5 things Kingdoms of Amalur does better than Skyrim

Sometimes the student becomes the master

Words: on February 1, 2012

The Elder Scrolls is the king of the genre - everyone knows that. We gloated about it in our review, posted countless videos of the wonders and oddities we discovered, and even named it as a runner-up for our game of the year. Needless to say, we never expected that 38 Studios’ Kingdoms of Amalur would come anywhere close to providing the massive, overwhelming world that Bethesda put together in Skyrim.

But despite being a smaller game from a smaller studio with smaller goals, there are certain areas in Amalur that shined especially bright, and even some spots where the newcomer bests the grizzled veteran.


1. Skills and Abilities

Skyrim: Each level earns you two things in Skyrim: a stat to buff, and a single skill point to use. This point is extremely valuable. There’s no differentiation between combat, social, or crafting trees, so it’s remarkably easy to screw yourself over. Put too many points into crafting at an early level and you’ll barely know how to use the weapons you make. Split your points between a few social and stealth skills and you’ll be lucky to survive a single encounter with a dragon or giant. Spreading yourself too thinly can lead to having a much less powerful character, and since there’s no way to reset skills, you might need to restart if you mess up. Oops.

Above: The skills and abilities of Amalur are explained in this trailer

Amalur: Amalur has a clear definition between “skills” and “abilities.” At each level, you’ll gain one point to put into a skill, which includes things like crafting, persuasion, and stealth, as well as three points to put into combat abilities. You’re still not able to become a master of everything, but the system promotes trying out different elements of the game without fear of getting trapped. If you do decide that you made a mistake, or don’t like the skills you picked, you can return to a blank slate for a few thousand coins, which lets you experiment even more.


2. Multiclassing

Skyrim: You’re sort of creating your own class in Skyrim, which allows for a good deal of customization – but since skill points are so limited you’re never really able to take full advantage of the different trees in a single playthrough. You might be able to put some points in stealth and some in light armor or archery, but there are only some minor synergies between them. There's no room for experimentation. Also, since there’s no way to get refunded points, multiclassing can end very badly.

Above: Choose wisely, because you can't go back on this one

Amalur: Though the combat skills are much more limited than they are in Skyrim, Amalur’s multiclassing rewarding players for dabbling in the different skill trees. Putting a few points into the Warrior skill tree and some in the Finesse tree will unlock special multiclass perks, and the more points you spend the more powerful these synergies become. Mage/Warrior will turn you into a magical warrior with enchanted blades and the ability to teleport around the battlefield. It works in every direction and rewards you for mixing the classes as you please.

Related

Games:


Kingdoms of Amalur: Reckoning (Xbox 360)

View Videos and Screenshots Hide Videos and Screenshots

Latest Videos

Latest Screenshots


Kingdoms of Amalur: Reckoning (PC)

View Videos and Screenshots Hide Videos and Screenshots

Latest Videos

Latest Screenshots


Kingdoms of Amalur: Reckoning (PS3)

View Videos and Screenshots Hide Videos and Screenshots

Latest Videos

Latest Screenshots

» More related Games

Platforms:

Xbox 360, PS3, PC

117 Comments
Order Comments: Newest First | Oldest First
  • ahmet-ozturk

    ahmet-ozturk  - 2 months ago  - Report

    I used to love Skyrim, but then I took a generic arrow in knee. Also I played Fallout 3 and Oblivion all the way, so its quite confusing when skyrim beaber fever boys start talking about "generic" in terms of kingdoms of amalur. What's generic is a company able to make the same glitchy game 3 times over with different graphics and top sales each time is generic. For gods sake they even carry over the same npc quests and the famous glitches that Bethesda is known for.
  • Xtra_Tasty

    Xtra_Tasty  - 3 months, 1 week ago  - Report

    for some reason, havent played nearly as much skyrim as i thought i would... i lost over like 400 + hours playing morrowind... i havent even beat skyrim yet.. only made it thru oblivion all the way once...
    so morrwind was the funnest for me.
  • zachariah-wagner

    zachariah-wagner  - 3 months, 2 weeks ago  - Report

    frist off I played the demo for KOA and it was good, but it had a fable feel then skyrim. I played all three and you can not compare skyrim to KOA.
  • mothbanquet

    mothbanquet  - 3 months, 2 weeks ago  - Report

    Having played the demo, I felt a bit 'meh' at first but after being given a glimpse of the potential depth of some of the things mentioned here, notably the skills and classes, I re-evaluated my opinion.

    I played it a little more and now it's sitting on preorder.

    Will it be as good as Skyrim? Probably not but it's an unnecessary comparison. Both are good quality RPGs that will deliver many, many hours of entertainment and fantasy goodness. What more could we ask for?
  • yaswanth-veeramachaneni

    yaswanth-veeramachaneni  - 3 months, 2 weeks ago  - Report

    Yes
    you are right both are different games,I don't know others compare it to skyrim
  • DeathbyFira

    DeathbyFira  - 3 months, 2 weeks ago  - Report

    I CANT WAIT TO BUY THIS GAME!!!!!!!!!!!!!!
  • yaswanth-veeramachaneni

    yaswanth-veeramachaneni  - 3 months, 2 weeks ago  - Report

    Guys dont compare Skyrim and Kingdom of amalur.
    yes skyrim combat is worst but skyrim has a lot of depth.Not in story but in gameplay.Random encounters are great in skyrim and every side quest has a story of its own and how many of you actually read books?I read a lot of them,reading them makes a me to learn more about the skyrim world.
    I put 160 hours+ into skyrim but still playing,because i like deadly dragons mod:-)
  • Mavarious

    Mavarious  - 3 months, 2 weeks ago  - Report

    You had me at "magical warrior with enchanted blades and the ability to teleport around the battlefield."
  • FaceEater

    FaceEater  - 3 months, 2 weeks ago  - Report

    What will gaming look like 100 years from now? Can programmers predict how games will evolve in the future?
  • FaceEater

    FaceEater  - 3 months, 2 weeks ago  - Report

    Wrong article. My bad.
  • Elementium

    Elementium  - 3 months, 2 weeks ago  - Report

    Yeah.. When it comes down to it skyrim is great because it's the only one of it's kind. Single player open world RPGs are in short supply for some reason.. Bethesda just adds tons of greyscale generic stuff to a huge world and gives people tools to fix and finish their game.

    If blizzard for instance were to hop in that ring we'd all be saying "Bethesda who?"
  • talleyXIV

    talleyXIV  - 3 months, 2 weeks ago  - Report

    Kingdoms of Amalur has a terrible name and trailer.


    Kingdoms of Amalur: The Reckoning is one of the worst names for a video game in a while. It is long as hell but is still extremely generic. Just call it The Reckoning or Kingdoms of Amalur. The trailer was hilariously generic, "A Hero Will Rise," I have never heard that line before. And oh wow that guy is running at a monster! Seriously? You couldn't think of anything better?

    I am not judging the game, just the name and trailer.

  • jandurn

    jandurn  - 3 months, 2 weeks ago  - Report

    how the fuck is kingdoms of amalur reckoning generic??? if you think that? what do you think isnt??
  • psycho ninja 4

    psycho ninja 4  - 3 months, 2 weeks ago  - Report

    Has it even came out yet?
  • patbateman17

    patbateman17  - 3 months, 2 weeks ago  - Report

    Comes out next Tuesday.
  • RyoonZ

    RyoonZ  - 3 months, 2 weeks ago  - Report

    Combat is main course for me in this game. It tastes so delicious.
  • TheMasterJeef

    TheMasterJeef  - 3 months, 2 weeks ago  - Report

    Im pleasantly surprised, I was thinking this would just be a string of Skyrim fanboys getting rage.

    This doesn’t state KoA is a better game than Skyrim, just that it does certain elements better. Everyone will have different opinions on which game is better.

    Personally I am more hyped for KoA than i ever was for Skyrim. I played Skyrim quite a bit over the xmas period, got to about level 38 and found everything a bit meh. Especially when I worked out there wasn’t enough skill points to max out my thief based skill trees (playing a straight thief). I have no interest in going back to Skyrim at all.
  • playswithsquirrels

    playswithsquirrels  - 3 months, 2 weeks ago  - Report

    I expected the same, and it was looking that way early. But I guess people who can look at things objectively ultimately triumphed! Way to go, Internet!
  • Crabhand

    Crabhand  - 3 months, 2 weeks ago  - Report

    I only played the demo, so I can't speak from a wealth of experience, but the game struck me as closer to Fable than The Elder Scrolls. If anyone beside me still liked or cared about Fable I think it would be a better comparison than Skyrim. From what I played it seemed somewhere in-between Fable and Fable II in terms of gameplay.
  • Crabhand

    Crabhand  - 3 months, 2 weeks ago  - Report

    Oh, and of course any Bioware game for the dialogue wheel. But now that I think about it I had some responsiveness issues with the wheel during the demo, so hopefully that is fixed in the retail release.
Most Commented
Connect with GamesRadar