Developer Treyarch was pretty tight about what we could and couldn't see, even behind closed doors. (Call of Duty 3 was not on the QuakeCon showfloor.) After what seemed like forever, we reached a checkpoint consisting of some nearly blown-out buildings. There was a sniper in the second window that we just couldn't get a bead on, but no worries, knowing the cinematically dramatic Call of Duty series, surely some crazy event would help us out. Out of nowhere, a plane crashed into the tower, taking out that pesky sniper and throwing around debris and ash. There were still a few enemies left, but the awe of this scene gave us a new boost of confidence.