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5 minigames that are better than full-price games

It would be so easy for a developer to chuck in a simple bit of code as a let's-cram-a-few-extras-in afterthought with full price games and, let's face it, many have.

But we know there are those out there who really do care about us gamers and want to reward us handsomely for completing the main game. And those caring developers certainly don't want us slamming down our pads in frustrated boredom over that one tedious minigame that's preventing us from moving on to the next level.

If you get a good minigame or two on your game disc it's a great bonus. But what about when you've paid full price for a game and not only is it void of any worthwhile extras but the game itself just doesn't cut it? 

We've picked out five great minigames and some similar alternatives that have dared to ask us full price for the 'pleasure'. It just goes to show you don't always get what you pay for…



Above: How are we supposed to empathize with little inanimate Marios?

From:
Okami | Capcom | PS2 | 2006

Lose hours to… The digging puzzles
Okami's digging puzzles induce the perfect balance of frustration and determination. Accessed at several points throughout the game to help out various characters, the basic against-the-clock block-bashing premise is enhanced by the great variety in techniques needed to get through the maze.

Bash, dig and leap across problem areas and use Amaterasu's brush skills to slash obstacles, grab time extensions and keep her zombified companion away from danger and en route to the goal.

You'll probably play it 50 times over and still be searching for the end but your respect for the loyal she-wolf Amaterasu and the beautiful graphics – even in this 2D style – will always bring you back for more.

Forget about…  Mario vs Donkey Kong 2: March of the Minis
With all that block-swapping and path clearing needed to ensure these mini Marios get safely to the exit there are some similarities between the two games. Yes, we know Mario is the granddaddy of gaming but, to be honest, we just don't care enough about his mini-me clockwork toys to put the time in.

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