Age of Conan Interview, part two

How are you tackling the user interface and user input issues that one might associate with an MMORPG on console?

Erling Ellingsen:
It's a bit early to say at this point, but with an entire team dedicated to this project, I'm confident that we'll be able to present a very user-friendly interface on the Xbox 360 version. There are, of course, a lot of issues that have to be addressed when it comes to putting an MMO on a console. We're working on these challenges right now, and we hope to be able to reveal details on this in the not-so-distant future.