Xbox Series X indie games could be hit by Unity license fee increase

Unity
(Image credit: Unity)

A change in Unity's license could have a big impact on the Xbox indie scene.

As reported by Gamasutra, Unity has officially changed its policy for the Unity Pro license. As of right now, any game developers looking to launch their game on PlayStation, Xbox, Stadia, or Nintendo Switch platforms will need either a Unity Pro license, or a Preferred Platform License Key.

A Microsoft spokesperson commented on the change, telling Gamasutra that "we will continue to work with our development partners and engine providers, including Unity, to determine how to best support creators on Xbox," the spokesperson said, while not confirming that they would be delivering Xbox keys to indie developers going forward, like Nintendo and PlayStation.

If you're looking to discover a new indie gem to add to your library, you can head over to our new indie games guide for more.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.