and keep entering and exiting the Ruins. Like I said, depending on what ending you want be sure to keep your Conditional Points to a minimum or exceed the limit. Lloyd's Mask (Part 3) [LSM] Regardless if Lloyd steals Ignis' Core or not, he will leave behind another tacky mask. ------------------------------------------------------------------------- Chapter 4 [C4] ------------------------------------------------------------------------- Richter's Side Quest (Part 2) [RSQ] Huzzah! Now to the really good part! Anyway, after entering Izoold, go to Hakonesia Peak. You see Richter entering the building where Koton resides. You have the option on whether you want Emil to go see Richter or not. So, choose the first option cause that's what we want cause we're curious aren't we? So Marta and the party stays behind, cause we don't want Marta dead, except the monsters. Richter and Koton are talking about the Spritual Tome, but he needs the Balacruf Tombstone. Emil wants to help, so Richter says to go to Asgard. So let's go to Asgard! Entering Asgard the Mayor decides to get Marta do the Maiden's Ritual again. Explaining to Emil that Richter wants the Mayor to distract Marta. Marta, Raine and Genis leaves the party. Head over to the inn and check the door on the second floor. You see Richter there. He wants to find Linar in Asgard, luckily we know him. Head over to Aisha's house (or to the house where we first found Colette if you don't know who Aisha is). Linar explains that the Balacruf Mausoleum was blocked due to the attack of the Giant Tree two years ago. Emil suggest we go through the Ruins under the Stone Dias. Yay! Its a go! Be sure to stock up on healing items such as Apple Gels, Orange Gels and Life Bottles. Aqua opens the Dais for you and we re-enter the Asgard Ruins. Somewhere near the middle on the way to the Bells, we see a Harpy Statue. Press the button after the talk. Something the Ruins shift, go back near the entrance to see a new pattern for the bells. Go change the Sorcerer's Ring to a Wind element and play the song that the bells played. (Second Right, Far Right, Second Left, and Far Left.) Something within the Ruins shift. Go back to where we find a wandering Salamander, continue north to find the doors opened. And so we are now at the Balacruf Mausoleum. The Balacruf Mausoleum is really mean, not just the monsters that ranges from the Iselia Human Ranch to the Temple of Ice but the spikes on the floor and on the side which hurts a lot. Note that you have you Fire element on your Sorcerer's Ring now. If you want go get all the treasures in this dungeon, and light all the torches and read all of the tablets there. Go and change the Sorcerer's ring once more at the far back of the dungeon. Enter the room above. You see five windmills. To get a Mystic Mark go in the order of: Red, Green, Yellow, White, and Blue. Exit and re-enter, a Heal Mark can be found doing the order: Blue, Red, Yellow, White and Green. Exit and re-enter again. Now go in the order of: Red, Yellow, Green, White and Blue causing the floor and the door to glow head over to the door to find a Phoenix but don't attack it yet. Save. Now if you are at least level 50 and up right now with high level monster to at least 80 and up be my guest and hit that bird really hard. You would battle 1 Phoenix, 2 Igniters and 2 Were Bears. After defeating the Phoenix, you get a Balacruf Crest, an item that is pretty useful in the Asgard Ruins once we get back to it. But, anywho, don't pick a fight with the Phoenix if you are under-leveled. Continue down on the floor to find a really ridiculous maze. You battle a Targerion before getting the Balacruf Tombstone. YOu can get items in here as well. Return to Asgard Ruins but if you have the Balacruf Crest, don't leave just yet. If you do not have the Balacruf Crest skip the information and go to the next paragraph. Remember there are two areas with a hole? Go over there and get awesome treasures: 30,000 Gald, Soul Blast, Strange Blue, Rain Maker and Retribution.To get into the chamber where you found the Windmaster or at the alter of Ventus the order changed from Right, Left, Right to Left, Right, Left for the passage. Leave the Ruins and Richter gives you a bracelet to make as an excuse to Marta, you find Marta at the Mayor's house. And we're done the Mausoleum section. Wow, that's long. Alice's Past (Part 2) [ALP] Head to the School in Iselia, Alice seems to be looking for exspheres but we don't know the reason why. Richter's Side Quest (Part 3) [RSQ] Wah, you're done one of his insanely random side quests...here's another one. After getting the Jellyfish, exit and re-enter Triet. For some strange reason a long line is there in the span of 5 seconds after you left the town. We find out that the Fortune Teller is giving out free fortunes. Marta gets excited and checks it out. A Polwigle pops out of nowhere and says that Richter is here. Again you have the option if you want to talk to him or not. So let's choose the first option and see Richter. Marta comes back saying that it takes a while to get her fortune done. Yes! Another distraction! So go to the inn on the and head to the door on the first floor. You find Richter there. He's now looking for an insect that lives on the Rosemary you found earlier. You are taken to the Camberto Caves and Richter's asks you to lead him to the Rosemary. Skits on the way, and don't eat Richter's cooking...ever...You get the meaning of it once you see the skit. More details about the bug, its called the Angelatops and Richter needs it to get the shell and trade it in for Spirtitual Apocrypha from Phaidra. Go to where you found the Rosemary and another is already there and healthy. The two of you starts to dig near the Rosemary and found the shell. And Richter laughed! OMG! He actually laughed!! His laugh is soo...! *Gets smacked* Ok back on topic. You'll be taken to Iselia pretty shortly. Head to the home of Colette or NE of the entrance. Alba shows up again and Richter's quest is completed. He takes you back to Triet. Go near the home where you find a hole that looks a little like Colette to find Marta. End Part 3 of Richter's insanely random Side-Quests! Alice's Past (Part 3) [ALP] Before heading to Meltokio, go to the Iselia Human Ranch and get near the entrance. And look! It's Alice! Along with 'Dumbo'-Decus. So a little random thing happens here and we learn that Alice is a Half-Elf and once lived in Hima. Not much of info here but its good enough on why she wanted power. ------------------------------------------------------------------------- Chapter 5 [C5] ------------------------------------------------------------------------- Tethe'Alla and Sylvarant (Part 1) [TAS] After learning about the whereabouts of Glacies' Core from the Item Shop owner Go to Asgard, and head east. We find a bunch of Nobles and Aisha. Loads of tension here and you might hate the Tetheallans. Tethe'Alla and Sylvarant (Part 2) [TAS] Man, those Nobles just don't know when to quit. Right after going to Asgard about Part 1. Go to Iselia to find the same group of nobles again. I just want to smack those three. But yeah, that's all there's to it.... Twilight Palace (Part 1) [TWP] Whoo-hoo, finally the Twilight Palace side-quest. Well, technically it's a Quest. So all you have to do is complete the Quest that says "Treasure Hunter's Trophy" I know it sounds weird but that's it. Alice's Past (Part 4) [ALP] So after entering the Temple of Earth, go to the center square area in Meltokio, its at the top of the stairs when you enter Meltokio. But we see a Sylvaranti begging a priest to make a letter from the pope to the doctor in Flanoir to treat her Grandson. Well, that's mean, he's a priest. But Alice shows up and tells the old lady to mention her name and her Grandson should be treated. Well, Alice is not that bad for now and Decus has gone crazy. We'll find out the reason why he's crazy pretty soon. ------------------------------------------------------------------------- Chapter 6 [C6] ------------------------------------------------------------------------- Twilight Palace (Part2) [TWP] Again very easy. Find a Katz and accept the Quest "Treasure Hunter's Trophy Take 2" Richter's Side Quest (Part 4) [RSQ] So if you already finished the side-quests up to now, after heading to the Academy Institute, you would automatically go right into a cutscene where Richter is talking to Norton. He mentions going to the Cape Fortress. Head over to the Cape Fortress, and Emil go on alone once more. You meet Richter at the bottom of the stairs and he allows you to come but seems to ignore you almost the whole time. So head to the area where there was a Red and Blue Knight. Change the Sorcerer's Ring into a water element and douse the flames in the order of: Lower Left, Middle Left, Middle Right, Upper Right, Lower Right and Upper Left. Go to the Blue Knight and press the button and the passage should open. If not try again. Continue on from there and Richter starts to talk to you again. If you haven't gotten the Philosopher's Stone from here, keep in mind that you should head back once you completed this side-quest. Richter got a book back and he takes you back to Meltokio. Head back to the Cape Fortress for the Philosoper's Stone if you haven't already gotten it. Hawk's and Magnar's Rivalry (Part 1) [HMR] After entering the Temple of Lightning, go back to Sybak to the Academy Research Institute. Hawk and his team members evaluate weekly here, and its about Alice. Seems like Hawk is really close to his subdorinates. Hawk's and Magnar's Rivalry (Part 2) [HMR] After seeing Hawk's evaluation scene, go to Meltokio near Zelos' Mansion. Magnar, on the other hand work his subdorinates to death. And a wierd nickname shows up for Hawk... Hawk's and Magnar's Rivalry (Part 3) [HMR] O_o How many times do we have to do this? Right after the scene above go behind the Item Shop, Hawk and team is already there. They continue their hate for Alice. Hawk's and Magnar's Rivalry (Final Part) [HMR] And right after that just go to Sybak to the Academy Research Institute. Magnar's interesting aside makes me want to puke. Yeah, you'll know what I mean... Good/Bad/Normal Ending (Part 3) [END] So the lightning bolts that randomly falls on you indoors actually affect the ending and if you can get Tonitrus' Core. Getting hit at least 14 times means you fail to get the Good Ending and, depending on what you choose, you could get the Normal or Bad Ending. So, if you do get hit 14 times, Lloyd comes in and steals Tonitrus' Core and runs away again. If you do not get hit 14 times, you get Tonitrus' Core. Lloyd's Mask (Part 3) [LSM] So for Lloyd's Mask, here's the hitch. You have to sacrifice Tonitrus' Core for it. So get hit 14 times if you want the Bad or Normal Ending to get Lloyd's Mask. After stealing Tonitrus' Core he leaves behind another one of his tacky Masks. ------------------------------------------------------------------------- Chapter 7 [C7] ------------------------------------------------------------------------- Twilight Palace (Part 3) [TWP] Simple enough, complete the quest "Teasure Hunter's Trophy Take 3" ------------------------------------------------------------------------- Chapter 8 [C8] ------------------------------------------------------------------------- Twilight Palace (Final Part) [TWP] So once again complete the Quest "Treasure Hunter's Trophy The Truth" But this time I'll explain it to you. First, who thought that the Twilight Palace in this game should look like the one in Legend of Zelda: Twilight Princess? *raises hand guiltily* But anyway...At the entrance of the Palace there are to different ways one blue and the other red. Near the entrance is a Candle-like Statue. Light one colour on fire and head in that direction. There are really good items on both side. Before heading to the first boss, light the other Candle-like statue at the far back on fire, so if you light blue first then light red and vice versa. Continue and beat the first boss. There's a total of four bosses in this area where Album Atrum is the final boss. From here on is really self explanatory. After completing the Quest, you get Emil's best weapon and a Kitty Kat! (The reason why its called Treasure Hunter's Trophy). Gladsheim (Final Part) [GLD] After Lloyd joins the party, Gladsheim shows up on the map as an optional Dungeon or side-quest or whatever you call it. Gladsheim, to sum it up, is the game's most annoying Side-quest/Dungeon ever! Takes at least 3-5 hours of playing and the whole thing is just plain annoying. Memnarch6 explains everything on his FAQ: http://www.gamefaqs.com/console/wii/file/942210/55155 But for here, I'll just give you tips. Take a Pencil and sheets of paper cause you will need it, I'm not joking, the whole thing is a Labyrinth, you go one place leads to another and such. Just map the place as you go. There are 10 levels by the way. Stock up if you need to and bring in your best monsters (Lvl 100 or up) plus Emil and Marta at level 150 or so. You don't have to be at this level though. Oh and attack monsters that are not Archdemons on the spell circle, no seriously, just do it. Enjoy, you get Marta's best weapon at a 5% drop rate, so yeah....get really lucky like I did to get it. Cause for one thing, no way I come back just to get a stinking weapon for Marta if I don't get it the first time. Spirit of the Tree (Final Part) [STT] So after Lloyd joins the team, go back inside the Tower of Salvation. Go near the little World Tree, who's name is yet to be released. A short cutscene explains about the Giant Kharlan Tree and this tree's Summon Spirit. Lloyd's Mask (Final Part) [LSM] Umm...Meltokio in front of the palace. You get the fourth tacky mask of Lloyd's and a title for Emil...Yeah...that's all for that one... Richter's Side-Quest (Final Part) [RSQ] Go to Sybak's Library, Aqua is seen talking to Norton and takes something from him. I was hoping a confrontation with Richter again. I am so disappointed with this one. Alice's Past (Part 5) [ALP] Enter Palmacosta to see Alice and the remaining Vanguard taking the last Exspheres in the Palmacosta region. Emil and company talks to her for a bit and Alice bids farewell and heads to the Ginnungagap. Alice's Past (Final Part) [ALP] Go to Hima after meeting Alice in Palmacosta, go up the hill to find Decus there. He explains what had happen in the past with him and Alice, demon existed in the world in few numbers so Alice was able to make a pact with one of them to control monsters but now rely on machines since it died and the bones are buried there. Decus destroys the remaining bones of the demon and leaves Hima waiting at the Ginnungagap. Entering the Hotsprings (Part 1 & 2) [ETH] Enter the Common Springs after Lloyd joins the party and talk to the Priest, he will ask you if you want to go into the hot springs say yes and choose who should go first. If its females, Zelos is listening in on them, and the girls are talking about breast size (Sheena's, Colette's and Marta's) Marta receives the title "Ironing Board" and finds out that there is someone spying. Note that Emil and Lloyd are there as well. Well then, after finding out that there are peeping toms there, Sheena summons Undine to nab the peeping tom. Sadly enough, its Lloyd who took the blow. Lloyd's title changes into "Peeping Tom" If males were to go first, Emil would be there by himself wondering where's everyone. Marta is there soaking in the Hot springs as well, seems like she put a sign up just so that Emil and her is alone. Emil caused a commotion and everybody runs in. And they all blame, except for Lloyd, Emil for being a peeping tom. Emil now receives the title Peeping Tom. So you can get both titles regardless on which group goes first, if you choose females talk to the priest to let males go after. And vice versa. I enjoyed the Lloyd part. XD Before the Showdown (Final Part) [BTS] After talking to Verius and the party spilts up. Go find Colette in Iselia in front of the school, Raine in Sybak in front of the library, Genis in Palmacosta, Regal in Izoold at the docks, Shenna in Mizuho (turn left right after you enter the village), Zelos in Meltokio in front of the palace, Presea in Altessa's home, Lloyd in Flanoir in front of the Church on the balcony, and Yuan in the Tower of Salvation. On your first playthrough, no introduction of Kratos and he leavese permanently. On your second playthrough, however, Kratos will actually talk to you and then leaves permanently *cries*. From here on, the party should be back together. Tethe'Alla and Sylvarant (Final Part) [TAS] Yep, you guessed it. It's the snobby nobles again. This time its in Meltokio. Starting with Friends (Final Part) [SWF] Head over to the fountain and you find the twins at there. Talk to them. Yay! Emil has more friends! Lloyd's Team (Part 1) [LST] So you enter Iselia and Lloyd talks about the past. If you play the first Tales of Symphonia, at the end Lloyd leaves Iselia with someone. He tells us that there were the two of them during the journey to collect Exspheres. Well here you get to choose which one he travels with. After that head to Flanoir. Lloyd's Team (Final Part) [LST] Entering Flanoir, some random guy walks up to Lloyd and Falcon Punch him. XD Lloyd leaves the party and the party is currently disbanded. You find Lloyd in front of the Church on the balcony, but someone beats you to it. Depending on who you chose in Iselia, that person will cheer Lloyd up. Then the party is back together. I like Colette's the best! Good/Bad/Normal Ending (Final Part) [END] Back to this. For the Good/Normal Ending, let Marta and Lloyd defeat you. For the Bad Ending, defeat Marta and Lloyd regardless if Lloyd stole both cores or not. For the Normal...Ugh...whatever, let Marta and Lloyd defeat you. Remember, that Ignis' Core and Tonitrus' Core must not be stolen from you to get the Good Ending. ------------------------------------------------------------------------- Endgame ------------------------------------------------------------------------- Best Partner (Final Part) [BEP] You must complete the game with the Good Ending. You'll know that you got the good ending if Richter decides to make a request about Emil along with Aqua and Tenebrae. Emil and Marta are reunited in the end, both receive the "Perfect Partner" Title. ------------------------------------------------------------------------- ====================================================================== Credits ====================================================================== Once again, I thank Kouli for the site, that he created. Since I was able to do all side-quests and create one to help others as well. To Omegaevolution, since he provided some videos of the side-quests and gave the site to Kouli. To Gamefaqs, to allow this FAQ to be posted. And to the readers, who read this FAQ. I will also accept questions if you are stuck on a side-quest. I check my e-mail frequently, and so you may get a response really quickly. Please do not copy unless I say that its ok. Also, if there's something I missed in this FAQ send me an email. I make mistakes sometimes and forgot to add parts of a quest or so... E-mail: sollight_darkluna@hotmail.com ======================================================================